Well, Far Cry wasn't a... um, far cry from the look of Boiling Point / White Gold.
Agreed.
But these are set in slightly more urban environments, so you get the car driving aspect and stuff I think more than the vehicle stuff from FC.
If White Gold is anything like Boiling Point -- you'll be doing a lot of driving to get around.
In BP, you can, later on, drive cars and boats. I just got the manual for aircraft, so helicopters are probably there as well. BP is definitely a cross b/t both GTA and STALKER; you'd expect that, since some of these guys at Deep Shadows worked before-hand on STALKER, when they worked at GSC Game World. I'd expect White Gold to be more of the same w/ vehicles and stuff, as well -- especially given what we know about White Gold, already; it looks to be Boiling Point's "spiritual successor", basically.
About the urban environments, definitely there in BP; plenty of them. From screenies of WG, looks like some of that, too. Probably plenty of it, if it'll be anything like BP.
One of BP's biggest themes is that -- everything is corrupt in this city of Realia (which basically is a fictional version of a Columbian-like Southern American country) and money rules everything in the society. The Police, The Guerrillas (Revolutionaries), Mafia, The Gov't, The Bandits -- all of the factions are corrupt, in some shape or form. The only group that this isn't corrupt are the Natives/Tribesman, which are way outside of the city. Since it looks like in White Gold that there'll be some of the same faction/groups that were in BP, we might expect more of the same.
IS it just me or does this look like it's going to be a bad game?
I think like BP, the scope of the WG game looks huge -- w/ a huge open-ended game world, loads of factions with loads of missions to do, huge environments, vehicles, etc etc. I just hope it don't get released by the publisher too early like BP did -- b/c two buggy games in a row could really hurt their already-damaged reputation.