Well, the the new id engine is apparently designed in a way that allows developers to develop on one platform (PC,PS3,360) and then seamlessly switch between the other two major ones, with a single command. The reason this has the industry so excited is that it would mean developers saving countless resources. It would also result in games being released much faster.
That would be great.
Let's hope they do a better job of it than RE4.
My biggest complaint with RE4 PC was the KB/mouse controls suck; throw those out the window. But, the gamepad controls are great. And if you have a X360 gamepad, just plug it into the PC.
Thank God they fixed the lighting issue w/ a patch for UK users; and put the lighting issues patch right on the USA version of RE4. RE4 was pretty good, if you ask me -- as long as you have a gamepad.
I am surprised they want to go for PC games, to be honest.
I'm not surprised. I'll elaborate why, further along...
In the last couple of years we've had a big push for the PC with normally console exclusive titles being ported to the platform. Games like Virtua Tennis, Top Spin, Devil May Cry, Marvel Ultimate Alliance etc. all surprisingly showed up on the PC, yet none sold well, and some publishers went on record stating the ports hadn't been worth the effort, casting doubt on any future endeavors. In fact, Top Spin's latest didn't go past the consoles, while M:UA2 is reportedly being developed for consoles only.
I'm sure Capcom has gotten e-mails from PC gamers over the years if they would get PC ports of their consoles games. I was one of them, after I heard how great RE4 for the consoles was.
But, yeah -- I mean, since the 360 is somewhat close to a PC, it'd be a no-brainer to put your game on both the X360 and PC.
Svensson instead goes on in great detail about the company's big plans for future digital distribution on the platform, which is encouraging reading for the kind of people that think playing DMC4 on a PC is a good idea.
I think this is where the market is going, eventually. Steam figures seem to keep going up. You know, even a person who ain't too fond of Steam like myself, I'm starting to suddenly buy games from them to buy-to-download -- even if they're cheap for like $5.00; I bought Heretic/Hexen Collection and BG&E recently over Steam -- b/c it's so convenient and b/c I can't find boxed copies of these games for a cheap price.
On the PC with digital distribution (such as Steam, GOG.com, Metaboli UK, etc etc), developers and publishers don't have to press physical copies of games. Just put the game-files up on one of those site for buy-to-download. Hell, let the gamers press copies of the game on disc, if they want. No manuals to print, either -- let the gamers who got printers that want to print it out do so. You know, that must save them dev's and publishers LOTS of money.
Plus, I think games are also being often so costly to make nowadays, they can't afford to miss a channel to put the game on. Multi-platform it as much as possible.
Also, I think Street Fighter 4 coming to the PC is a big deal. Can you imagine a Street Fighter game on the PC with a gamepad being player by thousands to millions of gamers challenging each other over the Internet? Internet gaming took over the gaming world in ways a local coin-operated game arcade never could.
There is NO PC gaming brawler right now that everybody is playing on the PC. It's a DEAD market. Street Fighter 4 PC would win by default. And even if there was competition on the PC, keep in mind, Street Fighter is one of the best series for fighters of all time; it probably still would win.