Author Topic: Borderlands: The Pre-Sequel announced by 2K Australia & Gearbox Software  (Read 4334 times)


Offline idolminds

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Re: Borderlands: The Pre-Sequel announced by 2K Australia & Gearbox Software
« Reply #1 on: Wednesday, April 09, 2014, 09:49:13 PM »
I was kinda like "Oh great, another one..." and then they showed jetpacks and I'm now on board.

Offline Cobra951

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Re: Borderlands: The Pre-Sequel announced by 2K Australia & Gearbox Software
« Reply #2 on: Wednesday, April 09, 2014, 10:41:03 PM »
The interesting thing about this is that it's not for the new consoles, and won't come out until late in the year.  I suppose it's built on the Borderlands 2 engine, and it's too big to be added as DLC to that game.  One GBX dev (Botman, on their forums) said some time ago that they were too close to the limits on the objects that could be instanced simultaneously.  DLC I guess has become impractical.  However you want to look at it, this is a rather unique case.  Borderlands 3 (2.5?) is a future game that ignores the current gen entirely.

Offline W7RE

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Re: Borderlands: The Pre-Sequel announced by 2K Australia & Gearbox Software
« Reply #3 on: Thursday, April 10, 2014, 03:41:31 PM »
I can't help but see this as a cash grab with as little money and effort put into it as possible. Why not the new consoles? (which will be almost a year old by the time this comes out) Because they couldn't reuse assets without updating them. They don't even have Gearbox developing it, it's 2K Australia. You know, Gearbox outsourced 3 of their 4 DLCs for BL2. Which one was the best? Tiny Tina, the one they did themselves.

Also, none of those playable characters seem interesting to me. I liked the stealth aspect of the siren in BL2, and the raving madman style of the psycho in BL2 (this was 50% gameplay and 50% audio/visual). None of the new ones seem interesting, but I guess I don't know their special abilities yet.

Offline Xessive

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Re: Borderlands: The Pre-Sequel announced by 2K Australia & Gearbox Software
« Reply #4 on: Friday, April 11, 2014, 01:28:42 AM »
Gearbox's outsourcing has let me down in the recent past. I'm going to hold off until I see some reviews.

I'm kinda bored with BL2 anyway. I haven't even finished the main story yet. I was loving it at first but then I reach a point of stagnation. I'm fighting the same enemies with different colour schemes and a stronger resistance to bullets. Yay.

Offline Cobra951

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Re: Borderlands: The Pre-Sequel announced by 2K Australia & Gearbox Software
« Reply #5 on: Friday, April 11, 2014, 07:12:44 AM »
Going by some of what Randy has said, it would seem he wants to put Borderlands out to pasture along with the Gen-7 consoles.  He wants to move on to new IPs.  That's what I think is most concerning.  Borderlands is their lightning strike, their one real hit.  They've had several misses, and killing the golden goose can't be good for them, let along the many fans of that game design and universe.  While preventing sequelitis may seem like a good goal to some, I think good videogame concepts need and deserve more than a couple of iterations to develop fully.

The more I look at it, the more this project looks like DLC that got too big for a game pushed to its load limit already, and needs to be released on its own.  Probably more profitable at a standalone price too, since the diehard fans will likely be its largest market.

Offline Quemaqua

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Re: Borderlands: The Pre-Sequel announced by 2K Australia & Gearbox Software
« Reply #6 on: Friday, April 11, 2014, 08:47:09 AM »
By the same token, people should work on what they want to work on. I don't think anybody should force it, so if they've moved on, they should move on. That, or do what they're doing: let some other people who maybe do want to work on it do it. I don't really see this new one as a cash-in so much as "It's not Borderlands 3 and we don't want anyone to think it is." While that may not be what everybody wants, at least they're totally honest about it.

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Offline idolminds

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Re: Borderlands: The Pre-Sequel announced by 2K Australia & Gearbox Software
« Reply #7 on: Thursday, June 05, 2014, 03:17:20 PM »


That shit's all argyle and shit!

(click to show/hide)

Offline W7RE

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Re: Borderlands: The Pre-Sequel announced by 2K Australia & Gearbox Software
« Reply #8 on: Thursday, June 05, 2014, 06:56:36 PM »
After the trailers for BL2 I never thought there could be a boring Borderlands trailer. I don't understand the mention of Harmonix either, just because the characters are dancing?

Offline idolminds

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Re: Borderlands: The Pre-Sequel announced by 2K Australia & Gearbox Software
« Reply #9 on: Thursday, June 05, 2014, 07:02:50 PM »
Yeah that was a weird joke.

Offline PyroMenace

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Re: Borderlands: The Pre-Sequel announced by 2K Australia & Gearbox Software
« Reply #10 on: Thursday, June 05, 2014, 07:09:28 PM »
Im thinking they ripped the dance animation right out of Dance Central, that would be my assumption.

Offline Cobra951

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Re: Borderlands: The Pre-Sequel announced by 2K Australia & Gearbox Software
« Reply #11 on: Thursday, June 05, 2014, 09:47:51 PM »
WTF is that shit?  Let's compare and contrast, shall we?



Now that's a trailer.

Offline idolminds

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Re: Borderlands: The Pre-Sequel announced by 2K Australia & Gearbox Software
« Reply #12 on: Thursday, June 05, 2014, 10:05:05 PM »
That old trailer is way better.

Offline PyroMenace

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Re: Borderlands: The Pre-Sequel announced by 2K Australia & Gearbox Software
« Reply #13 on: Friday, June 06, 2014, 01:01:34 AM »
I don't know, felt sort of identical to me. I don't care if you like dubstep or trance but it all sounds like a mesh of noisy shit, but it's just a trailer and both of them are going for the same exact style. Wimoweh trailer anyone?