I think you're misunderstanding what I'm saying Que and Ghandi (although I probably wasn't very concise).
We're essentially saying the same thing.
"Okay... so like with anything, idiots need to be carefully watched and helped so they don't do something idiotic. I fail to see how this makes games any different from any other element of life."
I'm not saying it is different from any other element of life at all. If anything, it's the exact opposite. We don't hold alcohol, drugs, or anything else accountable for whatever influence it has in some crimes, but rather blame the individual, and with games it should be no different. Nevertheless, there are people out there that video gaming influences more than the vast majority. To point out that you or I are fine, or even better off having for having played games has no weight what so ever. Some people can do crystal meth once or twice and stop, some can't. People are different.
Games are no more to blame for these kids then any other outside influence, but we're products of our environment to some extent and to deny that they're going to have a negative influence on some people doesn't do anyone any favors. It cheapens the stance of the argument that you don't punish the many because of a few and we hold individuals responsible for their actions.
You could blame the parents, but - like anyother factor involved in what makes some people do things, it's more complicated than that. I've known kids with parents that are fine, but they turn out as fuck ups. Chemical imbalance? Maybe, but it's probably more of a combination with their born disposition reacting to the non-parental influences around them. Does that mean we blame the influences? Not at all. Video games are no more to blame than anything else the kid was exposed to in massive amounts.
Did the kids crash the car because they were stupid? Probably. Did video games have anything directly involved in the crime? No, but no one said that. Is it possible that the kids thought their driving skills were much better than they actually were because they've been pulling out of fish tails, pulling off e-brake turns, and double clutching around corners since they were 6? Yeah, I'd say it's possible, but it doesn't have any effect on anything. But then people make issues out of these non stories and completely ignore the most important point...that it doesn't matter...we should hold individuals 100% at fault for their decisions.
My main point? That video game 'culture' can jump all over it's own played out bandwagon and argue that video games have no effect whatsoever on people with no data to back it up while the other side argues the opposite with no data to back it up, and all it does is trick people into believing that the argument has any bearing at all. In other words, all it does is perpetuate the need to blame something other then the individual that fucked up and slowly erode away at the concept of personal responsibility. It doesn't help anything, especially when it's inherently easier to take the philosophical argument that regardless of the impact of video games, it's the person to blame. But then in doing so, you wouldn't get to defend your hobby....something people seem to love to do (made apparent by how many people seem to personally hate Uwe Boll because he makes shitty movies from shitty licenses....go figure).