Well it took me six to seven hours to finish, which means it would take any other person five. I take it slow in my games, and often reload firefights that I enjoyed particularly
. I also take my time to admire all the pretty textures.
I had two complaints. I thought firstly it was ridiculously easy, especially with too many grenades and med packs available all over. My second complaint is a spoiler:
You spend the bulk of the game going after the Korean chick. When you finally get to her, you just simply find her dead after a lot of build up. It really ticked me off.
Anyway the last level was hella cool in terms of art design, but disappointingly there was little story telling. Also the expansion was a good reminder of how intense and visceral a shooter can be. As Gamespot said, firing a weapon is a highly violent action, and F.E.A.R. embraces it better than no other. I remember thinking how the original F.E.A.R. game spoiled me with its near perfect simulation of a fire fight. Here I am thinking that again.
For anyone considering this, it is basically more of the same and in the end is a typical shooter expansion.
Also I think F.E.A.R. is one of the one of the only shooters which can easily get away with having significant portions where you just walk without battle and soak in the atmosphere.