Well, if you do, beware that the philosophy is get the best score possible before you die. I've actually completed the 3-level game, but it is very difficult even on the system (and with the controller) it was designed for. (I tested the whole layout during development with a build which ignored collision detection on my character.)
You can shoot the baddies, but the idea is to get through with a minimum of shooting. Each time you shoot one, you take damage yourself. Darts are limited in quantity, and any you have leftover at the end of each level will leave you a hefty bonus in points. Your health decreases gradually, so time is of the essence. The rings restore some.
A word about the "AI". Monsters never turn 180 degrees in one move. If they don't see you, they randomly choose a path at intersections (except back the way they came). They see you by sending out a "feeler" in a straight line ahead of them once every full move. (Every position between them and the next wall is scanned for your character's position.) If they see you, they will stick to your tail. Also, you drop a trail of invisible characters. Call it a scent which they pick up on. But the trail isn't directional, so if they pick it up in the middle somewhere, there's a 50% chanve they'll follow it in the wrong direction. In other words, they don't cheat. If they can't see you or smell you, they won't know where you are. They also do not hunt with any group strategy. They move at exactly the same speed you do.
Hardware collision detection determines when you've been hit. One hit knocks off a quarter of your health ("strength"), and sends you back to the starting spot. You can go through some barriers which stop the baddies. You'll discover those soon enough. On the 2nd and 3rd levels, there are horizontal teleporters, which they can't use either. They also can't go through coins or rings, so you can use that to your advantage.
Edit: If anyone cares, looks like the Atari800Win emulator is still alive
here. The zip file and xf25.zip will do. I tried using the sourceforge Atari800 release, but that's not nearly as easy to get going as Atari800Win.
Edit 2: I'm amazed that I found some stuff out there on my old relic.
From: Video61@webtv.net (Lance Ringquist)
Newsgroups: comp.sys.atari.8bit
Subject: lord of the orb on cartridge
Date: Mon, 15 May 2000 17:33:19 -0500 (CDT)
Message-ID: <7154-39207B2F-44@storefull-172.iap.bryant.webtv.net>
We have just received a working prototype of the classic antic game, Lord of
the Orb. This awesome game will be availible in about 1-2 weeks,we have tested
the cartridge on a 800XL/XE Game Machine, and an 130XE. I have not had time to
test it yet on a 16k machine,or 48k machine. We will post the memory
requirements as soon as possible.
Thanks,
Lance
Video 61 & Atari Sales
22735 Congo ST NE
Stacy MN 55079
Date: Tue, 16 May 2000 20:09:57 -0500 (CDT)
I have tested this on a 400, no dice (but I also tested this on a 48k 800, and
it works just fine, I made it to the second level) Thats good for me! and it
did not crash, the second level works fine, so it should be fine on any 48k
machine.
Thanks,
Lance
_____________________________________________
From: Video61@webtv.net (Lance Ringquist)
Date: Sun, 21 May 2000 11:54:06 -0500 (CDT)
Lord of the Orb is done and ready to go. It requires a 48k machine.its boxed
with doc's. To order you can call 651-462-2500, or go to our web site at,
www.atarisales.com. Just click on the ordering page for mail order
instructions.
Thanks.
Lance
http://space.atari.org/news0006.htmlI also found
a page, updated on June of this year, which still lists it for sale. Ha! I've been out of this loop for a very long time. I never even thought of using the internet to search for activity on this, since the work predates it (in a useful form) by at least a dozen years. [
Ed on ed: Actually, that's not true. The binary of the game came from the internet, and I've had that for a while. (Somebody slapped that dumb intro screen on it.) I can't read my own Atari disks without digging up generation-old hardware, hoping it still works, and then finding a way to transfer the data to a PC. But I wasn't looking for recent or current activity on this, not expecting any at all.]
And I'm on
this list.
Hey! It's only $14.50 on disk
here. Such a bargain.