No, I just mean like the game systems at work in the original MW. Maybe that was the wrong word to use. Just like the combat with its lame you-think-its-real-time-but-it's-also-dice-rolls stuff, the general awkwardness of the NPCs who wander aimlessly back and forth, the sort of janky/cardboard spellcasting, the rain and weather effects that go through solid architecture, the wonky quest/journal system, the obtuse UI, all that kind of stuff. But I feel like they're still small gripes for how wonderful the game is at its heart.