According the IGN PC review, the 360 controller has some real issues with the game.
Also, $7.50 for a 3 hour game? Nah.
It's not all roses though. While Shank will feel instantly familiar to fans of character-centric action titles for players using a gamepad, certain omissions are glaring, namely the lack of a dodge move. After playing Dante's Inferno and God of War 3 earlier this year, there were moments when I would subconsciously tap left or right on the right analog stick in an abortive effort to roll out of danger.
Shank's dodge move is a little... er, dodgy. You execute it by holding block and pushing left or right; it often behaves in unpredictable ways, leaving you as likely to get knocked on your ass as it is to get you out of trouble.
This is a PC review, I hear you saying, so why focus so much on a controller? Because the developers strongly urge you to play with one. Unfortunately, this is one of the areas where Shank's PC transition feels a bit lazy. While an Xbox 360 controller works perfectly well technically speaking, all of the tutorial text that was matched to buttons in the console versions lacks that context here. Last time I checked, my controller didn't have a button labeled "guns" or "tequila".
So they changed the dodge button for the PC keyboard, but didn't take the time to leave things the same for PC gamers using 360 controllers.
Last year, I fell in love with Shank based on its promise and presentation, but after finishing the game, the honeymoon is over. I can appreciate the things Klei pulled off, and in many ways, they’re achingly close to something magical. However, the fundamental level design issues later in the game, combined with the eventual tedium of the combat it relies on, makes Shank a good game for a particular audience rather than a great game worthy of everyone’s attention. For PC players, the best looking version is plagued by an interface that feels a bit lazy in transition from the consoles. Fans of character action titles should pull out their virtual wallets without hesitation, but otherwise, Shank might just be too sharp to handle.
Here is the gamespot PC review:
They call it incredibly frustrating. Give it a low score like IGN.