Author Topic: How to screw up a simple concept: Deal or No Deal DS  (Read 2383 times)

Offline idolminds

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How to screw up a simple concept: Deal or No Deal DS
« on: Wednesday, August 01, 2007, 06:10:17 PM »
Gamespot review

Quote
How do you break Deal or No Deal? It's quite simple, really: just fail to randomize the dollar amounts. Instead of distributing the dollar amounts randomly at the start of each game, the game only uses a series of predetermined templates. This means that you will get specific distributions of amounts multiple times as you continue to play through the game. If you happen upon one you've already played and happen to remember where stuff was, you can pretty much get the best deal every single time.

It gets worse. Every time you boot up the game, the same pattern loads. This means that no matter what, every single time you start the game up, you'll be forced to play through a game you've already memorized. Want the million bucks? Pick case 13. After you play that first game, you will get a random selection from the predetermined patterns. So basically, the developers had the forethought to randomize the predetermined patterns (minus the first game that boots up every time), but not the numbers themselves? Conceptually, the game is pointless enough, given that it is purely based on picking random numbers and lacks any manner of skill-based gameplay. Removing the random factor from the proceedings puts the game in the rankings for hell's most tedious and pointless possible punishment; somewhere between having to push a rock up the same hill for eternity and finding a specific piece of hay in the world's largest haystack.
Thats hilarious. They couldn't even come up with a random distributor for the numbers which is the entire fucking point of the game show. Its not like I'm interested in the game, but how do you fuck up THAT badly?

Offline Ghandi

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Re: How to screw up a simple concept: Deal or No Deal DS
« Reply #1 on: Wednesday, August 01, 2007, 07:22:29 PM »
Basically: We are only going to make money off of idiots stupid enough to buy this in the first place. The content doesn't really matter if you are dumb enough to buy the game.

Offline Cobra951

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Re: How to screw up a simple concept: Deal or No Deal DS
« Reply #2 on: Thursday, August 02, 2007, 12:55:28 PM »
Basically: We are only going to make money off of idiots stupid enough to buy this in the first place. The content doesn't really matter if you are dumb enough to buy the game.

I'd say that anyone who buys any computer version of Deal Or No Deal falls into this category.

Offline Quemaqua

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Re: How to screw up a simple concept: Deal or No Deal DS
« Reply #3 on: Thursday, August 02, 2007, 09:20:45 PM »
Yeah.  Maybe they'll die of boredom and thin the herd a little.  But it *is* really funny and ironic that it was a Deal or No Deal game, because they essentially found a way to make MORE BORING and LESS INTERESTING what was already possibly the WORST, MOST BORING gameshow concept in the history of mankind.  That's comedy gold.

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