Author Topic: God Of War II apparently rocks...  (Read 8218 times)

Offline ScaryTooth

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God Of War II apparently rocks...
« on: Monday, March 12, 2007, 07:56:26 PM »
Booya!

Might pick it up tomorrow, along with Casino Royale.

Offline iPPi

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Re: God Of War II apparently rocks...
« Reply #1 on: Monday, March 12, 2007, 07:57:05 PM »
Really shouldn't be surprising at all, considering the first one got quite a bit of praise.

Offline MysterD

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Re: God Of War II apparently rocks...
« Reply #2 on: Monday, March 12, 2007, 08:14:15 PM »
So, I bet God of War 3 will be coming on the PS3, someday...

Offline idolminds

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Re: God Of War II apparently rocks...
« Reply #3 on: Monday, March 12, 2007, 08:22:16 PM »
I still have to beat the first one...

Offline Quemaqua

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Re: God Of War II apparently rocks...
« Reply #4 on: Monday, March 12, 2007, 08:32:07 PM »
Me too.  Never beat that last fight.  I really want to go back and play it again, though.  Hell, maybe that's what I'll do tonight instead of being productive.  I need to finish FFXII, but I'm just not in an RPG mood at the moment.  Even Oblivion is losing out right now... I'm just too stressed for much thinking.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline sirean_syan

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Re: God Of War II apparently rocks...
« Reply #5 on: Monday, March 12, 2007, 08:50:28 PM »
Well, I might break my dry gaming spell for this. After 300 I'm in a fairly Greek mood and Kratos is a Spartan, so that works.

Offline TheOtherBelmont

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Re: God Of War II apparently rocks...
« Reply #6 on: Monday, March 12, 2007, 08:50:59 PM »
I was going to get this tomorrow originally but I probably won't be able to till my next paycheck.  I'm glad it didn't get fucked up like some sequels tend to do.

Offline Quemaqua

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Re: God Of War II apparently rocks...
« Reply #7 on: Monday, March 12, 2007, 08:59:37 PM »
Yeah, see, 300 got me in the mood I think.  I was considering playing it again in the first place, but I think I just can't fight it anymore.

I didn't realize II was even out yet.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline sirean_syan

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Re: God Of War II apparently rocks...
« Reply #8 on: Monday, March 12, 2007, 09:04:10 PM »
Holy cow. I've stopped watching the video review because I'm already sold and saw too much awesome stuff (stuff that I wish I could have seen in the game), but something about this really strikes me of Soul Reaver. It didn't occur to me in the first game, but by the sound of some general plot points and the general style of the game there are really some heavy influences. This is good since the Legacy of Kain is pretty much dead at this point.

Offline gpw11

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Re: God Of War II apparently rocks...
« Reply #9 on: Monday, March 12, 2007, 10:50:43 PM »
So, I bet God of War 3 will be coming on the PS3, someday...

Seriously, someone change his name.


But yeah, I'll have to get this, and thanks for the heads up on the video Sy.  Too bad about Legacy of Kain, I was thinking the other day about how they really should have kept it going

Offline JacksRag(e)

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Re: God Of War II apparently rocks...
« Reply #10 on: Monday, March 12, 2007, 11:14:42 PM »
Jaffe apparently stated that the development of GoW3 will depend on sales and fan feedback for GoW2.
So, it sounds like there's a good chance.

Imagine if it were on the Wii.  The possibilities.  Now I gotta wait till my next paycheck to even think about buying this.  bah

Offline Quemaqua

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Re: God Of War II apparently rocks...
« Reply #11 on: Monday, March 12, 2007, 11:34:46 PM »
Well, I started playing the first again tonight.  Julia didn't get to see a lot of it last time, and she was pretty into it, so we're going to more or less plow through it this week and then get II.  I'm excited.  The game, while obviously slightly more dated-looking than I remember it, is still completely awesome fun, and the art design is just so perfect so much of the time any graphical withdrawal from playing too many next-gen titles is completely removed just because the thing looks so damn good.  They did some amazing stuff with the PS2 hardware.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline ScaryTooth

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Re: God Of War II apparently rocks...
« Reply #12 on: Tuesday, March 13, 2007, 09:41:23 AM »
Oh wait. Was the 13th the ship date? Well, I guess I'll pick it up tomorrow then.

Offline ScaryTooth

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Re: God Of War II apparently rocks...
« Reply #13 on: Wednesday, March 14, 2007, 04:47:57 PM »
Picked it up today. Gonna play it here after I get a shower, and fix dinner and all that.

Offline gpw11

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Re: God Of War II apparently rocks...
« Reply #14 on: Wednesday, March 14, 2007, 05:08:28 PM »
Well, I guess I'm trading a bunch of stuff in for this and FFXII.

Also, Where's D with his standard "I hope this gets a PC port comment?"

Offline Quemaqua

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Re: God Of War II apparently rocks...
« Reply #15 on: Wednesday, March 14, 2007, 06:01:52 PM »
Damn you, you've jinxed it!

Anyway, I grabbed this today, but I'm still working on my Spartan (hard mode) run through of the first game, which I'm loving every bit as much as the first time.  Just got to the Desert last night, so will be heading to the temple tonight.  I also got the special edition strategy guide for GoWII just because Bradygames has actually put together several really nice ones with art books and interviews and stuff that's actually pretty sweet.  What it comes down to is I'm a sucker for having shit I can take to work and just fiddle with, so sometimes I end up getting guides that have extra stuff or art stuff for that reason.

So yeah, give us impressions scary!

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline Quemaqua

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Re: God Of War II apparently rocks...
« Reply #16 on: Wednesday, March 14, 2007, 09:52:50 PM »
To update you on the guide -- it's pretty sweet.  The pricetag of these limited edition guides always seem a little steep, but I've got 3 of them now and I think they were well worth it.  The first I got was Gears of War.  The artbook the thing came with was really nice.  I don't really *use* guides that much except for subsequent playthroughs where I'm trying to be completist, so the guide itself is like... whatever.  But it had a *beautiful* cover, some nice art stuff inside, and then the whole separate artbook.  That book was really quite great.  There was lot of fun material in there, and some blurbs from artists and such.  Then there was FFXII.  The guide itself was awesome for the few times I decided to use it, and I'll definitely use it toward the endgame to make sure I found everything there is to find, but the artbook, while nice, wasn't anything to write home about.  Nothing really from the developers, and most of the art you could find elsewhere.  Nice to have because I was being a completist with FFXII stuff, but it was a take it or leave it kind of thing.  God of War II, however, is just plain fucking awesome.  The guide seems pretty much like any other, but the artbook is phenomenal.  Just gorgeous, and peppered with lots of developer and artist blurbs.  Really good, nicely laid out, and just plain beautiful.  I'd almost have paid $29.99 for that by itself, which is good because that's basically the reason I got the thing.  Anyway... it's just a step above the Gears of War book, which was pretty great in the first place, so definitely give a little thought into getting it, especially if you actually like having guides around for any reason.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline ScaryTooth

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Re: God Of War II apparently rocks...
« Reply #17 on: Thursday, March 15, 2007, 09:15:53 AM »
Quick impressions, as I have to get back to work. It's awesome. It's everything that made the first game great, but refined a little bit. Gameplay is sweet, it's just like the first but with a few added things in there to keep it new. The levels this time around are much much bigger. Some really cool puzzles thus far. The graphics are amazing for a PS2 game. They really milked the hell out of the system hardware, it's pretty impressive. The games score is awesome, and the sound effects are brutal, and well done. 

I'll explain in detail later when I get back. But I'm loving it so far. Go get it.

Offline MysterD

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Re: God Of War II apparently rocks...
« Reply #18 on: Thursday, March 15, 2007, 05:48:22 PM »
Well, I guess I'm trading a bunch of stuff in for this and FFXII.

Also, Where's D with his standard "I hope this gets a PC port comment?"

B/c it'll never happen w/ Sony publishing and all.

Offline Quemaqua

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Re: God Of War II apparently rocks...
« Reply #19 on: Saturday, March 17, 2007, 02:44:36 AM »
So I've put a good two or three hours into God of War II now, after having finished the original up today.  Did it on Spartan (hard) mode, which was cool... got to see the extra stuff I didn't before because I couldn't finish the last fight.  I *still* think the last fight is stupid as fuck.  Mechanically it's awesome, but it just isn't done right.  There are too many variable outside your control so that you can't really do it "right".  I found it pretty much just as hard on normal as on hard, but I managed to get through it okay this time.  It was a pure luck win, though, because the boss suddenly just stood still and let me get two solid rounds of hits in before he woke up again.  Dunno' what that was all about, but it was just the edge I needed to win.

Yeah, so fresh off the first game I went into the second, and while at first I was a little iffy, it seems to have picked up speed.  What I mean to say is that the story sort of felt a little odd to me right at the beginning.  Maybe it was just because I'd been playing the previous game about five minutes beforehand.  In any case, whatever slightly odd feelings I had at the outset were quickly overshadowed by just how awesome everything is right off the bat.  The first boss fight is actually quite challenging.  I'm playing on God (hard) and you really have to fiddle around a while to figure out how to accomplish a few things, and I got my ass beat into the ground a number of times.  The whole initial setup, while more impressive on the whole, I think I like less than the first game.  But this isn't really the game's fault, it's just sort of how the plot goes.  It just doesn't feel like you have this great thing stretched out in front of you because you really don't in the same way.  This is a different kind of journey and hence it feels a bit more constrained.

But yeah, that's an insane niggle, really.  Soon as the first area is over and you get going... whammo.  The thing picks up speed and just hits you like a truck.  There's some truly amazing stuff already, and now I'm feeling great about it.  I made it to the game's major gameplay area now, and the high adventure feeling has come back full force.  The new stuff I got to play around with has all been great, the new moves are freaking sweet, and everything just feels tightened up from the first game.  The bells and whistles are almost the same, but you can definitely tell where they found the means to improve on the graphical front.

Technically, however, there is one thing that happened which threw me -- a bug.  Nothing huge, but a bug nonetheless.  During a fight with a big character fairly early on, I tried to do a context attack on him.  When I pressed the button, Kratos got up, jumped over, and did his crazy stabbage, but the character to whom he was supposedly doing this wasn't in the right spot, and was continuing to animate as though none of this were happening.  The hit didn't register.  Didn't happen again, and it didn't hurt my game, but it was a little odd.  But really, at this point everything seems really nice.  The one bug aside, everything's been going smoothly.  Performance has hitched up a couple times, but not nearly enough to cause worry, and really not so much during combat or any of the big sweeping scenes.  Mostly in some big indoor areas with a lot of environmental effects.

So I'm blabbing on long enough, eh?  Case in point, if you loved God of War, you'll love this one too.  Some hideously good gaming this is.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline gpw11

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Re: God Of War II apparently rocks...
« Reply #20 on: Saturday, March 17, 2007, 08:53:11 PM »
B/c it'll never happen w/ Sony publishing and all.



You've gotta dream man....dream.

Offline Quemaqua

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Re: God Of War II apparently rocks...
« Reply #21 on: Sunday, March 18, 2007, 03:29:11 AM »
This game just keeps getting better.  Anybody that doesn't have it yet, go get it.  I can't put it down.  This is the second night I've stayed up 'till 3 playing it.  Feels like I'm getting a bit more life out of it than I did from the first game, but I'm not entirely sure.  But I think it's a little bit longer.  Not much necessarily, but a little.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline sirean_syan

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Re: God Of War II apparently rocks...
« Reply #22 on: Sunday, March 18, 2007, 12:02:24 PM »
This is good news. I actually broke down last night and started playing the first game again, this time in god mode. I figure I'm gonna give that a shot and then go to the second game.

So far god mode is interesting. I have a feeling if I make it through this the second game will be a breeze. The biggest change is you can only take about two to three major hits, so you really have to watch your dodging and bocking. Usually it's not so bad, but against groups of enemies things can be a problem. I also think they throw a couple more enemies at you at a time.

Offline Quemaqua

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Re: God Of War II apparently rocks...
« Reply #23 on: Sunday, March 18, 2007, 12:06:18 PM »
I was kind of wanting to try God mode also, but haven't given it a shot yet.  The second game seems to be roughly on par with the first, difficulty-wise.  There's definitely some tough spots, and certain individual enemies seem to have gotten a little bit more advanced in their tactics.  And there are some new enemies that are a real bitch... some of them being new versions of older ones.

I'm getting fairly close to the end of the game now, and I'm all sad.  May have to go through it a second time, but I think today I need to start working on a Flash project I've been wanting to try out.  Stupid responsibilities.  I wish my weekend was about eight times as long.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline Quemaqua

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Re: God Of War II apparently rocks...
« Reply #24 on: Sunday, March 18, 2007, 06:54:13 PM »
I can't fucking believe only two of us are playing this.  I'm almost at the end now, and I just had one of the most amazing and fun boss fights I've ever had in a game, hands down.  You people need to fucking play this.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline MysterD

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Re: God Of War II apparently rocks...
« Reply #25 on: Sunday, March 18, 2007, 07:08:18 PM »
I can't fucking believe only two of us are playing this.  I'm almost at the end now, and I just had one of the most amazing and fun boss fights I've ever had in a game, hands down.  You people need to fucking play this.

I don't own a PS2.

Offline Quemaqua

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Re: God Of War II apparently rocks...
« Reply #26 on: Sunday, March 18, 2007, 07:14:24 PM »
Yes, D, we know.  But if you had one, you would be playing this game.  Or I would be beating you in the head forcing you to.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline MysterD

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Re: God Of War II apparently rocks...
« Reply #27 on: Sunday, March 18, 2007, 07:16:01 PM »
Yes, D, we know.  But if you had one, you would be playing this game.  Or I would be beating you in the head forcing you to.

And if I had a PS2, I'd still have to play God of War 1 first, though....

Offline idolminds

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Re: God Of War II apparently rocks...
« Reply #28 on: Sunday, March 18, 2007, 07:29:42 PM »
PS2s are cheap...get one.

I'll pick this up eventually. Just cant right now. Maybe I'll go play the first and finally beat it.

Offline Quemaqua

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Re: God Of War II apparently rocks...
« Reply #29 on: Sunday, March 18, 2007, 08:21:07 PM »
Okay, so in the last 45 minutes I have discovered that I suck too much to play God of War II on hard mode.  I had a few tough spots throughout the game, but I'm now really close to the end, and there's this epic stream of constant battling that just goes beyond the word hard.  I can't say I hate it, because I love it, but holy motherfucking crap this is nearly impossible.  I got right to the end of the thing my last attempt, and I just don't have the will to go back now that I came so close and got annihilated.  It's amazing.  This is the kind of thing we just don't see enough of in games anymore.  This might even be a bit *too* much, but still.  The hardcoreness is awesome.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline iPPi

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Re: God Of War II apparently rocks...
« Reply #30 on: Monday, March 19, 2007, 12:20:12 PM »

Offline Quemaqua

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Re: God Of War II apparently rocks...
« Reply #31 on: Monday, March 19, 2007, 05:37:35 PM »
Heh, that seems fairly apt considering the conversations Julia and I were having while I was playing it for the first time.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline idolminds

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Re: God Of War II apparently rocks...
« Reply #32 on: Monday, March 19, 2007, 06:52:55 PM »
Yeah, God of War is pretty much 100% kickass all the way through. I remember fighting the big sea creature in the first game...first level.

Offline TheOtherBelmont

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Re: God Of War II apparently rocks...
« Reply #33 on: Monday, March 19, 2007, 09:43:12 PM »
I would have gotten this on the launch date but I don't have the money to right now, but I plan on getting it first thing Thursday.  I'm off work Thursday and Friday so I hope to be playing this pretty much the entire time.

Offline gpw11

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Re: God Of War II apparently rocks...
« Reply #34 on: Monday, March 19, 2007, 10:16:43 PM »
Yeah, I would have picked it up as well, but then I realized I could wait a bit.  I'm playing through the first again though, and noticed a few things that I guess I kind of missed before.

Don't get me wrong, it's a great game, but it certainly has it's flaws.  The difficulty level is kind of weird and the flow of the game is kind of out of whack.  Some fights are super easy, but others just degrade into constant button mashing (for me at least), because 90% of your combos just end up getting blocked by 3 of the 4 monsters in group you're fighting.  There's also some stupid cheap moves by the enemies that are just stupid (Gorgon stone stare one hit shatter/ stone stare while you're jumping and you shatter when you hit the ground etc).  Maybe I'm just playing the game wrong, but it just kind of gets to be a pain when you're like "Oh, great....5 more minotaurs." *mash mash mash*.  As for difficulty in action games, I'll take the Ninja Gaiden route any day.

As for the flow of the game it's kind of out of whack as well.  Like the first level was intense and the boss fight was awesome, but there isn't another one for like 5 hours.  It's not like it was boring in between, but the pace definitely slows down for long stretches and you end up just fighting mobs of pretty much the same enemies for what seems like hours.

Offline TheOtherBelmont

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Re: God Of War II apparently rocks...
« Reply #35 on: Monday, March 19, 2007, 10:23:34 PM »
Yeah, I would have picked it up as well, but then I realized I could wait a bit.  I'm playing through the first again though, and noticed a few things that I guess I kind of missed before.

Don't get me wrong, it's a great game, but it certainly has it's flaws.  The difficulty level is kind of weird and the flow of the game is kind of out of whack.  Some fights are super easy, but others just degrade into constant button mashing (for me at least), because 90% of your combos just end up getting blocked by 3 of the 4 monsters in group you're fighting.  There's also some stupid cheap moves by the enemies that are just stupid (Gorgon stone stare one hit shatter/ stone stare while you're jumping and you shatter when you hit the ground etc).  Maybe I'm just playing the game wrong, but it just kind of gets to be a pain when you're like "Oh, great....5 more minotaurs." *mash mash mash*.  As for difficulty in action games, I'll take the Ninja Gaiden route any day.

As for the flow of the game it's kind of out of whack as well.  Like the first level was intense and the boss fight was awesome, but there isn't another one for like 5 hours.  It's not like it was boring in between, but the pace definitely slows down for long stretches and you end up just fighting mobs of pretty much the same enemies for what seems like hours.

Maybe you aren't just using the right combos or something because I rarely had a problem with combos being blocked as often as you say, I seem to have had the most luck with the square, square, triangle combo and the triangle, triangle, triangle combo and then just nailing the enemies with triangle combos or the R1 + square combo while they were knocked down from that powerful attack.  That R1 + square move is also good at getting swarms of enemies off of you.  Blocking also plays a big part and I've watched people have difficulty with mobs because they aren't blocking and counter attacking enough, especially with some of the enemies that love to block.  The minotaurs are super easy once you knock them down with one of the power combos because then you can just go to town on them with more hits while they are slowly getting up.  I don't know what difficulty you are playing on but on Hard and God mode I found myself playing a little more defensively and cautiously, knocking them down with powerful combos like the square, square, triangle one and then getting some hits in while they were getting up.

I agree with you about the flow of boss fights though, there could have been more, but I was happy with the few that they had.  The reviews say there's more boss fights spread out through the second game, so that sounds cool.

Offline gpw11

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Re: God Of War II apparently rocks...
« Reply #36 on: Monday, March 19, 2007, 10:32:26 PM »
Yeah, fair enough.  I just found that with the minotaurs specifically it gets to be a bit of a bitch.  Usually you land the combo on at least one or two of them, but the other(s) block it.  I've also had a bit of a problem timing the blocking against them and a couple other enemies simply because they often all attack really close to each other, so I'm trying to time the block/counterattack from one and some dude jumps at me and smokes me while I'm not paying attention.

I"m probably just rusty....I'll get it.

Offline Quemaqua

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Re: God Of War II apparently rocks...
« Reply #37 on: Monday, March 19, 2007, 11:31:42 PM »
I disagree with you on most points.  I found the pacing of the first game to be fantastic, though it was somewhat lacking in boss fights. That was the biggest complaint most people had, and it's most *definitely* rectified in the second game.  Anyway, in general I found the pacing good, the combat solid (a little mashy, but still lots of room for skill and strategy), and the difficulty mostly consistent.  In regards to the combat stuff, don't forget that rolling is your friend.  If you aren't swinging a weapon, you should be rolling constantly like a weirdo.

Anyway, I beat GoWII tonight, and I have to say that was one of the best games ever.  Seriously.  It fixes lots of little things with the first (though not quite all), has tons of absolutely pure awesome boss fights, gorgeous graphics for a PS2 game, beautiful art design, great music, new enemies, crazy stuff done to old enemies, superlative level design, and a lot more story elements.  And it's probably 1.5x the length of the first game.  I can't be sure exactly what my time was because I know the counter is a bit off (some pause time, etc.), but my save at the end of the game was over double what my original save at the end of the first game was.  Some of this is likely due to difficulty as well, since I played GoWII on hard the first time and was on normal the first time for the original, but still... there's more stuff there, no question. And what's there is really compelling.  Right after finishing, all I really want to do is go play it again, and that's pretty rare for me.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline sirean_syan

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Re: God Of War II apparently rocks...
« Reply #38 on: Tuesday, March 20, 2007, 12:15:08 AM »
I'm getting to about the 75% point with my run through the first game on god mode and I feel like the game is longer than I remember, but that's probably because there are more enemies to fight and they're harder to kill in this mode. Plus, I die fairly often which slows things up a bit.

While the harder enemies force you to fight more cautiously (and therefore with less flash), I do think it kills much of the button mashing you can get away with on normal mode. You need a lot of blocks and counters to make it through hordes and the tougher guys force you to really get them to open up with small hits and then actually do damage with the heavy combos. In the end, I generally use almost my entire array of attacks just to survive. While it's not quite to the level of Ninja Gaiden's take on fighting, it's not really meant to be. Ninja Gaiden basically put a fighting game engine into an adventure game.  GoW is more of a pure adventure game and in that reguard the combat is pretty up there.

Offline gpw11

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Re: God Of War II apparently rocks...
« Reply #39 on: Tuesday, March 20, 2007, 12:55:10 AM »
Hmmmmmm......rolling eh?  That might be it, I tend to 'try' to block more than roll.