Author Topic: Persona 3 (Shin Megami Tensei)  (Read 6568 times)

Offline Quemaqua

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Persona 3 (Shin Megami Tensei)
« on: Wednesday, July 25, 2007, 06:37:48 AM »
It's... good?!

I honestly don't know why, but I expected this game to be kind of lame.  It just didn't look that great to me early on.  The review makes it sound right up my alley, though, so I'm pretty happy about that.  The first one was pretty crazy.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline Xessive

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Re: Persona 3 (Shin Megami Tensei)
« Reply #1 on: Wednesday, July 25, 2007, 06:42:37 AM »
Man, I loved Persona back on the Saturn! I think also have the PSone version lying around somewhere.

Offline TheOtherBelmont

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Re: Persona 3 (Shin Megami Tensei)
« Reply #2 on: Wednesday, July 25, 2007, 11:29:39 AM »
I never did play Persona 2 even though I enjoyed Persona.  I might have to consider checking this game out.

Offline Quemaqua

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Re: Persona 3 (Shin Megami Tensei)
« Reply #3 on: Wednesday, July 25, 2007, 05:54:05 PM »
It sounds dark and twisted, and right now I can't get enough dark and twisted stuff.  I'm seriously having a mental breakdown.  It's kind of awesome.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline K-man

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Re: Persona 3 (Shin Megami Tensei)
« Reply #4 on: Thursday, July 26, 2007, 11:30:49 PM »
Recalled, due to a defect in the art book.

"Presented with the choice of compromising on the quality of the art book, or shipping the game without said extra, we decided to have the art book redone with a higher quality binding, which will cause a very short delay in the ship date of the title."

That deserves some accolade.  A lot of companies would have shipped as-is

Offline gpw11

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Re: Persona 3 (Shin Megami Tensei)
« Reply #5 on: Sunday, September 16, 2007, 03:23:56 PM »
I think I'll pick this up.  I played the second one on the PS, and was into for quite a bit.  Then it got kind of stupid so I stopped playing.  We'll see how this one goes, but did anyone grab it?

Offline Quemaqua

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Re: Persona 3 (Shin Megami Tensei)
« Reply #6 on: Sunday, September 16, 2007, 03:54:51 PM »
Not I.  It's a bit low on the priority list, and I can't spare the money for it.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline gpw11

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Re: Persona 3 (Shin Megami Tensei)
« Reply #7 on: Tuesday, October 02, 2007, 08:33:58 PM »
I picked it up last night.  Seems pretty badass, but I only put like an hour or so into it and it starts off a bit slow (non-interactive).  I'll give some further impressions in a bit.  One note that probably won't matter to anyone else: there's no sound options in the config menu.  Hence my post in the other thread about stereo adapters. 

Offline gpw11

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Re: Persona 3 (Shin Megami Tensei)
« Reply #8 on: Wednesday, October 03, 2007, 07:39:13 PM »
This is probably the best RPG I've ever played.  So far, it might even be the best game I've ever played.  It's so fresh and unique.  I've got to run but I'll get more into it later.

Offline Quemaqua

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Re: Persona 3 (Shin Megami Tensei)
« Reply #9 on: Wednesday, October 03, 2007, 07:42:01 PM »
Jeez, it's really that good?  I mean, that's a pretty big statement right there.

But I must know more now.  I was curious before, and now you've made me extra curious.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline gpw11

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Re: Persona 3 (Shin Megami Tensei)
« Reply #10 on: Wednesday, October 03, 2007, 11:18:34 PM »
The game is a bit more expensive than most.  Maybe by about $10 or so here.  You do, however, get quite a bit for that - the game, the manual, an artbook, and a soundtrack CD.  As far as I know this is the standard version, not some special edition.  The artbook is something you might look.  It's small...about the dimensions of a paperback book, but has 50 or so pages, and is hardcover.  I just kind of looked through it and it seems pretty nice.  I haven't checked out the CD yet but I've heard good things. 

I can't remember what they said in the review, but here's my thoughts so far:

I'm not too far into the game - maybe about 4 or 5 hours of actual playtime.  I mention this because my opinion of it could change, and there's entire aspects of the game I haven't even fiddled with yet.  I've always been  bit interested in the Persona games, but P2 wasn't to my liking.  This, however, is a whole different story.

The presentation is top-notch.  This game has style.  The interface, art, graphics, and music all mix so well.  You've seen the screen shots and everything, but the music is just great.  It's not something you'd ever expect in an RPG.  I can't really even explain it to be honest, but it's good and it suits the game really well.

I'm sure you know the basics of the game.  You're a high school kid who hunts demons or 'Shadows' in his spare time with some friends. The method in which you do so is to shoot yourself in the head to summon your Persona - basically magic or special attacks.  The game  is set up as some weird cross between something like Animal Crossing and a dungeon crawler.  Your goals (so far) are very simple and split between the two.  Go to school, study, make friends, and hunt Shadows.  Every day you wake up, go through the different periods of the day (a lot of them are skipped, but random events do pop up), and then after school you have free time until you go to bed.  How you use this time is up to you - study, go shopping to buy equipment for your battles, hang out with friends, go to your sport practice, explore the town, whatever.  Certain things use up that entire period of free time, other things don't.  After that, you decide if you want to explore the dungeon (randomly generated every night), study, or go to bed early.  All of these have different benefits and you'll be mixing it up a bit. 

That's the fun of it...there's so much little stuff to do, but everything comes back to increasing your stats, getting items, or whatever.  So, it's not like you're wasting time if you're hanging out with friends - it's something you need to do, and there's probaly a lot of strategy involved in your time management later.  That said, the modern atmosphere, music, and light hearted tone of the daytime school segment of the game is both entertaining and the really refreshing part of this.  That's not to say, however, that the dungeon crawl is the weak point.

The dungeon is randomly generated, and I haven't gotten that far into it yet, but it seems that every few floors there's basically a point where you can start from the next time around.  I'm assuming your goal is to get to the end of the labyrinth. Every 'block' seems to have a miniboss, and from my understanding there's a boss fight once a month.  For the rest of the time, you're just trying to make your way up the tower, killing 'shadows', getting items, leveling up, and building up your Personae.

You don't really have any direct control over your allies, but the AI is good, and the battle system seems to work really well.  Both simple and complex if that makes any sense. I can't really say much about the actual systems of combining Personae (except that both the level of the personae, the types themselves and your 'social links' all play a big part).  I haven't gotten too far into it yet. 

I don't really know what else to say - it's great because there's little else like it out there.  It breaks up the dungeon crawl with the 'real life' segment and vice versa - it just works. 

This thread is good to explain more (and spoilers are hidden) if the forums aren't locked when you look: http://forums.somethingawful.com/showthread.php?threadid=2593118

I'll fill you in with more as I go along, but if you have any questions, just ask.

Offline Quemaqua

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Re: Persona 3 (Shin Megami Tensei)
« Reply #11 on: Thursday, October 04, 2007, 12:31:07 AM »
Thanks for the update.  Keep us posted.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline gpw11

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Re: Persona 3 (Shin Megami Tensei)
« Reply #12 on: Saturday, October 06, 2007, 02:13:01 PM »
I'm a bit further in, and with each hour that passes I become more enthralled with this game. If you want to talk about how to do non-linear game play correctly, this is it.  It's not the shitty form of non-linear gameplay you find in most RPGs that people claim is non-linear.  It's not like 90% of the game is the same, but if you choose to choke a little girl instead of buying her ice cream a thousand times you'll have some new abilities, a few lines of text will be different, and you'll get a different ending.  You have a year, a schedule, and a goal.  Apart from that there are very few things you HAVE to do, but a lot of things you can do.  They don't vary in gameplay at all, but as your choices accumulate they have a profound effect on your ability to achieve your end goal. 

I'd imagine I'm only 5% or less into the game, but I'm almost at the point where I can suggest everyone run out and buy it before it becomes rare, even if it means selling your most prized possessions.  It's that good. Most of the fears I had about the system of gameplay have not materialized at this point, and aspects I had previously thought were minor gameplay elements turn out to be major ones. 

I'm finding it hard to put down the game. I'm also finding it hard to find any major flaws.  I was worried about the grinding and the dungeon crawl aspect (random dungeons...ew), but it's split up so much that it doesn't even really matter.  The dungeons and enemies change enough so I don't imagine you'd get too bored and you never actually really have to go to the dungeon (with very few exceptions), so if you do get bored you can mix it up for the next couple of days and work on improving your non-dungeon stats or your social links. 

Great game, I'll post more when I'm  further into it.

Offline Quemaqua

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Re: Persona 3 (Shin Megami Tensei)
« Reply #13 on: Saturday, October 06, 2007, 02:31:30 PM »
Damn it.  Guess I really do need to go buy it, then.

As far as story, I assume you don't need to be all that familiar with the series to enjoy it?  I've played both of the NA-released Persona games and was only marginally into them (the translations were a bit funny and I don't know that they've aged very well), so I want to make sure this can be enjoyed without a great depth of knowledge beforehand.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline gpw11

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Re: Persona 3 (Shin Megami Tensei)
« Reply #14 on: Saturday, October 06, 2007, 02:41:07 PM »
Not at all.  I played maybe 8 or so hours of the second one before deciding it kind of sucked and giving up on it.  From what I can tell this is a completely different universe with references to a few of the old characters thrown in and a couple of appearances (like how a Cid shows up in every FF game).  Apart from that I don't think there's any overlap at all. 

Going from what I know of the past games (how they were all linked and the game play style) I'd say this was a complete reboot of the series.  Sort of a new theme, new game play elements and a lot of the core principles of the games have been stripped out.  For instance, I remember the thing I really didn't like about the second game was the battle system.  Old school boring RPG battle system, but with the conversation aspect.  Crack jokes with demons to get them to like you?  Fucking lame.  That's all gone now, replaced with a more natural but still strategic system.

 

Offline TheOtherBelmont

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Re: Persona 3 (Shin Megami Tensei)
« Reply #15 on: Saturday, October 06, 2007, 05:38:24 PM »
Not at all.  I played maybe 8 or so hours of the second one before deciding it kind of sucked and giving up on it.  From what I can tell this is a completely different universe with references to a few of the old characters thrown in and a couple of appearances (like how a Cid shows up in every FF game).  Apart from that I don't think there's any overlap at all. 

Going from what I know of the past games (how they were all linked and the game play style) I'd say this was a complete reboot of the series.  Sort of a new theme, new game play elements and a lot of the core principles of the games have been stripped out.  For instance, I remember the thing I really didn't like about the second game was the battle system.  Old school boring RPG battle system, but with the conversation aspect.  Crack jokes with demons to get them to like you?  Fucking lame.  That's all gone now, replaced with a more natural but still strategic system.

 

That's actually really good to hear that from you, this was why I was afraid to jump into this game right away because I never got to play much of the 2nd one.  I am probably definitely going to have to get this game now, I've been craving another RPG to play, haven't played one since Grim Grimoire a few months ago.  Thanks for the impressions.

Offline Quemaqua

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Re: Persona 3 (Shin Megami Tensei)
« Reply #16 on: Saturday, October 06, 2007, 10:04:47 PM »
Shit, Grim Grimoire.  I forgot about that one.  I can't spend all this money!  STOP MESSING WITH MY MIND!

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline Quemaqua

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Re: Persona 3 (Shin Megami Tensei)
« Reply #17 on: Saturday, October 13, 2007, 05:00:54 PM »
Well, I went out and bought it.  Didn't want to risk never finding it with the art book and OST in case it was rereleased later or something in another pack.  The book is actually quite nice.  It's obviously small and not super detailed, but it's hardbound and nicely printed, and it features all the characters and their personae.  On the whole, it made a very nice introduction to the game itself since I haven't popped the disk in yet.  Nothing spoiley, just pretty pictures that give you a nice idea of what's in the game.  I'm torn with the personae designs.  Some of them seem a little derivative, and others are just plain fucking awesome.  In any case, the art direction seems very solid, and it's creative and out there and lots of fun.  Also, very dark.  For instance, normal people turn into coffins during the Dark Hour, so there's some pictures of streets lined with standing coffins that are pretty cool.

Haven't listened to the OST, so no comments there; except that it's only a single disk, and the last 2 OSTs I purchased were 4 CDs apiece, so it's hard to say whether this one is complete or not.  Still, the game only costs the regular $49.99 retail, so the extra stuff is basically free anyway.  Awesome.

As for the game... like I said, I haven't popped it in yet.  I'll be doing that tonight because Vagrant Story has resumed utterly kicking my ass in the last quarter or so of the game, Final Fantasy Tactics: The War of the Lions is seeming just a little bit too fantastical for what I want to play right now, and Persona 3 seems nice and dark and moody, which sounds really nice right about now.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline gpw11

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Re: Persona 3 (Shin Megami Tensei)
« Reply #18 on: Saturday, October 13, 2007, 07:11:08 PM »
Nice, let me know what you think.  I've been pretty busy so I'm not all that far into it, maybe a few months in game time, but it's still pretty fun.

Offline Quemaqua

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Re: Persona 3 (Shin Megami Tensei)
« Reply #19 on: Saturday, October 13, 2007, 10:34:37 PM »
Will post impressions soon.  Gonna' go dig in now.

Also, check out the Gametrailers video review.

EDIT - Put a couple hours into it.  First impressions are both good and bad.

The good - holyshitartdesignzomg.  Seriously, this game is stylistic as you could want.  The opening is beautiful, the beginning of starting a new game is beautiful... it's great.  I love it.  Also, the sound design is... quirky, but fitting.  Very mordern soundtrack, very poppy, even occasionally tries (and possibly sometimes fails) to be hip.  Still, it seems appropriate and it's unique and I like it.  Game is dark and moody and the plot seems to be unfolding convincingly enough into something enjoyable.  Also, the English voice acting is good.

The bad?  Well... the English voice acting sucks.  What I mean to say is that some of the characters are voiced really, really unconvincingly.  The guy from the velvet room and the school board president are what I'm mostly thinking.  Most of the actual characters in your group don't seem half bad, though.  Mitsuru and Yukari are competent and enjoyable despite occasionally stilted delivery (mostly awkward pauses that are more the fault of the dialogue than the actresses), and despite some localization cheese, Junpei is actually good as well.  The first teacher you come across is also pleasant.  Akihiko's voice is competent, but the delivery seems to have more considerable problems with him.  It's just overdone and doesn't always seem to quite match the intended sentiment.  I don't know if this will all improve as things go on, but I *sincerely* wish this game included the option for the original Japanese audio.  The reading here is serviceable, and some actors are fine, but the consistency just isn't there.  In addition, the game's opening is a bit too long.  Well, for what it is.  The problem isn't that it's long, because long cinematic openings are okay in my book, it's just that it tries to involve you by getting you to do things now and again, but nothing it has you do is interesting.  So it feels more like a chore to do it when they could have just done it for you.  They should have either taken that control away from you at those points instead of making you do it, or they should have stretched it out a bit further and given your early actions more substance.

Other than that... no complaints.  Despite some uneven elements going in thus far, the high points have been pretty high.  I'm really looking forward to actually playing the game for real next time.  I do greatly enjoy the way school is meshed with the fantastic stuff.

EDIT x2 - Updated impressions ahoy!

So I'm a few game days in now (about 5 actual hours), and I'm really, really enjoying the game.  The sort of uneven English presentation is still a little bothersome, but everything else has smoothed out nicely for me.  I love the way the school thing works, and have built a few friendships now and spent some time raising stats, and I've also spent some time in the tower battling the nasties, which turns out to be pretty good fun as well.

Combat works thusly - check your stats (your characters can be tired or well rested depending on school and town-based events, and how often they've been smacking demons around in the tower), head into tower, wander around tower killing things and finding stuff and heading up higher until everybody is exhausted and your combat efficiency starts to drop.  Or at least that's the idea.  I got to the first "boss" level, or what I gather is the first boss level, and everyone was tired, so I headed back out to fight another day.  But I don't know how necessary this was, as even though all 3 of my characters were exhausted at that point, they were still thoroughly kicking ass.  But I didn't want to risk it, so I didn't.  I should be able to teleport back to that level now anyway, so there was little point.

I love the way the combat works in relation to the other stuff.  My first "optional" Tartarus visit was great.  I plowed through 4 levels despite everyone's insistence that I should call it a night, and it actually started to feel like I was really a high school student out doing something late at night and was going to pay for it the next day.  It was true, too, as when I got back to the main floor of the tower, my mates all ditched me due to their exhaustion.  But I went back for another round, and realized quickly that this was stupid... because I couldn't just walk back out if I wanted to, I had to find a portal thing to take me back.  Had some relatively tense battles all by my lonesome, but fortunately found a portal on the 2nd floor that took me back after I made a little extra yen.  Then, of course, it took several game days for my character to get battle-ready again, so I spent some time going to bed early, then checking stuff out around the school, doing some stuff with friends, and doing a little studying before taking advantage of the Dark Hour again and using demons as punching bags.

It's weird that you don't have lots of control over your other characters, and this is sure to be off-putting for some JRPG vets, but it's actually not too far off from what we had with FFXII.  And the individuality of the other characters is emphasized because of this.  They aren't you, you have to talk to them.  Want to change their equipment?  Talk to them, change it, and then listen to them actually thank you for the cool new stuff you gave them.  Want healing?  Ask for it from the healing character.  You get to understand the AI a bit and realize what it likes to do in certain situations, and thus far it seems that this gives characters even greater personality, because the standard archetypes they correspond to also come out when they fight... which is cooler than you might think.

The design has grown on me as well.  It's seeming almost more along the lines of Jet Grind Radio on DC, just without skates and with horrible bloodthirsty demons.  In any case, it's weird and oddball and maybe even silly, but it works.

So yeah, those considering taking the plunge... may well be worth the trouble as gpw said.  I'm having a great time so far, despite a few bumps in the road.
« Last Edit: Sunday, October 14, 2007, 05:22:43 PM by Quemaqua »

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline gpw11

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Re: Persona 3 (Shin Megami Tensei)
« Reply #20 on: Monday, March 24, 2008, 11:42:38 PM »
So, as you may know I just recently got back into this and am really enjoying it once again.  I looked up the game recently, and apparently Persona 3:FES is out in a month or so.  This is an expansion which changes some stuff in the main game and adds an extra 'campaign' which is apparently about 30hrs long.  While I am pretty pumped, I kind of wish I had just waited for this.

Then again, it does retail for something like $29.99 and that's pretty good.  I also don't think it comes with any extras unlike the original release.

Offline K-man

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Re: Persona 3 (Shin Megami Tensei)
« Reply #21 on: Tuesday, March 25, 2008, 10:03:00 AM »
Yeah, no extras with this version.  I preordered it because I'm assuming like P3, it will be very hard to locate not-so-long after release.

Offline gpw11

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Re: Persona 3 (Shin Megami Tensei)
« Reply #22 on: Wednesday, March 26, 2008, 02:03:49 AM »
I'll probably try to pick it up at one of the local stores after release.  I hope I can continue a game midway through the main game on FES though. 

Oh, and I think I have a much better system for organizing and fusing my Personas now.  Makes the game so much better when I actually know what I'm doing in that category.

Offline gpw11

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Re: Persona 3 (Shin Megami Tensei)
« Reply #23 on: Thursday, March 27, 2008, 05:00:42 PM »
I forgot how much this game can kick you in the nuts at times. 

Offline Quemaqua

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Re: Persona 3 (Shin Megami Tensei)
« Reply #24 on: Thursday, March 27, 2008, 07:22:32 PM »
Heh.  I dropped the ball with it since I got distracted and stopped before I really got far in, but Julia's playing it now and loving it.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline gpw11

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Re: Persona 3 (Shin Megami Tensei)
« Reply #25 on: Monday, April 28, 2008, 01:05:14 AM »
Persona 3 FES is now out for the lower price.  If anyone is at all interested now is most likely the time to get the game.  I think I'm pretty close to the end, but it's kind of hard to tell.

Offline Quemaqua

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Re: Persona 3 (Shin Megami Tensei)
« Reply #26 on: Monday, April 28, 2008, 01:07:56 AM »
Yeah, I say grab it before it gets obscure and harder to find.  It's the definitive version of the game, featuring some extra personas, some extra junk here or there, and the extended bit at the end which supposedly tacks on another 30 hours (though is supposedly disappointing since it's basically all straight dungeon crawling and lacks all the features of the main game).  No matter how you tackle it, it's a really cool game at a cheap price that's got extra content over the standard edition.  I most likely won't grab it myself since Julia's happy enough with what she's got already and I honestly don't know if I'll have the time for it with everything else that rates higher on my list, but we'll see.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline gpw11

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Re: Persona 3 (Shin Megami Tensei)
« Reply #27 on: Monday, April 28, 2008, 04:21:59 PM »
Aparently Atlus is printing FES in much higher quantities than their usual games, which is nice.  I was originally planning on picking it up, but I've got like 80 hours logged onto the main game (I don't know how much of that is actually playing time and how much of it is just having the game running while I do other things).  I'm tempted to go through it again now that I understand the system better and try to max out some persona/social links, but I don't think I'd be able to do it.

Offline gpw11

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Re: Persona 3 (Shin Megami Tensei)
« Reply #28 on: Monday, May 19, 2008, 03:59:09 AM »
So, I finally finished this game just now, and it was a bit of a grind at times.  All said and done I had about 110+ hours on the game clock, which isn't too far off the average for the first play through.  That seems pretty whacked, but I'm fairly sure you could cut it down a hell of a lot by just hitting the dungeon up one night a month instead of multiple nights.  I also unknowingly broke the game by getting a little too into fusing personas near the end and ended up with a fusion spell that kills everything in one hit (except for the insane last boss).

It's a unique and really well done game, and like most SMT games (or at least the Persona branch) seem to be a lot deeper in both plot and gameplay than pretty much all the other straight jrpg games out there. The only major downside I can see with the game is the lack of a "fast forward" button as doing the same things (basically) day to day gets kind of tedious, especially for the last couple of months. 

I think I'm going to skip out on P3: FES, but I'm looking forward to P4.

Offline wizall

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Re: Persona 3 (Shin Megami Tensei)
« Reply #29 on: Tuesday, May 20, 2008, 03:34:43 PM »
I think I'll look into getting this now.  I've considered it for a long time now, but since my 360 just went tits up (RRoD) I'll have the time and dedication to play this.

Offline scottws

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Re: Persona 3 (Shin Megami Tensei)
« Reply #30 on: Tuesday, May 20, 2008, 03:38:11 PM »
Another RROD?  Jesus.  What's that... five or six on this forum alone?

Offline gpw11

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Re: Persona 3 (Shin Megami Tensei)
« Reply #31 on: Tuesday, May 20, 2008, 04:32:22 PM »
I think I'll look into getting this now.  I've considered it for a long time now, but since my 360 just went tits up (RRoD) I'll have the time and dedication to play this.

Get Persona 3:FES.  It's like $30, includes the original and the expansion, as well as some new gameplay tweaks.  It does not, however have the art book or CD.  If you really want that and can't find it send me a PM. 

I was thinking about this today at work (while trying not to think about anything work related or the little piece of rock scratching my cornea all day), and I think it's handsdown the best ending to a Jrpg I've ever come across if you look a little deeper into it. 

Offline TheOtherBelmont

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Re: Persona 3 (Shin Megami Tensei)
« Reply #32 on: Tuesday, May 20, 2008, 05:04:31 PM »
I picked up FES a couple of weeks ago and will probably start playing it soon after I finish Silent Hill Origins which I'm currently playing now.  I'm looking forward to playing it.

Offline gpw11

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Re: Persona 3 (Shin Megami Tensei)
« Reply #33 on: Tuesday, May 20, 2008, 07:51:51 PM »
For me it kind of turned into a Pokemon thing at the end where I just needed to fuse all the best Personae.  The one thing I can suggest is to use a FAQ or something like that for some of the more complicated ones (they're side quests given to you by someone and ....you'll see later).  Otherwise, you'll be pulling your freaking hair out.  Basically, I went through the game kind of doing my own thing until the last month or so, where I started grinding and building up for fusing according to guides.  If I hadn't, we'd probably be looking at a 130 hour game....or me getting my ass kicked a lot at the end.

Has anyone played any of the other SMT PS2 games?  I've been reading a Lets Play! for Digital Devil Saga and it looks pretty sweet.

Offline Quemaqua

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Re: Persona 3 (Shin Megami Tensei)
« Reply #34 on: Tuesday, May 20, 2008, 08:27:10 PM »
I've played a number of MegaTen games in the past, from SNES to PS2, and they're sort of hit or miss for me.  I really like Persona 3, but the original Persona bored the living crap out of me no matter how hard I tried to like it.  I liked a lot of what I saw from Shin Megami Tensei Nocturne, but I never did pick it up, and the Digital Devil Saga games seemed to be rather firmly entrenched in the Love It or Hate It group.  They sounded awesome on some levels, totally not so awesome on others.  The series is pretty eclectic and weird, though, and there are a lot more games in the series than most people are aware.  I don't know whether or not many of the Jap-only ones have seen English translations and such, though I know there's a lot of interest in one that's been done for the first half of Persona 2 which we didn't get over here (for anyone who doesn't know, we just got the latter half... Persona 2 is sort of split into two separate games), but unfortunately that's just a text translation, not a ROM hack, or at least last I checked.  Can they even do that kind of thing with PS games?

Let me know if you ever dig into one of the DDS games.  I've never talked to anybody that's played one, but I've always been a little curious.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline Cobra951

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Re: Persona 3 (Shin Megami Tensei)
« Reply #35 on: Tuesday, May 20, 2008, 08:29:33 PM »
Another RROD?  Jesus.  What's that... five or six on this forum alone?

Pretty much everyone who uses the thing.  Who's left?  Que has moved on to the PS3.  No one else here has a clean 360 history that I know of.  Did I miss anyone?  Even if I did, very sad when the exception is a unit which doesn't piss itself and die.

Offline Quemaqua

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Re: Persona 3 (Shin Megami Tensei)
« Reply #36 on: Tuesday, May 20, 2008, 08:32:06 PM »
Well, I haven't *completely* moved on.  Just as far as cross platform stuff goes.  Plus Julia still plays the hell out of the thing, so it may well die at some point.  I'm entirely surprised it hasn't yet since our apartment gets hotter than anyplace you can imagine.  Virtually no insulation and no breeze around here whenever it gets hot.  It was over 100 degrees in our living room the other day when it was maybe 87 outside.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline Cobra951

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Re: Persona 3 (Shin Megami Tensei)
« Reply #37 on: Tuesday, May 20, 2008, 09:28:14 PM »
100?  Jesus.  I would die before the 360.

Offline Quemaqua

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Re: Persona 3 (Shin Megami Tensei)
« Reply #38 on: Tuesday, May 20, 2008, 09:31:05 PM »
Welcome to the hell that is my life.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline Cobra951

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Re: Persona 3 (Shin Megami Tensei)
« Reply #39 on: Tuesday, May 20, 2008, 09:38:20 PM »
*Sigh*  Trade you any day.  But then I'd spend less on games and more on AC.   :)