Author Topic: Dear Sega;  (Read 3696 times)

Offline gpw11

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Dear Sega;
« on: Thursday, April 03, 2008, 05:49:03 PM »


Fuck you.

scottws edit:  Dear gpw, I hosted the pic for you since the site doesn't allow external linking.  You're welcome.
Original link: http://img.waffleimages.com/4687b0a06635e857b0ad8d1f2f2b86c6cde1335f/1299.jpg
« Last Edit: Thursday, April 03, 2008, 06:35:45 PM by scottws »

Offline scottws

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Re: Dear Sega;
« Reply #1 on: Thursday, April 03, 2008, 06:36:07 PM »
I don't get it.

Offline gpw11

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Re: Dear Sega;
« Reply #2 on: Thursday, April 03, 2008, 07:03:00 PM »
Thanks for fixing that, I appreciate it.

Sega recently announced a new Sonic game for the PS3 and 360.  Initial screen shots had pictures of Robotnik in giant robots (even looking menacing like he used to), and early game play videos made it look like more of a traditional (read: fun) Sonic game and less of a Mario 64 rip off cluster fuck (which sums up most of the Sonic games for the last 5 years).

And then Sega released this screen and announced that a new gameplay mechanic would be that Sonic could change into a werewolf.  I can only imagine this is just the tip of the shitty game-ruining idea iceberg.

Offline scottws

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Re: Dear Sega;
« Reply #3 on: Thursday, April 03, 2008, 07:07:45 PM »
Yeah, that sounds pretty damn lame.

Offline Pugnate

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Re: Dear Sega;
« Reply #4 on: Thursday, April 03, 2008, 09:34:49 PM »
hahah

So a giant hedgehog turns into a werewolf?

Offline gpw11

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Re: Dear Sega;
« Reply #5 on: Thursday, April 03, 2008, 10:35:14 PM »
 :(


....yes. 

Offline NatchDan

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Re: Dear Sega;
« Reply #6 on: Friday, April 04, 2008, 06:31:00 AM »
Dear Sega;

Please stop. Please, it hurts

i love you sega please stop
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Offline Xessive

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Re: Dear Sega;
« Reply #7 on: Friday, April 04, 2008, 08:41:52 AM »
I don't get it, who is Sega trying to compete with? Why do they keep beating this dead horse?

Offline TheOtherBelmont

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Re: Dear Sega;
« Reply #8 on: Friday, April 04, 2008, 11:31:04 AM »
Looks like Sega is trying to capture the goth furry market in one fell swoop.

Offline Quemaqua

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Re: Dear Sega;
« Reply #9 on: Friday, April 04, 2008, 11:39:55 AM »
* Quemaqua curses loudly beats head against wall.  Repeatedly.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline MysterD

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Re: Dear Sega;
« Reply #10 on: Friday, April 04, 2008, 03:29:11 PM »
*raises eyebrow @ Sonic The Werewolf*

Offline JacksRag(e)

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Re: Dear Sega;
« Reply #11 on: Friday, April 04, 2008, 04:12:26 PM »
It worked for Okami.  It worked for Twilight Princess.  It worked for Wolf Child.
Why not Sonic?

Offline gpw11

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Re: Dear Sega;
« Reply #12 on: Friday, April 04, 2008, 04:57:55 PM »
Because nothing else they've tried has worked for Sonic.  I wouldn't be worried if this was Nintendo, but Sega has a great track record of fucking up franchises lately.  Strangely enough, they're also profitable all of a sudden while all they had been doing for years was hemorrhaging money. LCD?

Offline scottws

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Re: Dear Sega;
« Reply #13 on: Friday, April 04, 2008, 06:37:01 PM »
It worked for Okami.  It worked for Twilight Princess.  It worked for Wolf Child.
Why not Sonic?
I don't know anything about Wolf Child but the Zelda series has been very successful in converting to 3-D (if not getting a little stale) and Okami is very similar to Zelda in many ways.

The Sonic series, on the other hand, is not and has never been a good series of games since adding the 3rd dimension. 

Offline NatchDan

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Re: Dear Sega;
« Reply #14 on: Saturday, April 05, 2008, 06:51:27 AM »
I loved Sonic Adventure. I liked SA2. From there....
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