Reply to GPW, 2 posts up:
Yeah, a lot of times I do turn some stuff down just to hit the 60fps - especially in games like shooters and fast action-paced games. Often, I throw V-Sync off b/c that alone can kill performance...and it stays off, as long as I get no graphics issues. Graphical issues I look for w/ V Sync off include issues w/ physics going out the windows, graphical tears, frame-time goes off, shadows not being produced properly, and other weird graphical non-sense. A lot of games, don't have issues w/ V Sync off b/c they are really built for 30fps cap or 60fps cap - so you can normally cap framerates to either one via NVidia Control Panel, NVidia Inspector, MSI Afterburner...and you should be good to go.
About Ambient Occlusion - it basically adds extra shadows & reflections to make the game even more realistic. Very useful, if your system can handle it. Most of the time though - you can use a weaker form of it or none at all and performance should be fine.
Depending on resolutions, how big your monitor/HDTV is, and whatnot - you might not even need AA solutions; especially if you're doing 4K. FXAA is your cheapest and doesn't take much hits, so that's normally worth being on at the least. SSAA and MSAA can take way more hits - so, use those only when performance is good without it. You can always test it, if performance is really good - and see how things go w/ MSAA and MSAA; but honestly, I very rarely use those.
Yeah, ever since Capcom came to the PC and especially when Dark Souls hit the PC, we've seen more and more console games from Japanese developers hit the PC - which is great b/c a lot of these companies put out good-to-great console games. I also think Microsoft making the XBox controller on PC really helped us out a lot too - as those can double as both console XBox controllers and Windows PC controllers. Square Enix seems to be porting every Final Fantasy here now & we have Dragon Quest coming here soon; Bandai saw the success of Dark Souls PC port and keep bringing them here and now have Tekken here; Konami brought MGS V here; and the list keeps growing.
Yep, I think the state of PC gaming is at its best right now, as there's so many games on the PC (past and presents), Steam's thriving putting lots of games in people's hands (metaphorically - and well, so is UPLAY, GOG, B-NET, and others, for that matters - but nobody is doing it like Steam is though), and b/c they are mirroring console cycles so much your PC can last you a very long time if you buy something solid. 4K is not standard here, so that helps. With 1080p as the standard here and 4K being too expensive for many - a lot of the current GPU's can ace 1080p no problem at 60fps. And for most games, you don't need a lot of regular RAM for 4K - you'll likely not go over 12GB anyways, from my experience. For 1080p, you probably won't even go over 8GB of RAM. For most at 1080p, you likely won't ever need over 3-4GB of VRAM anyways.
PC Gaming is more popular than ever with more titles hitting here and some console gamers I know were not happy w/ mid-gap PS4 Pro and X Box 1 X hitting - and either joined PC gaming or are thinking about coming here. Sure, prices have spiked way up - but as long as you watch for a sale or especially a clearance, you can get a kick-ass pre-built these days at Microcenter (especially them), Fry's, and even some of the prefabs on special occasions. Even laptops have came a very long way too, as w/ the Nvidia GTX 1000 series, they've gotten even closer to their desktop counterparts.