Haha that was awesome. I am going to be playing more in a little bit.
Yup, switched to X's server. The thing is I may be switching back to my home server, because my guild created by my friend will be hard to shift with everyone. Also, shifting servers will cause the guild influence to drop or something.
Guesting would be awesome.
I am not shifting back yet though.
The game is awesome with friends, and seems to have been designed from the ground up that way. It is also very casual in terms of commitment. Its strengths can be interpreted as weaknesses though, but for people in this day and age busy with lives outside of gaming, GW2 seems like the evolutionary step.
In terms of weapon bonuses classes are useless with anyone able to wield most weapons, with each weapon having a certain amount of skills open to anyone able to wield that weapon. Personal skills have a enough depth though. GW2 has pretty much made a 'healer' useless. That takes away from the frustration, but it also takes the game in a somewhat casual direction. Well, casual isn't the word. It isn't like the game is 'dumbed down', it is just that it tries to make it easy for anyone with commitment issues to have as much fun as those looking for a longer term relationship.
What does bother me is how quests repeat themselves nonstop so you can perform one an infinite number of times by just joining someone who has started it for themselves. Basically if I finish a quest in area A, and I am just hanging around there, it will mean that within minutes after finishing it, I will have to watch an alert that it is activated again.
I understand the appeal of this, but the double edged sword is that quests feel meaningless. Essentially, this isn't a game you want to try and play alone like a traditional RPG. That being said, there are lots of traditional RPGs to choose from, and in some manner, GW2 feels like Tribes gone RPG or something. The game is really special, and the most fun I've had in ages.
I have been playing for ten hours I'd say and have only completed 0.8% of the game.