Author Topic: Fable 2 (X360) -> Removed from Xbox.com & Games on Demand [12/3/2012]  (Read 44612 times)

Offline K-man

  • Post-aholic
  • *****
  • Posts: 2,967
  • HOW'S IT FEEEEEL IDOL
Re: Fable 2 - Update: Co-Op Mode Patch due out Day 1 on XB Live
« Reply #160 on: Monday, October 27, 2008, 10:53:00 AM »

Offline MysterD

  • Forum god
  • *
  • Posts: 18,049
  • OWNet 4 Eternity & Beyond
Re: Fable 2 - Update: Co-Op Mode Patch due out Day 1 on XB Live
« Reply #161 on: Monday, October 27, 2008, 12:46:59 PM »
Yeah, you're basically a hired henchman when you enter someone else's world.
Which storyline-wise, would make sense -- that the 2nd player is a sidekick and all.

I know there's prefab henchmen, but can you create a new henchman entirely when you want to jump into their world to use? Now, for that henchman, you can only use it in their world, right? Or can you import that henchman to your own world?

Y'know, it'd be odd with two different heroes from different Albion doing the same quests in different worlds. Parallel worlds theory would need to be introduced into the story or something somewhere; hehe.

But, yeah -- I can see why people are disappointed. I made, PM did make it sound (early on) like you could import your hero into their game. He did clarify that later on, though.

Quote
I can see why people would want to be able to import their own hero, but at the same time I can understand the design choice.
As a design choice, I can understand why -- b/c an already easy game would probably be EVEN MORE TOO easy for two uber-heros, if they don't adjust the number of enemies and/or difficulty to the game.



Offline MysterD

  • Forum god
  • *
  • Posts: 18,049
  • OWNet 4 Eternity & Beyond

Offline K-man

  • Post-aholic
  • *****
  • Posts: 2,967
  • HOW'S IT FEEEEEL IDOL
Re: Fable 2 - Update: Co-Op Mode Patch due out Day 1 on XB Live
« Reply #163 on: Thursday, October 30, 2008, 06:15:34 AM »
I still haven't progressed in the main quest.  I keep getting sidetracked.

Offline K-man

  • Post-aholic
  • *****
  • Posts: 2,967
  • HOW'S IT FEEEEEL IDOL
Re: Fable 2 - Update: Co-Op Mode Patch due out Day 1 on XB Live
« Reply #164 on: Sunday, November 02, 2008, 10:02:00 PM »
Ok, so I'm near being done with the main quest.  At least I think so anyway.  I've got a few more side quests to finish out before I pass the point of no return in the main quest (I know this because I accidentally passed the point of no return and had to restart).

There are some gripes, namely graphical glitches and lazy animation here and there.  The main character doesn't so much run as he glides.  I really thought I'd hate the bread crumb trail, but really grew to like it.  I felt it actually gave me more freedom to explore, because it auto-adjusts to your position.  So I could feel confident going off the beaten path to explore and be able to find my way back (which I'm going to assume was one of Molyneux's main intentions with the feature).

I hope we get some substantial DLC for this game down the road.  The possibilities for expansion are endless.

Offline K-man

  • Post-aholic
  • *****
  • Posts: 2,967
  • HOW'S IT FEEEEEL IDOL
Re: Fable 2 - Update: Co-Op Mode Patch due out Day 1 on XB Live
« Reply #165 on: Monday, November 03, 2008, 08:56:41 PM »
Finished up the main quest.  The quest ended up a little shorter than I wanted it to be, but the dearth of stuff to do after finishing should help to make up for it.

All in all a great game, and definitely a memorable experience.

Offline Quemaqua

  • 古い塩
  • Administrator
  • Forum god
  • *
  • Posts: 16,498
  • パンダは触るな。
    • Bookruptcy
Re: Fable 2 - Update: Co-Op Mode Patch due out Day 1 on XB Live
« Reply #166 on: Tuesday, November 04, 2008, 12:41:59 AM »
I want it just for the dog.  I will name him Woofles.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline MysterD

  • Forum god
  • *
  • Posts: 18,049
  • OWNet 4 Eternity & Beyond
Re: Fable 2 - Update: Co-Op Mode Patch due out Day 1 on XB Live
« Reply #167 on: Tuesday, November 11, 2008, 03:22:50 PM »
Some announcement for Fable 2 will be coming sometime next week.

Hmmm..maybe announcement for Fable 2 DLC?
Maybe Fable 2 PC announcement?

We'll have to wait and see.

Offline K-man

  • Post-aholic
  • *****
  • Posts: 2,967
  • HOW'S IT FEEEEEL IDOL
Re: Fable 2 - Update: Co-Op Mode Patch due out Day 1 on XB Live
« Reply #168 on: Tuesday, November 11, 2008, 03:35:38 PM »
A full on expansion like they're doing for GTA would be most welcome, but terribly unlikely.  It'll probably just be some quests.

Offline K-man

  • Post-aholic
  • *****
  • Posts: 2,967
  • HOW'S IT FEEEEEL IDOL
Re: Fable 2 - Update: Co-Op Mode Patch due out Day 1 on XB Live
« Reply #169 on: Monday, November 17, 2008, 10:02:19 AM »
So I ran across a nasty glitch or two.  There's a quest that becomes active after you "beat" the game.  Your child goes missing and you've got to venture to a cave to find him/her.  Well, as my wife is bitching and whining about how our child ran away and is in danger, our child is standing right behind her...  Not an artifact or anything, as I can still fully interact with her.  Then of course I go to the cave and she's locked up in a cage. 

Also, I've done a few quests multiple times that I shouldn't have been able to do.  I've gotten the reward every time, too.  Things like legendary weapons and the like.


Offline K-man

  • Post-aholic
  • *****
  • Posts: 2,967
  • HOW'S IT FEEEEEL IDOL
Re: Fable 2 - Update: Co-Op Mode Patch due out Day 1 on XB Live
« Reply #170 on: Tuesday, November 18, 2008, 09:18:47 AM »
Now that the newness has worn off (and I've completed most of the game), I really find myself wanting more. I mean content-wise there's a ton more than the original Fable. However, aside from the 5-6 quests that open up after you finish the main storyline there just isn't a lot to do. This could probably be solved easily with a good dose of DLC. I can't decide whether my feelings of wanting more are a testament to how much I enjoyed the game, or just a perceived lack of content. Either way I've pretty much run out of things to do, and it's a drag.

There were other things I would have liked to see, like variable weather. Weather is in the game, but it's basically limited to zones where it's just always raining. Also, the town development feature wasn't as pronounced as I'd hoped it would be. I had hoped that my decisions on where to spend money would have meant more permanent buildings being built, or just an overall upgrade in town quality. But essentially it's limited to how much things are worth and what is offered in stores.

I guess overall I feel it was a pretty satisfying experience. I just wish it lasted longer and was more involved.

Offline Quemaqua

  • 古い塩
  • Administrator
  • Forum god
  • *
  • Posts: 16,498
  • パンダは触るな。
    • Bookruptcy
Re: Fable 2 - Update: Co-Op Mode Patch due out Day 1 on XB Live
« Reply #171 on: Tuesday, November 18, 2008, 06:13:43 PM »
Sadly, that's more or less what I said about the first game.  Hearing others say the same about this one (I've heard similar from some friends) makes me feel like maybe I just won't bother with this one until it drops in price.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline K-man

  • Post-aholic
  • *****
  • Posts: 2,967
  • HOW'S IT FEEEEEL IDOL
Re: Fable 2 - Update: Co-Op Mode Patch due out Day 1 on XB Live
« Reply #172 on: Sunday, November 23, 2008, 12:26:26 PM »
I complain about the game lacking content, but yet I've spent all of this week doing nothing but finding the gargoyles and buying up real estate.  I'm nearing completion of everything I can do with this character though.  Hearing the gargoyles insult you is pretty hilarious.

Perhaps time away from it will make me look upon it more fondly.  It certainly did with the original Fable. 

Offline K-man

  • Post-aholic
  • *****
  • Posts: 2,967
  • HOW'S IT FEEEEEL IDOL
Re: Fable 2 - Update: Co-Op Mode Patch due out Day 1 on XB Live
« Reply #173 on: Monday, November 24, 2008, 12:33:47 PM »
Well, the announcement was made.  New Fable 2 content in December

http://www.joystiq.com/2008/11/24/fable-2-dlc-takes-heroes-to-knothole-island/

Offline MysterD

  • Forum god
  • *
  • Posts: 18,049
  • OWNet 4 Eternity & Beyond
Re: Fable 2 - Update: Co-Op Mode Patch due out Day 1 on XB Live
« Reply #174 on: Monday, November 24, 2008, 02:39:07 PM »
If only there were playable werewolves, then we could call it Bloodmoon. :P

Good news to here there's gonna be some DLC for those craving more Fable 2.

Offline MysterD

  • Forum god
  • *
  • Posts: 18,049
  • OWNet 4 Eternity & Beyond
Re: Fable 2 - Update: Co-Op Mode Patch due out Day 1 on XB Live
« Reply #175 on: Saturday, November 29, 2008, 07:34:16 PM »
Rumor has it we might see Fable 2 on the PC as soon as mid-Feb 2009.

If it's true -- wow, that'd be a quick turnaround for a PC port...

Offline Xessive

  • Gold Member
  • *
  • Posts: 9,920
    • XSV @ deviantART
Re: Fable 2 - Update: Co-Op Mode Patch due out Day 1 on XB Live
« Reply #176 on: Saturday, November 29, 2008, 07:55:46 PM »
Rumor has it we might see Fable 2 on the PC as soon as mid-Feb 2009.

If it's true -- wow, that'd be a quick turnaround for a PC port...
That would be sweetness.

Offline MysterD

  • Forum god
  • *
  • Posts: 18,049
  • OWNet 4 Eternity & Beyond
Re: Fable 2 - Update: Co-Op Mode Patch due out Day 1 on XB Live
« Reply #177 on: Saturday, November 29, 2008, 08:02:27 PM »
As long as it ain't a crummy-rushed port, yeah -- Fable 2 PC that soon would be great.

Offline Quemaqua

  • 古い塩
  • Administrator
  • Forum god
  • *
  • Posts: 16,498
  • パンダは触るな。
    • Bookruptcy
Re: Fable 2 - Update: Co-Op Mode Patch due out Day 1 on XB Live
« Reply #178 on: Saturday, December 27, 2008, 10:10:15 AM »
Well, I got this for Christmas from my father in law.  So while I wouldn't have bought it, I'm eager to see what it's all about.  So far I've only put in a couple hours, but my experience is very positive so far.  It feels like the original Fable, except... better.  I mean, I guess that's sort of the idea, but it actually works.  The opening sequences and beginning of the story are only about 8 billion times more interesting and well done than the first game, so that's definitely a plus.  I'm much more interested in this story and I like the way they set it up.

But what's really impressed me so far is the dog.  Man, I don't know how you can play an evil character and treat that little guy badly.  He's just so fucking cute.  And amazingly lifelike... I can tell a huge portion of my energy is going to be devoted to buying him stuff and praising him whenever he does something even remotely charming.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline MysterD

  • Forum god
  • *
  • Posts: 18,049
  • OWNet 4 Eternity & Beyond
Re: Fable 2 - Update: Co-Op Mode Patch due out Day 1 on XB Live
« Reply #179 on: Saturday, December 27, 2008, 11:50:20 AM »
Good deal, Que. :) Always good to get gifts, hehe.

I really do hope we PC gamers get this port by Feb 2009 -- hell, at least sometime in 2009 works for me. I'll definitely be looking forward to it, if that is the case, as soon as its out.

I really dug the original Fable TLC, so hearing that F2's better than the original is what I was hoping to hear.

About the F2 DLC, I don't know when they're putting it out on the X360 -- but it has been delayed.


Offline MysterD

  • Forum god
  • *
  • Posts: 18,049
  • OWNet 4 Eternity & Beyond
Re: Fable 2 - Update: More Fable 2 DLC planned (Reply 180)
« Reply #181 on: Friday, March 27, 2009, 03:21:19 PM »
Second DLC title has been revealed.
Fable II: See The Future DLC is the DLC (for Fable 2).
Expect it within the next few weeks.


Quote
GDC: New Fable II DLC within weeks News
News by Rob Purchese
Today 08:47

Lionhead boss Peter Molyneux has said that more Fable II downloadable content will be released within weeks.

"The next DLC comes out in the spring. We're in the spring now so don't think months, think more like weeks," Molyneux told Kotaku at GDC. "It's called See the Future."


"[Knothole Island] was done very close to Fable II and the team was tired and we sort of pushed ourselves to get something out early for the fans. This time we've taken a little bit more time on it, it's a little bit more story driven.

"It answers some of the questions if you're a real fan of Fable," he added. "It's going to test you a little bit emotionally as well. But I think the real unique thing here is it starts to tease and hint at what it starting to happen in the world of Albion and what is happening in the future."

And that future, Molyneux hinted, may extend past Fable II
, which is hardly a surprise, after funny-man Jonathan Ross blurted that he had been offered a voice role in Fable III.

Peter Molyneux returns to the GDC stage this evening at 9.30pm GMT to deliver his talk on "Lionhead Experiments Reveal". We won't be reporting live from this session, but will cover any important news such as more details on See the Future.

Molyneux, however, has already announced that he won't be talking about the "unbelievably ambitious" project in development at Lionhead.

GDC had once been poised as the time and place for the reveal, although Molyneux said Microsoft wants sufficient "shock and awe" when the wraps finally do come off.

Fable II expanded back in January with the Knothole Island DLC. There's no set price for See the Future yet, but a copycat price of 800 MSP (GBP 6.80 / EUR 9.60) makes sense.

Offline MysterD

  • Forum god
  • *
  • Posts: 18,049
  • OWNet 4 Eternity & Beyond
Re: Fable 2 = Update - See The Future DLC coming in few weeks (Reply 181)
« Reply #182 on: Monday, April 06, 2009, 03:19:39 PM »
Fable 2: See The Future DLC Info revealed.
It'll cost 560 MS Points from XB Live next month in May.


Quote
See the Future of Albion With the Much Anticipated Second Game Add-on, available this May on Xbox LIVE Marketplace in May for 560 MS Points for the premium content package!

See The Future
Players will be given the chance to heed the call for a hero to restore color and balance to the world, or let Albion fall to the wayside. Those who emerge victorious will receive the ultimate reward: a quest that provides a vision of Albion's future and what lies ahead for those born into the heroic bloodline. The fantastical new quests in "See the Future" will bring players face-to-face with new characters, creatures, events and legendary artifacts!
   
Murgo is back
Having first met him during the childhood sequence of Fable II Murgo returns to Bowerstone Market to bring an amazing array of new wares, including potions that can transform canine companions into new breeds.
      
The Ghosts of the Snowglobe Quest
Holding a disturbing secret, the small model village inside it was once a real town in Albion. The people who once inhabited it are now ghosts condemned to endless torment until the shadowy threat that cursed them is defeated.
     
The Cursed Knight Quest
Forever banished to a land beyond the dead, the Cursed Knight awaits a hero who has the strength and will to dress up in convincing costumes, even imitating a hobbe or balverine, to save him from his fate.
     
In addition, "See the Future" offers free unique items to all, including Welley's soldier helmet and other clothing, a braided ponytail and other hairstyles, psycho Jester make-up, a new hero expression, the back flip trick for canine companions, and a collectible Murgo the Trader gold statue.

The "Fable II" "See the Future" game add-on will be available for download exclusively on Xbox LIVE Marketplace in May for 560 MS Points for the premium content package. "Fable II" is available exclusively on Xbox 360 and is rated "M" for Mature by the ESRB and PEGI 16 +.

Offline Xessive

  • Gold Member
  • *
  • Posts: 9,920
    • XSV @ deviantART
Re: Fable 2 = Update - See The Future DLC coming in May (Reply 182)
« Reply #183 on: Monday, April 06, 2009, 04:23:16 PM »
I really hope Fable 2 finds its way to PC.

Offline MysterD

  • Forum god
  • *
  • Posts: 18,049
  • OWNet 4 Eternity & Beyond
Re: Fable 2 = Update - See The Future DLC coming in May (Reply 182)
« Reply #184 on: Monday, April 06, 2009, 04:25:46 PM »
I really hope Fable 2 finds its way to PC.

Makes two of us.

Offline K-man

  • Post-aholic
  • *****
  • Posts: 2,967
  • HOW'S IT FEEEEEL IDOL
Re: Fable 2 = Update - See The Future DLC coming in May (Reply 182)
« Reply #185 on: Tuesday, April 07, 2009, 01:33:33 PM »
As much as I enjoyed Fable and the first half of Fable 2, you're not missing a ton.

Offline Pugnate

  • What? You no like?
  • Global Moderator
  • Forum god
  • *
  • Posts: 12,244
    • OW
Re: Fable 2 = Update - See The Future DLC coming in May (Reply 182)
« Reply #186 on: Tuesday, April 07, 2009, 02:09:18 PM »
I think it is about time someone told you this K-Man.

You look a lot like that dude from Watchmen.

Offline Cobra951

  • Gold Member
  • *
  • Posts: 8,934
Re: Fable 2 = Update - See The Future DLC coming in May (Reply 182)
« Reply #187 on: Tuesday, April 07, 2009, 03:16:06 PM »
Haha!

Offline K-man

  • Post-aholic
  • *****
  • Posts: 2,967
  • HOW'S IT FEEEEEL IDOL
Re: Fable 2 = Update - See The Future DLC coming in May (Reply 182)
« Reply #188 on: Tuesday, April 07, 2009, 08:27:04 PM »
I think it is about time someone told you this K-Man.

You look a lot like that dude from Watchmen.

I've been told that a few times.  Too bad my mother wasn't a whore.

Anyhow, I don't think I've ever been so happy and disappointed at the same time with a game like I was with Fable II.

Offline Quemaqua

  • 古い塩
  • Administrator
  • Forum god
  • *
  • Posts: 16,498
  • パンダは触るな。
    • Bookruptcy
Re: Fable 2 = Update - See The Future DLC coming in May (Reply 182)
« Reply #189 on: Tuesday, April 07, 2009, 10:36:21 PM »
I wasn't expecting much, thus I had a pretty good time with it.  I still haven't beaten it, but it's a pretty solid game as long as you don't get your hopes too high.  Much like the first one, I guess.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline K-man

  • Post-aholic
  • *****
  • Posts: 2,967
  • HOW'S IT FEEEEEL IDOL
Re: Fable 2 = Update - See The Future DLC coming in May (Reply 182)
« Reply #190 on: Wednesday, April 08, 2009, 06:25:47 AM »
I think my main complaint is that you can get insanely rich too fast.  You can eventually just buy real estate with reckless abandon.  That makes the in-game economy zero fun.  Also the game's kind of easy in the combat regard too.

But I was very pleased with the atmosphere and environment, which is why I have fond memories of playing the game.

Offline wizall

  • Member
  • **
  • Posts: 257
Re: Fable 2 = Update - See The Future DLC coming in May (Reply 182)
« Reply #191 on: Thursday, July 30, 2009, 01:14:20 AM »
So this is my newest addiction. Really enjoying it so far. Having never played the first one the entire experience is incredibly fresh. I've only had it a couple days, but things are going smoothly.

Currently: 
(click to show/hide)




Offline W7RE

  • Post-aholic
  • *****
  • Posts: 2,780
Re: Fable 2 = Update - Fable 2 released over XBL in Episodes; Ep One = FREE (R 194)
« Reply #195 on: Tuesday, September 29, 2009, 03:57:19 PM »
So $40 for episodes 2-5. Or you could buy the whole game for $30 from Amazon.

Offline MysterD

  • Forum god
  • *
  • Posts: 18,049
  • OWNet 4 Eternity & Beyond
Re: Fable 2 = Update - Fable 2 released over XBL in Episodes; Ep One = FREE (R 194)
« Reply #196 on: Tuesday, September 29, 2009, 03:59:32 PM »
So $40 for episodes 2-5.
Right. Episode 1 is free.
Feels like the old school shareware that was done on the PC by many games in the 90's -- like Quake, Doom, Blood, etc.

Quote
Or you could buy the whole game for $30 from Amazon.
Correct.

EDIT:
I doubt Fable 2 DLC is included in episodic thing, though.


Offline Pugnate

  • What? You no like?
  • Global Moderator
  • Forum god
  • *
  • Posts: 12,244
    • OW
Re: Fable 2 = Update - Fable 2 released over XBL in Episodes; Ep One = FREE (R 194)
« Reply #197 on: Tuesday, September 29, 2009, 04:24:22 PM »
That's actually a pretty good way to do the episodic thing. The game has been bought by those who were going to, and now it is time to tempt everyone else. And since it is free, they can just look at Ep1 as a demo, and then buy the whole game from Amazon for $30 if need arises.

Offline MysterD

  • Forum god
  • *
  • Posts: 18,049
  • OWNet 4 Eternity & Beyond
Re: Fable 2 = Update - Fable 2 released over XBL in Episodes; Ep One = FREE (R 194)
« Reply #198 on: Tuesday, September 29, 2009, 04:28:14 PM »
That's actually a pretty good way to do the episodic thing. The game has been bought by those who were going to, and now it is time to tempt everyone else. And since it is free, they can just look at Ep1 as a demo, and then buy the whole game from Amazon for $30 if need arises.

Agreed.

If Microsoft ever wanted to experiment w/ GFWL, I think this would be the chance here.

It would be interesting if Microsoft tried to do this Episodic Set-Up Thing for Fable 2 over the PC through GFWL.

Offline MysterD

  • Forum god
  • *
  • Posts: 18,049
  • OWNet 4 Eternity & Beyond
Re: Fable 2 = Update - Fable 2 released over XBL in Episodes; Ep One = FREE (R 194)
« Reply #199 on: Saturday, March 13, 2010, 12:03:44 PM »
Molyneus at GDC 10 says how successful Episodic releases of Fable 2 went over XBL.

Quote
At the tail end of our GDC interview with Lionhead's Peter Molyneux, we remembered one more question we simply had to know: How well did Fable 2's episodic experiment go? We'll refresh your memory: Last August, Molyneux announced plans to release Fable 2 as a series of five downloadable "episodes," with the first one given away and the subsequent four priced at $10 each.

Molyneux's response: "That was hugely successful. There were something like over half a million. I think it was 600,000 downloads of the first episode, which was very, very cool." Of course, the first episode was free so how was the conversion rate? "It was a much higher than a normal conversion rate," Molyneux smiled. "Massively, massively successful, and I really love this relationship, which is much more sliced into episodes with consumers."

Of course, knowing where we were going with this particular line of questioning, Molyneux preemptively offered an answer. "But we're not announcing whether that's coming out in this release," he said, tossing a smile towards the attentive PR people behind me.
« Last Edit: Saturday, March 13, 2010, 12:27:32 PM by MysterD »