So we'd talked about this whole
Everyone Plays thing, and since I know a bunch of people were curious about finally trying out
Dwarf Fortress, I thought we'd start with that one for February. So here's your official
DF thread!
Idol and I have both been hard at work creating assets to make your dwarfy gaming more enjoyable, and he's got several new-and-improved tilesets for the game that make it look better without actually adding "real" graphics (we both enjoy the super-retro look), so that should make your game look sharper and perhaps even a little more comprehensible. I've also created 9 minutes of epic dwarf music which you can toss in a game directory to give yourself some longer/dwarfier BGM while you play. On top of all this, idol is also working on a brief little setup guide to help you quickly set your game up once you get it downloaded, with some easy enhancements to the initial .INI and stuff, and he's going to try to work on a little default Embark Profile so that you've got somewhere simple and easy to start when you begin your first game. After all,
DF is known for seeming nearly incomprehensible, right up there with
Disgaea and
EVE Online, so that's why it'll be fun to all jump in together.
But it's not as bad as all that, and supposedly, watching all your hard-earned efforts burn to the ground in tremendously varied and entertaining ways is half the fun! So to demonstrate this, I'm actually going to start my very first colony and detail it here as I go. From what I understand, the game gets much more grounded and seems less daunting once you learn a few basic concepts, so your first few initial failures can act as a tutorial of sorts to get you going with the basic knowledge you'll need to move forward. So I'll try to learn a few of those lessons for everybody that wants to play along with us, just a couple of days before our official February start, and that way hopefully give everyone else a couple of life lessons on just how not to Build a Better Mountain Cave.
This initial post here will be updated with all the goodies we've made for you guys, and whatever major updates we need to post. Otherwise, the rest of the thread will just be (I hope) everybody talking about the fun they're having, and all the epic ways in which they managed to kill themselves.
So look forward to my first failures, which I'll be documenting shortly, and to further links containing goodies and information as we update this post.
EDIT -
Releases to Use!
This is important. There has been some... odd behavior happening with the stuff we've given everyone for download. It appears there's been a little confusion with the versions of
DF currently in use. I had no idea at the start, so I'll explain it now.
v0.28.181.40d (well just call it "40d" for short), is the current official release. But Toady's implementation of OpenGL is apparently kind of shitty, so some people coded him a new subsystem! This, however, needs to be tested properly before it can reliably be added to the official release, so they put it out there for people to try. This version is
v0.28.181.40d9, or what we'll just call "40d9". It's generally supposed to offer nice speed improvements to the graphical subsystem and people seem to generally like it. This is what I've been using.
So Pyro's been trying to get the game going with idol's custom tiles and hasn't had any luck. He had the same problem that I did initially, which is getting a black screen and nothing else. Now, I don't know what version he's using. I'm guessing 40d. But I have no way of knowing, so I don't know if this issue is related to one or the other. All I can say is that if you try 40d9 and it works, awesome. If it doesn't, try 40d. I've determined that 40d will also play my custom music (which you can download
here), but 40d9 won't. If you have some interest in it, the thread is
here.
EDIT -
Goodies!
Okay, so on to the fun stuff. For a start, I found
a handy little beginner's guide to the game. It seems quite helpful in laying out some of the basic concepts, even down to such things as the way the layers in the game work (this initially confused the hell out of me, despite it being very simple). There's also
a really nice, less-graphical guide that's very concise and well written over at the
DF Wiki, which is an absolutely invaluable resource. You can find robust, detailed information on nearly every aspect of the game there, so keep that open while you play and research whenever you have a question. There was very little I couldn't find out going through it.
So yeah, use those resources and you should be well on your way to making sense of things after trying out your first fortress. And remember, in
DF, losing is fun!
Music!
There were
some problems it took me a while to pin down, but apparently the music
will work, just only in v0.28.181.40d of
DF, not v0.28.181.40d9. But you can obviously still grab the music and play it outside the game if using 40d9, so no big deal.
So you can grab the music here:
Quemaqua - The DwarfeningJust throw it into your DF/data/sound directory, backup the original song_game.ogg, and rename this one to song_game.ogg. Enjoy!