I've got a few 2-3 hours so far w/ Risen 2. I've liked what I've played w/ the game itself so far - questing, story, Inventory design, pirate theme, atmosphere, etc.
But, there's just one thing right now more so than anything keeping me from loving it...
[*DRUMROLL*]
COMBAT! Ugh....I either just need to get used to it or something....or it needs more tweaking/fixing...It's just...CLUNKY.
Even more so even than Risen 1.
Unless Risen 1, the camera here is fully unlocked in Risen 2 - it doesn't always stay locked behind your character's shoulders.
There is NO KEY here to hit Reset Cam [behind player's shoulders].
Haven't games w/ unlocked cams learned this from the original Silent Hill 1 on the original PSX yet that it's a good idea to have a Cam Reset key? It's baffling!
If you press to move in a direction, the character TURNS that way, NOT strafe!
On one hand, this is good if you are trying to swing from enemy to enemy much more freely, though.
But, to STRAFE left and right, you need to HOLD the Secondary Command [Parry command] and hit the proper directional key to move in that direction.
A PARRY Mode Toggle Key might've been a good idea here.
Even having more separate keys - some for STRAFE Left, STRAFE Right, TURN Left, TURN Right might've been a good idea, too.
Also, w/ ROLLING (Dodging), you have to double-tap the direction on the KB. Why don't we have a roll key to hit here so we can roll? Wouldn't that be easier?