Author Topic: TF2 Medic unlocks revealed  (Read 1591 times)

Offline idolminds

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TF2 Medic unlocks revealed
« on: Wednesday, April 16, 2008, 10:18:12 AM »
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Valve is mixing up TF2 a bit and adding new unlockable weapons for the different classes. Medic is first and will be available in the next update (along with the new maps and junk). To unlock the weapons you need to earn achievements.

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The Blutsaugher
For players that earn one third of the 36 new medic achievements, they will be given a new syringe gun. Called "The Blutsaugher," this new weapon no longer has the ability to score critical hits against an opponent. Instead it will draw health from enemies each time a syringe hits. Especially useful as a weapon to retreat away from the fight while staying alive.
Probably the most useful for the medic. The hardest part of being a medic is keeping yourself alive. Teammates will grab the health right in front of you, ignoring the fact that if you took it and were healed, you could then easily heal that teammate yourself. Medics do have health regen, but its very slow and doesn't help much. But now with this weapon, you can damage the enemy and heal yourself at the same time! Huzzah!

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The Critzcrieg
Once a medic has earned two thirds of the achievements, they will be granted "The Critzcrieg." This new medigun uses its ubercharge not for invulnerability, but to give its recipient 100% chance to fire critical ordinance. Medics and the player they are charging need to be careful though, because as much fun as it is to fire critical rockets as fast as you can, the other team will see what you're up to and try to put a quick stop to your plan.
Tough to say how useful this will be. You'll be spitting out a ton of damage but since you arent invincible you're going to be targeted by everyone. Guess its cool for variety.

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The Ubersaw
For the determined medic that has earned all 36 of the new achievements, they will find themselves the proud owner of "The Ubersaw," which will take damage done in melee attacks and convert it directly to ubercharge. Four hits with this new weapon will fully charge whatever medigun the medic has equpped.
Useful if you're good at melee I suppose.

I wonder how many you can use at a time? Like, I dont see any reason not to use the upgraded needle gun or bonesaw if you can take both. The medigun upgrade you'll want to make a decision depending on what you want to do...uber or crit.

Offline scottws

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Re: TF2 Medic unlocks revealed
« Reply #1 on: Wednesday, April 16, 2008, 11:33:24 AM »
I completely forgot this game existed.

Offline idolminds

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Re: TF2 Medic unlocks revealed
« Reply #2 on: Wednesday, April 16, 2008, 11:37:46 AM »
And here are the achievements!


First Do No Harm: Play a full round without killing any enemies, and score the highest on a team of 6 or more players.

Quadruple Bypass: Heal a teammate who's taking fire from 4 enemies at once.

Group Health: Work with 2 other medics to deploy 3 simultaneous uber-charges.

Surgical Prep: Have an uber-charge ready before the setup phase ends.

Trauma Queen: Deploy 3 uber-charges in less than 5 minutes, and assist in 5 kills during that time.

Double Blind Trial: Deploy an uber-charge within 8 seconds of a nearby enemy medic deploying his.

Play Doctor: In a team with no medics, be first to switch to medic after a teammate calls 'medic!', and then heal 500 health.

Triage: Deploy an uber-charge on a teammate less than a second before they're hit by a critical explosive.

Preventive Medicine: Block the enemy from capturing a control point with an uber-charged teammate.

Consultation: Assist a fellow medic in killing 5 enemies in a single life.

Does It Hurt When I Do This?: Kill 50 scouts with your syringe gun.

Peer Review: Kill 50 medics with your bone saw.

Big Pharma: Assist a heavy in killing 30 enemies, where neither of you die.

You'll Feel A Little Prick: Assist in killing 4 enemies with single uber-charge on a scout.

Autoclave: Assist in burning 8 enemies with a single uber-charge on a pyro.

Blast Assist: Assist in exploding 5 enemies with a single uber-charge on a soldier.

Blunt Trauma: Assist in punching out 4 enemies with a single uber-charge on a heavy.

Medical Breakthrough: Assist in destroying 8 enemy engineer buildings with a single uber-charge on a Demoman.

Midwife Crisis: Heal an enginner as he repairs his sentry while it's under enemy fire.

Ubi Concordia, IBI Victoria: Assist in killing 5 enemies on an enemy control point, in a single life.

Grand Rounds: Heal 200 teammates after they've called for 'medic!'

Infernal Medicine: Extinguish 100 burning teammates.

Doctor Assisted Homicide: Assist in killing 20 nemesis.

Placebo Effect: Kill 5 enemies in a single life, while having your uber-charge ready, but undeployed.

Sawbones: Hit enemies with your bonesaw 10 times in arrow without dying or missing.

Intern: Accumulate 7000 heal points in a single life.

Specialist: Accumulate 10000 heal points health in a single life.

Chief of Staff: Accumulate 10 million total heal points.

Hypocritical Oath: Kill an enemy spy that you have been healing.

Medical Prevention: Save a falling teammate from dying on impact.

Second Opinion: Uber-Charge 2 teammates at once.

Autopsy Report: Provide an enemy with a freezecam shot of you taunting above their ragdoll.

FYI I Am A Medic: Use your bonesaw to kill 5 enemy spies who have been calling for 'Medic!'.

Family Practice: Uber-charge ten of your steam community friends.

House Call: Join a game that one of your friends is in and then deploy and uber-charge on him.

Bedside Manner: Be healing a teammate as he achieves and achievement of his own.


Holy crap, some of those are going to be impossible. *EDIT* I made what I thought to be the hard ones red. I mean...assits a heavy getting 30 kills in one life?!? Shit, we're going to have so many people asking "Hey, can you help me get some achievements?" because thats pretty much impossible.