Author Topic: Quake Live  (Read 6507 times)

Offline idolminds

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Quake Live
« on: Tuesday, February 19, 2008, 05:18:17 PM »
First screens

Ok, so it looks just like Quake 3. It still gets me all hot and bothered. I love that game. And now it'll be free. No excuses of "Oh, I don't have that game. Lets play this piece of crap I do own." No way, Its going to be Quake and you're getting a rocket to the face.

Plus it'll have all that stuff people seem to like, such as stat tracking, friends lists, matchmaking, and sponsored tournaments. Whatever. I just want to get my frag on.

Offline gpw11

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Re: Quake Live
« Reply #1 on: Tuesday, February 19, 2008, 05:22:40 PM »
It's a great idea, and I'm sure there's a huge market for it, but I personally probably won't touch it.  That type of MP doesn't really appeal to me.

Offline MysterD

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Re: Quake Live
« Reply #2 on: Tuesday, February 19, 2008, 05:46:32 PM »
Sounds like Id's answer to Battlefield: Heroes.

Offline idolminds

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Re: Quake Live
« Reply #3 on: Tuesday, February 19, 2008, 06:05:12 PM »
Except id said they were doing this over a year ago.

Offline gpw11

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Re: Quake Live
« Reply #4 on: Tuesday, February 19, 2008, 06:12:01 PM »
And Battlefield heroes will probably have objective filled matches with some level of depth.  But you know, sometimes it's also fun to run around like you have down syndrome and shoot anything that moves*









*This is in jest.  Be all know both games will degrade to this anyways.

Offline poomcgoo

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Re: Quake Live
« Reply #5 on: Tuesday, February 19, 2008, 07:42:14 PM »
Quake is the fucking shit.  Quake 2 and 3 ruled my life more than any other games and introduced online gaming to me.  Simple stuff, but no other shooters get your heart pumping or give you a bigger adrenaline rush than a twitch shooter -- and Quake does it best in my book.

Offline Quemaqua

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Re: Quake Live
« Reply #6 on: Tuesday, February 19, 2008, 09:11:16 PM »
What he said.

I dunno'.. I'd sort of rather just play Quake 3.  But if all that extra stuff turns out cool, and if it runs and plays well, has lots of maps, etc... sure, what the hell!  I'm sure I'll at least try it and hopefully get some matches with idol and whoever else here plays.  I still love me some Quake.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline MysterD

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Re: Quake Live
« Reply #7 on: Tuesday, February 19, 2008, 09:16:48 PM »
Quake Live = NEW FREE Quake MP.

Hell yeah, sign me up!

Especially if QL is gonna be better than Q2's MP, Q3's MP, and Q4's MP -- which were ALL great.

Offline Ghandi

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Re: Quake Live
« Reply #8 on: Tuesday, February 19, 2008, 10:04:52 PM »
Nice. I'm down to play a little MP when it's released, as long as you don't mind me disconnecting every 5 minutes.

Offline sirean_syan

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Re: Quake Live
« Reply #9 on: Tuesday, February 19, 2008, 11:02:26 PM »
Can we pre-ban Ghandi?

Offline Ghandi

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Re: Quake Live
« Reply #10 on: Wednesday, February 20, 2008, 12:15:56 AM »
I can see it now - you will have your sights on me and right as you pull the trigger I will disconnect. Oh yes.

Offline MysterD

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Re: Quake Live
« Reply #11 on: Wednesday, February 20, 2008, 04:24:09 PM »
I can see it now - you will have your sights on me and right as you pull the trigger I will disconnect. Oh yes.

Shouldn't that be an in-game penalty for your total points and ranking?? :P

Offline Ghandi

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Re: Quake Live
« Reply #12 on: Wednesday, February 20, 2008, 05:38:30 PM »
Yeah but my slaying skills are so incredible that it mostly levels the playing field.

Offline beo

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Re: Quake Live
« Reply #13 on: Wednesday, February 20, 2008, 05:58:20 PM »
fuck, yes. i love quake 3 and i'm very much looking forward to kicking all your asses.

Offline Quemaqua

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Re: Quake Live
« Reply #14 on: Wednesday, February 20, 2008, 10:19:19 PM »
I'd just like to take this opportunity to remind everyone of how hardcore I owned you all when we were playing Q2 awhile ago.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline idolminds

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Re: Quake Live
« Reply #15 on: Wednesday, February 20, 2008, 10:24:40 PM »
Hey, now...I held my own. Usually. Kinda.

Offline scottws

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Re: Quake Live
« Reply #16 on: Thursday, February 21, 2008, 09:13:10 AM »
Geez, why don't you all timewarp back to the '90s.  Gaming has moved on, if you hadn't noticed.

Offline Pugnate

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Re: Quake Live
« Reply #17 on: Thursday, February 21, 2008, 09:21:41 AM »
hahahah... Scott.

I have to say, I recently finished Half-life 1, Opposing Force and Blue Shift on a weekend, and I really had a great time...

Offline scottws

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Re: Quake Live
« Reply #18 on: Thursday, February 21, 2008, 09:36:36 AM »
Yeah I guess I can't talk.  Until I got CoD4, I was actively playing both Deux Ex and X-COM: UFO Defense.

I guess what I meant is multiplayer gaming has moved on.

Offline beo

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Re: Quake Live
« Reply #19 on: Thursday, February 21, 2008, 11:24:49 AM »
well, as poomc touched on, quake is great twitch gaming. the formula is pretty much perfect in q3, and while graphics have certainly moved on, i don't think there's anything that does quake style gameplay any better today.

Offline Pugnate

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Re: Quake Live
« Reply #20 on: Thursday, February 21, 2008, 12:12:39 PM »
Unreal Tournament ftw imho

Offline TheOtherBelmont

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Re: Quake Live
« Reply #21 on: Thursday, February 21, 2008, 12:14:14 PM »
Cool, I'll be down for some multiplayer when it comes out, I'll probably get my ass handed to me since its been years since I've played any Quake game.

Offline scottws

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Re: Quake Live
« Reply #22 on: Thursday, February 21, 2008, 01:04:26 PM »
How about "nothing like Quake or UT, those games suck FTW." :P

Offline Quemaqua

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Re: Quake Live
« Reply #23 on: Thursday, February 21, 2008, 08:34:01 PM »
Well, I hate all your games, so I guess it's only fair.  Actually, that isn't true.  I like newer team-based games well enough too, but they're too involved for me time-wise and I hate playing with idiots... so they just never quite take.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline scottws

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Re: Quake Live
« Reply #24 on: Thursday, February 21, 2008, 08:46:53 PM »
I'm just messing anyway.  I don't and never did like dm twitch multiplayer, but I don't care one way or another if you guys like it.  Doesn't affect me one bit.

Offline poomcgoo

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Re: Quake Live
« Reply #25 on: Tuesday, February 26, 2008, 04:47:06 PM »
Speaking of free Quake, I just realized that Urban Terror, an old Quake 3 mod in the same vein as Counter-Strike, is a free standalone game now.  No need for Q3 or a cd key.  I just grabbed it yesterday and was instantly reminded of how much fun it is.

I'd say it plays even faster than CS, so it's very Quake-like in an action sense.  I really, really like the damage model in the game.  Your health is a bar in the corner around your dude's silhouette.  When you get shot in a certain body part, you could potentially lose mobility or bleed to death unless you bandage it up.  It seems like a lot to think about, but it's incredibly intuitive/easy and it makes some firefights really intense -- it's an easy game to pick up and play.  This will be holding me over until Quake Live.  Recommended if you're a fan of either Quake or CS.

Download Page

Offline Ghandi

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Re: Quake Live
« Reply #26 on: Tuesday, February 26, 2008, 04:57:34 PM »
I remember playing it long ago and really liking it. I'm downloading it now. Up for a game a bit later?

Offline poomcgoo

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Re: Quake Live
« Reply #27 on: Tuesday, February 26, 2008, 05:00:16 PM »
Absolutely.  Keep me posted!


Oh man I'm good.

Offline Ghandi

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Re: Quake Live
« Reply #28 on: Tuesday, February 26, 2008, 05:57:20 PM »
Nevermind, scratch that. I just cut my pointer finger deep as he'll making some food. No games for me tonight.

Offline MysterD

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Re: Quake Live
« Reply #29 on: Monday, July 21, 2008, 05:06:00 PM »

Offline MysterD

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Re: Quake Live
« Reply #30 on: Monday, August 04, 2008, 01:43:24 PM »
Many publishers have offered Id Software offers to have a Quake MMO done -- and good money would've been tossed their way for it to be done, too.

Well, Id's rejected that down


Quote
Publishers Chase Quake MMO, Offers Rejected by id
by Nick Breckon Aug 04, 2008 1:23pm CST tags: id Software, Quake, MMO

During an interview with Shacknews, id Software president John Carmack revealed that the company has previously turned down publisher proposals to develop a massive multiplayer version of its shooter series Quake.

Saying that id had passed on several offers of "good money" to develop a Quake MMO, Carmack added that the company would not be attempting a similar project anytime soon.

"id has no interest in MMO development," said Carmack, who added that while he is familiar with the technology, he is also "fully cognizant" of the challenges and risks of creating a game in the genre.

id Software is currently dabbling in web-based online gaming with its upcoming Quake III Arena port Quake Live. In an interview with Shacknews last month, Carmack said development of the game required a "significant effort" for id due to the company's relative inexperience with internet databases.

"We did not have the experience in website development, database management, and all of that web world type stuff," said Carmack on developing Quake Live. "And honestly, we underestimated the challenge involved in that."

Offline scottws

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Re: Quake Live
« Reply #31 on: Monday, August 04, 2008, 02:16:15 PM »
A Quake MMO?  Not that I don't like Quake or anything, but that just seems stupid.  I'm glad id summarily rejected it.

Edit:  Why is "MMO" the operative term anymore?  Mass Multiplayer Online?  Shouldn't it be "MMOG?"

Offline MysterD

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Re: Quake Live
« Reply #32 on: Monday, August 04, 2008, 02:23:51 PM »
What Scott said.

(Even though I really like Quake.)

Offline idolminds

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Re: Quake Live
« Reply #33 on: Monday, August 04, 2008, 03:04:22 PM »
I always questioned the "O" part. Are you going to have a Massively Multiplayer Offline game? Like, some game you can only play with 300 other people at a LAN?

Offline Quemaqua

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Re: Quake Live
« Reply #34 on: Monday, August 04, 2008, 07:34:40 PM »
Good point.  Call it MM and be done with it.  But then again, we might call a game an RTS, but it should really be RTSG, shouldn't it?  I guess accepted terminology doesn't have to make sense once it's accepted.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline Xessive

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Re: Quake Live
« Reply #35 on: Monday, August 04, 2008, 10:55:54 PM »
Gamer's Hell refers to its Massively Multiplayer section as "MMOG Clients" which makes sense to me. Though I think they should just be called MMG (Massively Multiplayer Games).

Offline scottws

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Re: Quake Live
« Reply #36 on: Tuesday, August 05, 2008, 08:31:45 AM »
Good point.  Call it MM and be done with it.  But then again, we might call a game an RTS, but it should really be RTSG, shouldn't it?  I guess accepted terminology doesn't have to make sense once it's accepted.
Good point, I never thought about that.

Offline Quemaqua

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Re: Quake Live
« Reply #37 on: Tuesday, August 05, 2008, 09:38:33 AM »
I never did either up until your last post there.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline idolminds

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Re: Quake Live
« Reply #38 on: Tuesday, August 05, 2008, 12:54:32 PM »
Well, the "G" would be a little redundant. Massively Multiplayer already signifies a game. Otherwise you might have Massively Multiuser...which could be for...uh...what else would need to be massively multiuser other than games?

Offline Xessive

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Re: Quake Live
« Reply #39 on: Tuesday, August 05, 2008, 01:15:12 PM »
I think if we start using the terminology among ourselves it will gradually grow out and become more mainstream.

I like idol's idea of it. Online games are either multiplayer or massively multiplayer.

I always thought the "Online" in the MMO tag suggested that it required a connection to an external server as oppose to classic multiplayer games (e.g. Quake 2) which you could create a server yourself or even LAN.