I second what Scott says here. It seems to me there is much overemphasis happening here. Sure, we've all had problems with PC games now and again, but it's what, maybe 1 in 10 games that actually has any hiccups, let alone huge ones? I own hundreds of PC games and I've had few enough problems with them that I could most likely specifically remember every major bug that ever happened if I went back through my collection trying to recall them. And frankly, these days I've run into a lot more console game bugs than I ever used to. People are getting lazy and shit is getting shipped too early. I agree console games should be more bug-free than PC games just because of the hardware non-issue, but that's not always happening. Both the DS and PSP ports of Puzzle Quest were completely broken, and this was never fixed. No money refunded, no patches (you could patch a PSP game in theory), no new fixed copies of the game, nothing. That game was a waste of my money. That's only one small recent example, and it's definitely the worst I can think of, but there have been other issues here and there. There were a couple recent 360 games, The Darkness being the one I'm specifically thinking of, which had glitches that pissed off some people. Most weren't game breaking, but they were still glitches (quests uncompletable, achievements not being given, etc.).
Anyway, I think Scott hit the nail on the head. You guys are entirely overemphasizing specific experiences. Either that, or you've had infinitely less luck with PC gaming than I've had in my lifetime.