Well, looks like the X360 version might have some issues w/ OLDER 360's
hehe you said it in a funny way.
Haha! Let's not beat that dead horse any further. I'm sure you know that issue isn't bugs, but the zillion system config . . . oops! Sorry. *Puts away whip*
Console-game bugs have been ubiquitous for a while now. In the golden Nintendo days, they were unheard-of. Over the past couple of console gens, though, they have blossomed, haven't they?
hehe...
Yea to be fair consoles don't have anything near the compatibility issues of PC games. When it comes to cross platform releases that are buggy in both the 360 and PC versions, at least the 360 versions
run.
Recently Frontlines came out:
http://en.wikipedia.org/wiki/Frontlines:_Fuel_of_WarThe game is an absolute buggy piece of shit.
Start listening to this:
http://download.gamevideos.com/Podcasts/CGW/030508.mp3After 0:28:00
The game isn't running on STEAM, Vista or XP. Yes, it has a lot of problems on the 360, but at least it
runs.
The sad thing is that it is an official GFW branded game, so what the fuck are Microsoft doing here? A game won't run on their OS, yet they go ahead and give it their Vista logo of approval? If an unsatisfied customer spent $50 on it, he wouldn't exactly be enamored by PC gaming.
I like what the EiC, Jeff Green, said in that podcast. He basically said he wants to give such games a zero score and likens it to buying any other product. He said you aren't expected to buy an appliance like a fridge, and then come home and patiently try to make it run with a patch or something. You aren't expected to repair
anything you buy new.
Sadly this sorta thing is happening far too often with the PC. While some 360 games have bugs that hurt the overall gaming experience, at least they run. Far too many PC games have crippling bugs that render them unplayable out of the box, without 100MB patches. That's not fair. You shouldn't have to go through that after meeting all the requirements. The sad thing is that people who go through this are the ones who've paid the most money. People who buy it at bargain prices play more polished patched versions.
Obviously this isn't PC gaming's fault. Its these bastard developers.
Take for example, Bioshock. I had no problem with it or its activation, but that's because it all ran good for me. I was startled to note that Bioshock, because of its protection, was incompatible with 1 out of 10 DVD drives. So 10% of the people who bought Bioshock for their PC,
couldn't install the game.
Piracy is hurting PC gaming, yes, but so are idiotic developers.