Oh yeah, same here, for the same reason, after the geeky novelty of just playing around with the functionality wore off. But if you rip the CDs on the console, to a proprietary HDD space where you can't copy anything out of (or into) for your own use, then it doesn't matter if it's MP3, WMA or AAC (as long as the implementation is decent). The 360 has the added advantage of letting you use your external USB music storage to replace game soundtracks. This works exactly as it should. You can hook up USB card readers and even an external USB HDD, but only if it's formatted with FAT32 (a bit retarded, given that NTFS has been Microsoft's baby since, well, NT).