about 10 years ago, one of my friends got into programming. i used to help him out with ideas for little projects and drew a few basic sprites, menus, etc. it was mainly converting games workshop rules into visual basic stuff. helped with working out odds to hit/kill, made army lists, automated campaigns - that kind of shit. something we started, but never finished was a remake of spacehulk. as you probably know, this has since been done (and a hell of a lot better of what we would of made back then).
well, anyway...
he's now an experienced and successful programmer, and wants to make a game for fun. just something 2d, top down and turn based. we're thinking something like the space hulk board game, but with levelling up, maybe some non-corridor environments, weapons / equipment upgrades, etc. he has no creative flair at all, since he's basically a human calculator (albeit, a very able one) - so is requiring my input on that front.
as far as the setting and background goes, we're toying with ideas at the moment. cyberpunk / post apocalyptic/ dystopian future is the kind of thing i'm thinking of - but if you've got any better ideas let me know. if anyone wants to contribute art, story, background - or if there's some great idea that you'd love to see in this type of game, give me a shout.
also, anyone know about bump mapping?