Yea Que, I am thinking of restarting it on a harder difficulty. I still love the game of course.
And D, Vita Chambers aren't making a difference to me. In fact I thought all that crying about Vita Chambers was extremely stupid. So there are resurrection chambers, so what?
So....if you die, you can go back and smash the big daddy s'more, repeat cycle until Big Daddy dies -- therefor, making the game TOO EASY.
That's of course if you don't decide to just reload your last save.
Don't you quick load a game after dying anyway?
Not always, no -- depends on the situation, the game itself, and some other stuff. These days, I play a little different. Sometimes, I'll just take the respawn. Sometimes, I'll reload a quicksave. It also depends if I want to put up w/ a game's loadtime, too -- as often a respawn gives you no load time, while a reload will likely give you some sort of load time.
I have actually gotten used to games w/ respawning. Though, I would like to see a game that allows for that any respawning you do, ALL of your enemies should automatically get their health fully generated as a penalty for you dying in the first place.
And resurrection chambers were in System Shock 2 as well.
They costed $ to be used, though.
And yes, I used them in that, sometimes.
Not nearly as much as I did w/ Bioshock b/c I often spent my money and often just decided to reload a save.