Necroboot of maximum bootiness.
It lives again!... although not quite like I would have imagined (or maybe wanted). It's a free to play mmo now which will go through the Battletech universe in real time. That is, a day of MMO time will reflect an actual day in the Battletech history. Keep in mind, there's something like 50 years of really meaty time in the universe, although this will start in the middle of that.
Still, it's interesting. This isn't the first time Battletech has done this. There was a free to play MMO that EA put out almost a decade ago when they decided to make a series of smaller more arcady MMOs that one fee would give you access to. The game took place in the "earlier" parts of the universe and wasn't actually terrible. It had fairly decent mechanics and really went for the slow tank take on the mechs. It worked by having everyone join one of five major factions and allowing you to jump into some warzone on a galactic map. If a side managed to win a warzone after a series of 4 on 4 battles, they would move further into the other's territory. Theoretically, a side could lose all their territory and homeworld but I don't think that ever actually happened. It never made it out of the beta stage (I think the entire MMO project was scrapped), but I liked it well enough. It was pretty faithful to the old parts of the universe and tabletop rules than Mechwarrior 3 or 4.
But yeah, I'm not sure what to think. It's hard for me to get behind a free to play game that will probably be all microtransactioned to hell, but there are signs that the people behind it actually care about what Battletech is. For example:
Q. Will LRMs in MechWarrior® Online™ be guided or unguided?
A. LRMs will be semi-guided. What the heck does that mean? You will be able to lock on to your target but it doesn't mean the actual missiles will home directly to the target. The chance of missing will still be part of LRM gameplay. Use of the Artemis IV system and subsequent munitions, will narrow the area of damage by focusing the flight paths of the missiles. We're finding that this is a good balance between gameplay and staying true to the BattleTech canon.
Q. Will the unseen Mechs make it into the game after all?
A. Look forward to a future announcement.
If they're putting stuff like that in the FAQ, they're actually thinking about fans of the universe who go back way further than Mechassault or the last Mechwarriors. That has to be a good thing.