Console titles are getting ported to PC, oftentimes with disastrous results (RE4).
I would love to respond to this one.
I wouldn't say it's disastrous. If it was disasterous, they would've got nothing right.
Now, I am loving this game on the PC, currently. I'll take this over Halo PC any given day. The RE4 game itself is awesome, pretty much. The graphics are very good. And the framerate in the game are actually very good -- should be, since it was a PS2 port. I should note, that Capcom and Konami have always somehow gotten great looking games out of very weak hardware such as the PS2 -- so, it's no surprise that the RE4 game looked pretty good on the PC. Also, I've never RE4 PC hit below 30 FPS (or above, for that matter) -- EVER.
The only major issue I have w/ RE4 PC is the PC version's KB/mouse controls suck. Namely b/c of the lack of mouselook is the biggest mistake here. The game's KB/controls would be fine, if it actually supported the mouse. Though, there are modders who are working on this -- so, if you do want mouselook, keep your eyes peeled for this upcoming RE4 mod! I do wish UbiSoft would officially add this feature, myself....
Now, I do happen to have a PC gamepad (Wingman Logitech RumblePad USB, to be exact) -- and most console gamers use a gamepad, anyways. So, likely, if you're a gamer, you know to be ready with your KB/mouse and gamepad on the PC, if you want to possibly play a console game on the PC, if worse comes to worst -- yup, in case the controls on the KB/mouse got botched. If you are a console gamer and a PC gamer -- yet, for some odd reason, you don't have pure PC Gamepad, or a PS-to-PC control pad converter so you can use your PlayStation controller on the PC, PC gamepad, or a X360 gamepad (which will plug into a USB port and you can get Windows drivers for), you're not covering your bases; especially w/ the amount of console games that get ported right over to the PC, these day and age.
On RE4 PC, the lack of quality in the pre-rendered movies isn't that big of a deal, honestly. It's not horrible, yet it ain't good, either. Somewhere in-between that -- they're just plain okay.
I'm not suggesting that PC games will go the way of the arcade. I'm just asserting that PC gaming unfortunately is becoming more and more insignificant.
If it's so "insignificant", then many of the great PC games just wouldn't be ported over to the console, at later dates in time -- such as HL2 and FEAR. Hell, I wouldn't be surprised if STALKER: Shadow makes it way to the PC in the future, either -- since FPS's have finally, in the last few years, caught on to console gamers. PC Games have been so "insignificant", that many of the PC-only franchise properties and PC-only game developers are NOW developing for both the PC and console...
If anything, is true here consoles are trying to be more like PC's -- especially when it comes to hardware aspect of things. What's next? Consoles deciding to adopt usage of a KB/mouse for games? It'd be a smart movem if you ask me -- they might actually have a decent RTS/Strategy market, if they go *that* route... Who knows, maybe one day, there might even be modding on a console...!
Let's look at the XB Live. Downloading new content and patches to games? That began as a PC-thing, pretty much.
You know, there's always this rant of "PC Gaming Is Dying" a little before and after a new console or two or three get dropped. Even more so than ever, since consoles are starting to get WAY MORE EXPENSIVE and use hardware closer to those of what a powerful gaming PC would be at the time of the console's release. Well, now Vista's here and DX10 is here -- and once the developers AND gamers actually latch on to what Win Vista and DX10 can REALLY DO (we ain't really seen that, yet...maybe Crysis under DX10 will show us....), we'll again be WAY ahead of the consoles. Eventually, here's what'll happen: the static-consoles just won't keep up w/ the ever-changing PC (b/c a console's hardware is static; it's not ever-changing) as more new hardware for the PC gets churned out over the span of a few years, so console companies will have no choice but to release a new console every few years; usually, some 3-4 years later, they drop a new one -- it's a trend that keeps on continuing and continuing....
...Here's the trend: New console drops that's closer to the PC's current hardware than ever before (but it won't pass a new PC, b/c it would cost too much for a game console to do so, so nobody would buy it), PC tech advances over the years, PC gamers upgrade parts/OS, PC gets way ahead for a while, 3-4 years later it's time for new console to be dropped, repeat cycle.
Most consoles have a GeForce high-6 series card equivalent or its ATI equivalent. Right now, those are becoming our minimum on the PC. Now, for a max (at least for now), the GeForce 8800's are here. PC games are already way ahead of console gamers, on the hardware end of the graphics department -- that's TWO card series generations ahead already. I'm sure it'll only continue, since I'm sure NVidia and ATI are working on making more NEWER bleeding-edge vid cards as we speak....