Author Topic: Child of Light  (Read 2912 times)

Offline Xessive

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Child of Light
« on: Friday, February 14, 2014, 12:56:33 PM »


This looks interesting. It's a platformer multi-genre (platformer, turn-based combat) in the same engine as Rayman Origins/Legends. Looks pretty good.

Offline idolminds

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Re: Child of Light
« Reply #1 on: Friday, February 14, 2014, 01:59:45 PM »
Wow, that looks great. Will look forward to it.

Offline Quemaqua

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Re: Child of Light
« Reply #2 on: Friday, February 14, 2014, 04:46:06 PM »
Wow, beautiful looking. Will keep an eye on that.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline idolminds

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Re: Child of Light
« Reply #3 on: Wednesday, March 05, 2014, 01:16:43 PM »


Quote
London, UK – March 5th, 2014 – Today, Ubisoft announced that Child of Light, the poetic turn-based RPG that will release digitally on April 30th, 2014, will also be available the same day in retail as a Deluxe Edition on PlayStation 3, PlayStation 4 and on Windows® PC. This Deluxe Edition is available for pre-orders right now and will be available in the UK and other EMEA territories only.

The Child of Light Deluxe Edition will contain exclusive content, including a poster designed by Yoshitaka Amano, the renowned Japanese artist, a 24 page art book with unrevealed artwork and an Igniculus key ring. This boxed edition will also include additional game content, with a bonus quest, a new character and a pack of collectibles.

Additionally, the PlayStation 3 and PlayStation 4 versions of the game, both in retail and digital, will benefit from the cross-buy option. Therefore, players buying Child of Light on PlayStation 3 and PlayStation 4 will be able to play the game on both platforms at no additional cost.

Child of Light is created by a small team of seasoned developers based in Ubisoft Montreal. It has been developed on Ubisoft’s UbiArt Framework, a powerful engine that lets programmers and artists bring their art to life by allowing original concept art to be inserted unedited into the game world. In Child of Light, the effect is akin to stepping into an interactive painting.

Child of Light is a reimagining of classic fairytales, inviting players on an epic adventure into the magical painted world of Lemuria. Players will uncover mysteries, participate in turn-by-turn combat inspired by classic JRPGs, and explore a mystical kingdom. The game puts players in the shoes of Aurora, a child stolen from her home, who, in her quest to return, must bring back the sun, the moon and the stars held captive by the Queen of the Night. Helped by her companion Igniculus the firefly and several unlikely allies, Aurora will face her darkest fears, including dragons and other mystical creatures, in this modern take on a coming-of-age story.

The game will be available for download on Xbox LIVE for the Xbox 360 and Xbox One, the PlayStation Network for the PlayStation 3 and PlayStation 4, the eShop from Nintendo for the Wii U, and PC Digital, at the price of £11.99.

Offline Xessive

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Re:
« Reply #4 on: Wednesday, March 05, 2014, 11:42:13 PM »
Coop, nice!

The Deluxe edition sounds nice too.

Offline sirean_syan

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Re: Child of Light
« Reply #5 on: Thursday, March 06, 2014, 07:17:11 AM »
.... So, you think they saw Aquaria and thought about how great that was?

Edit: Amano is involved in this? Holy fuck.

Edit 2:  I think he just did the promotional poster. Oh well.

Offline gpw11

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Re:
« Reply #6 on: Tuesday, April 28, 2015, 11:33:49 AM »
I have this for Vita and put maybe an hour into it.  That rhyming....not for me.  I also found it pretty dull in general

Offline Cobra951

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Re: Child of Light
« Reply #7 on: Tuesday, April 28, 2015, 01:46:10 PM »
The rhyming is forced, and dumb.  But the game is not bad.  It has a good mechanic with the timeline.  As you advance and get more party members, you can learn to take advantage of it.  Also, while only two party members show at any given time, you can swap either one of them with no penalty of any sort, which effectively gives you all of them in any fight, if you want.  So, for example, you can use one which starts a turn later in the timeline, and then swap it strategically for one who can kick a particular enemy's ass.  The oculi are a useful addition too, modifying damage, defense and a character trait.  Once I got into it, I had a hard time putting it down.

Offline gpw11

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Re: Child of Light
« Reply #8 on: Tuesday, April 28, 2015, 05:27:17 PM »
Yeah, I got to the part where you have three party members when I stopped.  I think I could eventually end up liking it a lot more but I was just forcing myself to get to that point.  I will say that I found the atmosphere to be top notch though