http://www.penny-arcade.com/I just read his blog.
I have to say straight up, that I don't enjoy Penny Arcade. I find almost all their comics humorless, and am just amazed at their following. However that blog was excellent, and I can relate from the time I used to review games for AOG. I didn't get my games free either, so it was doubly frustrating.
The one game I remember was Jedi Outcast. I had paid $60 for the CE, and was trying to enjoy myself even though there was a deadline. When I went past the deadline, I got regular e-mail from Duckfat (my editor). It was a really hot title, so people were interested in a review. At the same time, I did not want to rush through.
Now I'm going to tell you how advertising on PA works. Every other game site out there takes ads for whatever game they can get. It doesn't matter if it's a pile of crap, if the publisher pays for the spot IGN or Gamespot or whoever will run the ad. That's fine but that's not how we do it and the news posts you just read are part of the reason why.
The difference is that his site is operated by two guys who handle everything including advertising. IGN, Gamespot etc are operated by companies. Their advertising is handled by a totally different department than what handles the writing. So it is a different scenario.
However this I found interesting:
We were huge fans of the first Prince of Persia game so when Ubi came to us and wanted to run ads for the second we said yes. We had no idea they were going to completely fuck it over. So from then on we started demanding playable copies of games before we'd agree to advertising. No matter how early the build we tell the publishers that unless we can see it played in front of us or play it ourselves we won't run ads for it. Obviously a lot can still go wrong during development but we make the best decisions we can. We do not think of the ads you see on our page as ads. They are recommendations and we try extremely hard to insure that anything we put over there is worth your time. When Prince of Persia 2 came out and we saw that it was crap we said as much on the site. Ads for the game appeared right next to those news posts slamming it. Needless to say Ubi wasn't very happy and Robert got some angry phone calls but our loyalty is to our readers not the people paying the bills. We explained to Ubi that the reason our ads perform better than any other site out there is because our readers trust us and that means we have to admit when something we advertise doesn't turn out as good as we hoped. Obviously they understood because we're still advertising their games but like I said this isn't the way other sites operate. I actually give Ubi a lot of credit for not just telling us to fuck off and buying more ads on IGN and Gamespy with the extra money.
Now that's pretty shocking. I have no respect for the greedy pigs that work at Ubisoft, having wasted money on so many of their unfinished games, that they left to rot in beta state. Games like Might & Magic, R6:Vegas, Double Agent, Silent Hunter were all released in awful states, and some took nearly a year to be patched.
But for Ubisoft to call the boys at Penny Arcade for a bad review is certainly nothing short of astonishing. Again that would happen at a bigger company because writers are separate from the people who handle advertising, but still... come on.
I think the biggest complaint I saw was that the missions become repetitive and boring. I actually didn't understand this complaint at all until just the other day. I had gotten an early copy of the game just like everyone else in the media but I was just playing it for fun. I'd cracked into it over the weekend and when I got into the office on Monday I started seeing these negative reviews. When I saw the low scores I was actually really upset and I wanted to talk about the game here on the site. I wanted to tell everyone that these guys were full of shit. However, since so many of the complaints were based on the ending I wanted to beat it first so I was sure I wasn't missing anything. I attacked the game again but this time with the goal of beating it as fast as I could. I was determined to get a post up on Tuesday and I was pushing through the game as fast as I could. I went from finding every high perch in a district to only getting the ones I needed to advance the story. I stopped saving every citizen and avoided any unnecessary confrontations. The informer missions that I had really enjoyed before, I now avoided because I knew they took too long to complete. I did the bare minimum of missions to progress the story and anything that "hindered" my progress was frustrating. Monday night after skipping over another combat (something I used to really enjoy) I stopped myself. What the fuck was I doing? I wasn't playing the game because I wanted to I was playing it because I had a deadline and I needed to beat it. I stopped immediately and decided I'd write about the game whenever I got around to beating it. I spent another day and a half with it and during that time I hunted for hidden flags and explored the cities again. I came in this morning and finally did beat it but I did it at my own pace and I enjoyed every part of it.
Imagine what an open ended sandbox title must look like to a reviewer especially right now. How many games do they have piling up on their desks? A game like Assassins creed isn't meant to be played under a deadline. You shouldn't be trying to beat it as fast as you can so you can move on to Mass Effect or Mario Galaxy. As soon as I gave myself a deadline all of a sudden I understood all their complaints. It was like a fucking Escher painting. I had put myself in their shoes and suddenly the landscape flipped and I could see games from their perspective. In the end I wasn't angry at them for their bad reviews. I actually just felt bad for them.
-Gabe out
I can relate to that completely. I think it is one of the main reasons why Sirean stopped reviewing.
Anyway that was a very good read. I might at least follow their blogs now heh.