The lack of LAN sucks, especially for people like me, but anyway, people really are whining like bitches about all sorts of crazy stuff.
I can kind of see the LAN support complaint - since a lot of Diablo, Warcraft, and Starcraft MP stuff were built off LAN parties.
Go to amazon and check out the user reviews. I can't imagine how hard it must be to make a PC game because of how bi-polar the PC gaming community is.
I know we mock the console crowd for paying $10 for 3 MW2 maps, but sometimes I wonder if they are better off. At least they are happy, and don't seem to work themselves into a frenzy over every minute change in every game. I am not saying that we should take it in the rear without any protest -- that sorta inaction results in horse armor --, but surely, there has to be some balance. If console gamers seem to let big publishers rape them without a struggle, then I think PC gamers seem to cry rape far too often.
Actually, I think it's $15 for 5 maps per pack for MW2 (3 new maps, 2 re-imagined maps) - PC and consoles.
And there's 2 packs out there - so that's $30 for 10 maps, if you want the whole she-bang (6 new maps, 4 re-imagined maps).
I think for PC version, Steam's been doing the map-packs 10% off here and there, though.
Anyway, some dude was crying about how the game felt short and incomplete because of only one campaign.
Short? No. 20 hours these days is pretty good for a SP-component. Especially if it ALSO packs a MP component.
Incomplete factor depends on how many storyline threads are left hanging. But, look at many modern games these days - a lot of them DO NOT wrap things up. They keep some threads open for sequels. It would be nice to get a sense of full-completion - but hey, it ain't the end of my world; especially if the game's of a pretty good length.
DAO leaves a handful of threads open and that game takes over 50 hours to finish just the main stuff. For me, since I did A LOT of the side stuff, too - yeah, over 105 hours to finish the game! After 105 hours, I didn't feel cheated at all, despite some obvious stuff like hanging. *shrug*
He said that it took him "only" 22 hours to finish the SP, and he felt cheated. Over twenty hours for a game with such variety in singleplayer is pretty fantastic.
Where the fuck do these people come from?
You could have the greatest PC game come out tomorrow morning, and I guarantee that people will be bitchin' about it on Amazon.
22 hours for a SP component these days is pretty good - especially if it has a variety to it. And from the way you talking, that doesn't include the dude's MP component thoughts - if he gonna even play the MP.
EDIT:
Oh, BTW - Blizzard's already hiring for some new unannounced project.