The problem with minimum requirements is theres no baseline on which to judge it. What does "minimum" mean?
Very true.
For me, when I see "minimum", here's what *I* expect -- 800x600 res', 30 FPS at the lowest of all times, where all settings range mostly from mostly Low to a few on Medium.
I think we need a standard "minimum".
Agreed.
It'd be nice to be told on the box, what the settings are that they see as the bare min. And, the reccommended, too.
All settings on low, 1024x768 res, and it will get at least 30fps. Base your minimum spec on that standard so people know what to actually expect. It won't be pretty (though it can still look good, depending on), but it'll be playable. I don't want to see requirements that simply run the game...it should be a playable spec.
Agreed.
Some comments on Shacknews give me hope about this one. One of the sites writers mentioned that it scales back to look like UT2004, so those specs seem possible.
Hmmmmmmmmmmmmm....now that's interesting. So, sounds like even gamers w/ older rigs really won't be shut out, too much; they just probably won't be able to run it w/ the new fancy Unreal Engine 3 settings, basically.
Being an Unreal Engine 3 game, given what I've seen for performance on other UE3 based games -- such as like Bioshock, SC: Double Agent, R6: Vegas, and GRAW PC -- I expected much higher requirements for UT3.