Yes I forget how breathtaking Far Cry was when it was released, and how well it ran.
I think the Unreal 3 engine is probably still quite unrefined considering the latest Unreal Tourney hasn't been released yet.
Anyway I am running Vegas at 1280x1024 with HDR and FSAA with everything at max except for shadows. The shadows at med. I am getting an average of 60FPS while in combat it goes to 45 FPS. This is quite acceptable, but when I push shadows up to full the frames drop from 45 to 30, which is totally unacceptable considering how little the shadows improve and the fact that I am using a 8800GTX.
Then again the game was a direct port of the 360 which uses an ATi card. For the next four years it is the Nvidia PC gamers who will suffer like the ATi PC gamers did with the Xbox 180 ports when it was using an Nvidia GPU. Back then ports like KOTOR, NFS, Halo etc ran like crap on the ATi cards while they ran a lot better on the Nvidia ones. Just my luck that Nvidia has having one of its biggest driver crisis in the history of the company.
Back to the subject of Vegas, I was a bit more impressed with the looks of the game than you Scottws, at least on first impressions. The HDR lighting and the dusky look makes for an excellent first impression. However the textures aren't as impressive on closer inspection.
On the subject of Unreal engines, I thought the first Unreal engine was simply fantastic. Unreal Tournament ran wonderfully well on most systems and looked gorgeous.