Author Topic: Dead Space PC giveaway  (Read 17298 times)

Offline gpw11

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Re: Dead Space PC giveaway
« Reply #40 on: Monday, October 27, 2008, 11:55:17 PM »
Ok, I bought this.  I can't comment on mouse controls at the moment (although it did seem like it was more sluggish in menus before I turned Vsync off), but it definitly has a problem with my XBCD drivers Xbox Controller S combo.  Specifically, the D-pad makes the thing crash like a motherfucker.  I have a 360 wireless PC controller on the way, so I'll probably wait and play it with that.

Offline gpw11

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Re: Dead Space PC giveaway
« Reply #41 on: Tuesday, October 28, 2008, 12:44:34 AM »
Ok, Imma gonna double post here.  I decided to go back in to try it with the mouse and keyboard.  3 things:

- I didn't play long, but from what I could tell the controls weren't "glitched", they just aren't as responsive as most PC games. This specifically refers to mouse look and it seems to me that it's this way by design.  What I think adds to it to for some people is the overall "chunkiness" of the controls.  It kind of seemed like a cross between an FPS and Resident Evil.  Again, I think it's supposed to be this way and I think people just aren't taking that into account.  The slightly lumbering/clumsy feel adds to the atmosphere.

-XBCD does not work with this game at all.  I will try it out with the 360 pad when I get it because I respect Que and take his advice to heart.

-The game seems like it seriously rocks.

Offline Quemaqua

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Re: Dead Space PC giveaway
« Reply #42 on: Tuesday, October 28, 2008, 07:02:11 AM »
As long as you aren't expecting anything truly original, the game is amazing.  It's fun, it's gory as hell, it's got great atmosphere, nice design, and tight control (in the sense that it works very well for what they intended it to do).  The alien guys are sort of averagey alien guys, and the ship is the average sci-fi derelict, etc. etc., but that's kind of what makes the game so classic and fun.  There are a few unique twists to be sure, but I liked it because of what a hodge-podge of homages it is.  You can tell that it came from a group of huge sci-fi/horror nuts who just wanted to build a game that had all kinds of awesome stuff in it, and on that level it works very well.  Expect more, though, and you may find it a little disappointing.  But I loved every minute of it.  Fun gameplay segments that break things up, some minor puzzley things, and some unique circumstances which have you doing things that feel mechanically different from other parts of the game.  I think it came together beautifully.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline MysterD

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Re: Dead Space PC giveaway
« Reply #43 on: Tuesday, October 28, 2008, 08:04:07 AM »
Que, so even though it had a lot of elements from many other games and flicks (it pays homage to), it's really the sums of all these parts that makes this truly unique b/c of the way it all comes together?

If that's the case, that sounds kind of like why the original Fable: TLC felt so great to me. It's sum of its parts were better than its individual (not-so-deep) pieces.




Offline Cobra951

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Re: Dead Space PC giveaway
« Reply #44 on: Tuesday, October 28, 2008, 10:04:35 AM »
- I didn't play long, but from what I could tell the controls weren't "glitched", they just aren't as responsive as most PC games. This specifically refers to mouse look and it seems to me that it's this way by design.  What I think adds to it to for some people is the overall "chunkiness" of the controls.  It kind of seemed like a cross between an FPS and Resident Evil.  Again, I think it's supposed to be this way and I think people just aren't taking that into account.  The slightly lumbering/clumsy feel adds to the atmosphere.

Or, they are intentionally nerfing the vast superiority of a mouse over a gamepad in FPS games to somehow level the playing field.  This has been done before in a console-centric game.

Or, they suck.

Your interpretation is the most troublesome one.  Intentionally fucking up control as an atmospheric gameplay element never works for me.  Didn't you hate every stinking ice level in old platformers?  I did.

Offline Pugnate

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Re: Dead Space PC giveaway
« Reply #45 on: Tuesday, October 28, 2008, 10:34:36 AM »
Well if the choice is deliberate, why do they feel so much more sluggish on the PC?

But I've gotta agree with Que. The controls are probably not as bad as initially reported and reported and reported......and reported from that one site.

Offline gpw11

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Re: Dead Space PC giveaway
« Reply #46 on: Tuesday, October 28, 2008, 08:04:50 PM »
Or, they are intentionally nerfing the vast superiority of a mouse over a gamepad in FPS games to somehow level the playing field.  This has been done before in a console-centric game.

Or, they suck.

Your interpretation is the most troublesome one.  Intentionally fucking up control as an atmospheric gameplay element never works for me.  Didn't you hate every stinking ice level in old platformers?  I did.

I'd say negative to the nerfing - it's a strictly single player game and it does it on game pads as well.  I probably didn't describe it correctly, but it's not like it's anything unusual - it's the same style of control and camera control that almost every other (good) survival horror game that I've played has.  Lumbersome isn't the right word, but don't expect Max Payne/Quake style acrobatics and/or accuracy.  You have to turn around to turn around, and moving the mouse or stick an eight of an inch isn't going to make the camera do a full 360.   From what I remember, Silent Hill was exactly the same way.

It's not a glitch and it's not nerfing.  Whether or not it's a design flaw is up in the air.  To a point I agree with you, ice levels suck.  So do most Wii games that just throw tiresome gestures in because they can.  The thing here is completely different.  It's not unusual at all, it's been done before without complaint for the most part.  This isn't a case of picking up the controller/keyboard and going "WHAT THE FUCK
?!?". You'll only be disappointed if you hate Survival Horror and expected an action game.  I think it's even better than a lot of the survival horror games in that it incorporates  WASD controls a bit better.

As for the Ice level thing, they're a bitch because they're thrown at you and it's basically killing the controlls in the name of challenge.  This is different.  Think about a game like NiGHTS.  The control mechanics have a lot in common with ice levels in old platformers - can't stop on a dime, turning takes time, blah blah blah.  Yet, it's not a bitch at all because the game is built entirely around it.  Half Life would suck with the control scheme in Dead Space...but Dead Space doesn't.

Quote
well if the choice is deliberate, why do they feel so much more sluggish on the PC?

But I've gotta agree with Que. The controls are probably not as bad as initially reported and reported and reported......and reported from that one site.
 

I don't think they are more sluggish.  Like I said, I don't believe I've come across the problem they've been talking about. There's nothing going on in my copy that would lead me to believe that there's a bug, and the only think really sluggish is the camera sensitivity - which apparently exists on the console versions.  I don't have Vsync on, so I don't know if that's the issue, but what I'm getting here is a standard controller friendly survival horror control scheme.  Nothing out of the ordinary.




Offline gpw11

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Re: Dead Space PC giveaway
« Reply #47 on: Wednesday, October 29, 2008, 12:13:17 AM »
Aaaand posting again.

I've reinvestigation.  Controls are 100% fine with Vsync off. Camera movement is a bit slow compared to some more action paced third person games, but nothing game hindering and is about level with other games of the genre. Aiming slightly slower, but more precise.

Vsync on....just don't turn it on.  It's fucked and this is where the problem is.

In conclusion, it seems like a fun game and the PC port doesn't seem to be bad, but there is an issue with Vsync. I don't know, if you're into this kind of thing I'd recommend it.


Offline MysterD

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Re: Dead Space PC giveaway
« Reply #48 on: Wednesday, October 29, 2008, 07:41:44 PM »
If they put in revokes for it for PC version, maybe I'll go buy it when it's say $20.
If they don't put in revokes, it's a game rental price to me -- say $10 or less.

About VSync, in general with any game...
Performance is good with VSync Off, I'll probably put it on and leave it on if it still runs well.
If there's nasty graphical tearing when it's off, I'll probably put it on -- it was definitely necessary to have on for The Suffering PC in a few areas of the game.

But, yeah -- if Vsync ON is causing the issue w/ Dead Space PC, EA should fix that.

Offline Pugnate

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Re: Dead Space PC giveaway
« Reply #49 on: Wednesday, October 29, 2008, 09:14:47 PM »
Aaaand posting again.


hahaha you are suffering from a MysterD complex. Its OK dude... you can make double posts, and you can quote and respond to a longer post line by line. :P

Offline Quemaqua

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Re: Dead Space PC giveaway
« Reply #50 on: Thursday, October 30, 2008, 01:23:51 AM »
No.  No he can't.  One is enough.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline MysterD

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Re: Dead Space PC giveaway
« Reply #51 on: Thursday, October 30, 2008, 04:58:15 AM »
hahaha you are suffering from a MysterD complex. Its OK dude... you can make double posts, and you can quote and respond to a longer post line by line. :P


Hey, I've gotten better at it.
I often do a "Edit" of a short post, just to make my buddy Que happy b/c I know he don't like my double-triple posting mania (if the posts are too short or if the posts are like to close in time to each other). :)

Offline gpw11

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Re: Dead Space PC giveaway
« Reply #52 on: Thursday, October 30, 2008, 11:15:44 AM »
hahaha you are suffering from a MysterD complex. Its OK dude...

Ok.

Quote
you can make double posts, and you can quote and respond to a longer post line by line. :P

I will keep that in mind for my future posting endeavours.

No. 

Fuck you.

No he can't.  One is enough.

What did I just say?


Hey, I've gotten better at it.
I often do a "Edit" of a short post, just to make my buddy Que happy b/c I know he don't like my double-triple posting mania (if the posts are too short or if the posts are like to close in time to each other). :)


He's not your buddy - he's a post nazi who's gone mad with power.

Offline Quemaqua

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Re: Dead Space PC giveaway
« Reply #53 on: Thursday, October 30, 2008, 11:24:57 AM »
That's right.  I'm like an EA mod.  So watch your mouth, or I'll ban you from all your games.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline Pugnate

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Re: Dead Space PC giveaway
« Reply #54 on: Thursday, October 30, 2008, 11:36:10 AM »
I was gonna make that joke, but I didn't go for it.

Offline MysterD

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Re: Dead Space PC giveaway
« Reply #55 on: Thursday, October 30, 2008, 04:01:01 PM »
LOL @ all of the few above posts.

Offline gpw11

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Re: Dead Space PC giveaway
« Reply #56 on: Thursday, October 30, 2008, 04:46:22 PM »
Ok, so the game works a lot better with the Xbox 360 pad on PC...which is weird because apparently with the camera control is better than with the console version.  I don't know.  I'm willing to say that the game isn't actually broken and it's a lot of fun.  CASE CLOSED.

Offline MysterD

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Re: Dead Space PC giveaway
« Reply #57 on: Thursday, October 30, 2008, 05:36:24 PM »
At least they didn't botch the 360 controls for the PC version...  :P

Good thing I own one for those "just in case" instances.

Offline gpw11

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Re: Dead Space PC giveaway
« Reply #58 on: Sunday, November 02, 2008, 05:03:32 AM »
By the way, I really like the weapons in this game.

Offline MysterD

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Re: Dead Space PC giveaway
« Reply #59 on: Sunday, November 02, 2008, 05:10:12 AM »
By the way, I really like the weapons in this game.

Hmmmm....are there some different ones than the usual weapons in most action games?

Offline gpw11

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Re: Dead Space PC giveaway
« Reply #60 on: Sunday, November 02, 2008, 12:58:12 PM »
Well, they're not drastically different but they're different enough to have a fresh feel about them.  You probably know about the main mechanic of the game - shooting the enemies won't really kill them, you have to dismember the motherfuckers.  As such, the weapons set up are perfect for this. You're on a derilict mining ship and most weapons are actually tools of some sort.  You start out with a Plasma Cutter, which is basically a handgun, but hitting the alternate fire switches the axis of the projectile to make it easier to cut off body parts in different situations.  A couple other weapons (I'll spoiler this in case some people really want to find out about the weapons on their own):

(click to show/hide)

I haven't seen most of the, but what I have seen feels good.

Offline iPPi

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Re: Dead Space PC giveaway
« Reply #61 on: Sunday, November 02, 2008, 09:38:38 PM »
The weapons are awesome -- ammunition definitely appears to be a problem though.  I believe ammo drops for the guns that you have currently in your inventory.  ie. If you have a flamethrower in storage you won't see any flame fuel drop.

Problem I find myself having is with 4 weapons, I'm not getting enough ammo for each of my weapons.  I've dropped down to holding three weapons at a time, only carrying a fourth if I'm expecting a major encounter.  You can of course buy ammunition as well, but I'd prefer using the credits for those power nodes if at all possible.

Oh and another thing if you're just about to start playing.  When the game was released, two DLC suits were available on PSN and XBL.  Personally, I would recommend saving those suits for a second play through, because once you purchase the suit it equips it automatically and you're given full inventory slots and 10% armor bonus.  While it's a nice upgrade, it makes the game a little easier, especially at the start.  It's only if you really want a full experience though, and is only makes inventory management trivial at the start.

Offline Quemaqua

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Re: Dead Space PC giveaway
« Reply #62 on: Sunday, November 02, 2008, 10:18:43 PM »
Yeah, that shit is cheap.  I downloaded the PS3 suit, but I didn't allow myself to use it until I'd already been using the game's default level five suit for some time (otherwise you'd save ungodly amounts of money and would be able to overpower yourself probably to double what you'd normally be by the end of the game via power nodes).

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline gpw11

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Re: Dead Space PC giveaway
« Reply #63 on: Sunday, November 02, 2008, 11:01:18 PM »
Yeah, to be honest, I was kind of just sticking to the weapons I have now, possibly even dropping one.  I wasn't thinking about ammo so much (although that was a part of it), but also Power Nodes. 

I'm not finding the game difficult at all really, there seems to be a checkpoint right before pretty much every encounter, and as long as you think about shit, you usually come out of 'fire fights' fine.  Oh, and telekinesis has been a huge help for me.

Offline iPPi

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Re: Dead Space PC giveaway
« Reply #64 on: Monday, November 03, 2008, 12:23:51 AM »
I need to use telekinesis more.  I've definitely been using stasis when I encounter several enemies, but I forget telekinesis all the time.

I'm at Chapter 5 now, and have died 3 times -- once when a monster latched onto me and was mashing my controller but I was only supposed to mash one button, and twice trying to get across the ship to the gun to shoot
(click to show/hide)

Offline gpw11

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Re: Dead Space PC giveaway
« Reply #65 on: Monday, November 03, 2008, 12:31:37 AM »
Yeah, I heard about that section and don't look forward to it.

I found telekinesis is kind of hard to use in the heat of battle.  Generally, when I think there's motherfucking space zombies around I'll pick up something and have it ready...preferably something highly explosive.  I'll generally just make sure I get a good first shot off with it and that works out.

Offline MysterD

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Re: Dead Space PC giveaway
« Reply #66 on: Monday, November 10, 2008, 03:29:38 PM »
Dead Space DLC planned for X360 and PS3

Quote
EA Goes For the Easy Buck With Dead Space Packs
by Maarten Goldstein Nov 10, 2008 7:50am CST tags: Dead Space, DLC, Xbox Live Marketplace,

Both the Xbox 360 and PlayStation 3 versions of the horror action game Dead Space will receive "premium upgrade packs", publisher Electronic Arts announced today.

Available November 13 on the Xbox Live Marketplace and November 20 in the PlayStation Store, the packs will offer a variety of player suits, weapons and weapons skins. In addition to the ten packs available for both platforms, there will be two platform-exclusive downloads too.

A complete list follows

    * Astronaut Pack: Download the Astronaut Suit and Weapon Skin Pack, featuring an amazing Astronaut Suit and new skins for the Plasma Cutter, Pulse Rifle, and Ripper! - $3.00 / 240 MS points
    * Big Gun Pack: Download the Steam Punk Force Gun, the ultimate in Necromorph-killing destruction. - $1.00 / 80 MS points
    * Heavy Damage Pack: Download the Heavy Damage Weapon pack featuring a cool new look and massive firepower for the Plasma Cutter, Contact Beam, Pulse Rifle, and Ripper. - $3.00 / 240 MS points
    * Hot Rod Pack: Download the Hot Rod Weapon Skin Pack, featuring awesome flame graphics for the Flamethrower and Pulse Rifle. - $1.00 / 80 MS points
    * Military Pack: Download the Military Weapon Pack for a new look and enhanced power for all 7 Dead Space weapons. - $4.00 / 320 MS points
    * Pedestrian Pack: Download the Pedestrian Weapon Skin Pack, featuring a fresh new look for the Contact Beam, Plasma Cutter, and Ripper. - $1.50 / 120 MS points
    * Scorpion Pack: Download the Scorpion Pack featuring an upgraded Level 5 Suit and powered up Plasma Cutter, Line Gun, and Force Gun, all decorated in an awesome red Scorpion Skin. - $4.00 / 320 MS points
    * Scorpion Weapon Pack: Download the Scorpion Weapon Pack featuring a faster death-dealing Plasma Cutter, Line Gun, and Force Gun in awesome red skins. - $2.25 / 180 MS points
    * Speed Kills Pack: Download the Speed Kills Weapon Pack! Includes faster-firing Force Gun, Line Gun, and Plasma Cutter. - $2.25 / 180 MS points
    * Tank Pack: Download the Tank Pack featuring an upgraded Level 5 Suit and powered up Flamethrower, Force Gun, and Line Gun, all covered in Unitology script. - $4.00 / 320 MS points

Exclusive to PlayStation 3:

    * Obsidian Weapon Skin Pack: Includes weapon skins in jet-black PLAYSTATION 3 colors for the Line Gun, Plasma Cutter, and Pulse Rifle. - $1.50
    * Obsidian Pack: Includes an upgraded Level 5 suit, and weapon skins for the Line Gun, Plasma Cutter, and Pulse Rifle, all in jet-black PLAYSTATION3 colors. - $3.00

Exclusive to Xbox 360:

    * Elite Weapon Skin Pack: Includes weapon skins in Xbox 360 colors for the Line Gun, Plasma Cutter, and Pulse Rifle. - 120 MS points
    * Elite Pack: Includes an upgraded Level 5 suit, and weapon skins for the Line Gun, Plasma Cutter, and Pulse Rifle in Xbox 360 colors. - 240 MS points





Offline iPPi

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Re: Dead Space PC giveaway
« Reply #67 on: Monday, November 10, 2008, 03:43:50 PM »
That shit needs to be free, or put into one and charge like $5 or something.

Cosmetic upgrades and minor 'tweaks' to not warrant 7384091723841 packs at the prices they are asking for.  Screw that.

Offline sirean_syan

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Re: Dead Space PC giveaway
« Reply #68 on: Monday, November 10, 2008, 07:49:05 PM »
I think we may have a new horse armor.

Offline Quemaqua

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Re: Dead Space PC giveaway
« Reply #69 on: Monday, November 10, 2008, 08:06:43 PM »
Yeah, that's a load of crap.  You're basically paying for cheats and skins.  Utterly worthless.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline MysterD

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Re: Dead Space PC giveaway
« Reply #70 on: Monday, November 10, 2008, 08:19:24 PM »
This is the type of stuff that belongs in a FREE patch.

Offline gpw11

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Re: Dead Space PC giveaway
« Reply #71 on: Tuesday, November 11, 2008, 08:09:40 PM »
Yeah, it's pretty shitty.  It's not quite as bad as the suits for Little Big Planet, but it still sucks. 

Offline Xessive

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Re: Dead Space PC giveaway
« Reply #72 on: Wednesday, November 19, 2008, 04:01:08 PM »
I've played Dead Space on the X360 at my a friend's place and I was intrigued. It's a pretty good game overall (at least from my small experience with it). Naturally I was a little dismayed by having to aim with an analogue stick.

I just tried it out on PC and holy monkey are the control terrible. I get what everybody was compaining about and the gripes are valid! The character movement is fine but looking around feels like it's really loose, there's a slight delay in the mouse movement. I wish the aiming only had that trouble. When you switch to aiming mode suddenly it gets wonky and jerky, the movement stutters as you move the mouse. It's pretty bad.

So glad I'm still boycotting EA games.

Offline gpw11

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Re: Dead Space PC giveaway
« Reply #73 on: Wednesday, November 19, 2008, 05:11:01 PM »
Seriously?  I don't know what the deal is because I didn't get that.  Could it be the vsync thing?  You'd think they'd test that.

Offline Xessive

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Re: Dead Space PC giveaway
« Reply #74 on: Thursday, November 20, 2008, 04:45:40 AM »
Seriously?  I don't know what the deal is because I didn't get that.  Could it be the vsync thing?  You'd think they'd test that.
The vsync definitely has an effect. I tested with and without, and there is a noticeable change. With vsync switched off the menu mouse is a lot better and more accurate, looking around is easier but still pretty slow so I bumped up the mouse sensitivity to max and it's more tolerable now. The aiming however is still limited to an extent.

Aside from the technical control problems the game is decent. I have also noticed that I can't take the stress. I can only play it for 15 minutes at a time. I get so immersed that the pressure of being surrounded by "things" gets to me and I have to quit.

Offline iPPi

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Re: Dead Space PC giveaway
« Reply #75 on: Thursday, November 20, 2008, 08:35:00 AM »
This game is so tense -- I usually play about an hour before I have to stop because of the stress.  I'm still only halfway through the game though since I haven't had time to play it.

Offline Pugnate

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Re: Dead Space PC giveaway
« Reply #76 on: Thursday, November 20, 2008, 09:35:02 AM »
WTF... seriously?

No...

Really?

I've been spooked by games like AvP, F.E.A.R., and Doom III... (also one time in Serious Sam).... but never to the point of quitting.

I am so buying this now.



Offline iPPi

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Re: Dead Space PC giveaway
« Reply #77 on: Thursday, November 20, 2008, 10:40:00 AM »
This game is not scary -- except for like the first 15 minutes.  But the atmosphere and sound design is so immersive that you are just naturally drawn into it and it just gets really tense. 

Also, since the game doesn't pause as you access inventory or look at the map and stuff, you're not really safe... ever.  That adds to the tension as well.

Offline Pugnate

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Re: Dead Space PC giveaway
« Reply #78 on: Thursday, November 20, 2008, 10:47:02 AM »
Quote
since the game doesn't pause as you access inventory or look at the map and stuff

That actually sounds sweet.

Offline Xessive

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Re: Dead Space PC giveaway
« Reply #79 on: Thursday, November 20, 2008, 11:27:24 AM »
Oddly enough that was one of the major complaints in Alone in the Dark, which was amended for the PS3 version and the big patch for X360.

The environments are very well done, the ambience really sucks you in. The sound is one of the greatest contributors to the immersion and tension! In most games I only ever hear a sound when something is happening, it's a cue for attention, but in Dead Space there's always some sort of sound crackling through the intermittent silence, making the darkness throughout particularly ominous.

This is where I have a problem because I'm on alert at all times in this game, with an itchy trigger finger at every twitch or click in the environment.

I highly recommend having a surround system or headphones with Dolby support because the sound and its direction is a great enhancement to the experience. The first time I tried it on the X360 my friend hadn't setup his speakers properly so I was getting sounds from the front which were supposed to be behind me, left and right were reversed, I was losing my coordination and things were coming at me from all around.