Author Topic: So Trauma Center 2 kind of blows.  (Read 1834 times)

Offline gpw11

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So Trauma Center 2 kind of blows.
« on: Sunday, January 04, 2009, 01:16:20 AM »
Don't get me wrong, the gameplay is very very good.  The thing is that the story and characters are horrible and it's kind of intrusive.  You can skip through all the cut scenes, but ...wait, there's no real downside to doing that. 

Let us talk about other games that would be a lot better without a plot or shitty anime characters.

Offline Cobra951

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Re: So Trauma Center 2 kind of blows.
« Reply #1 on: Sunday, January 04, 2009, 07:41:13 AM »
Any game that is special only because of the cutscenes or plot shouldn't be a game, but a movie DVD.  I can't think of any exceptions in my experience.

Offline PyroMenace

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Re: So Trauma Center 2 kind of blows.
« Reply #2 on: Sunday, January 04, 2009, 09:57:59 AM »
Any game that is special only because of the cutscenes or plot shouldn't be a game, but a movie DVD.  I can't think of any exceptions in my experience.

Yea I couldnt really disagree with that statement anymore. Sure, there are games that serve a purpose of gameplay being the means to the end but if those were the only kinds of games then you would have never met me.


Offline gpw11

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Re: So Trauma Center 2 kind of blows.
« Reply #3 on: Sunday, January 04, 2009, 05:21:31 PM »
I think it's like anything else in that regards; having a heavy focus on the plot isn't in itself a bad thing, but don't make that the main focus of the game unless you can find a fun way of doing so.  I kind of think this is what inevitably killed the adventure genre.  A lot of these games had great stories and characters or whatever, but when it all came down to it many of the puzzles ended up being illogical or just unituitive.  Add in very similair gameplay across the genre and everything just got stale I guess.  Grim Fandango excluded because that game ruled.

 In regards to Trauma Center, it seems the exact opposite.  You have a fun game here, why the fuck are you ruining it with this melodramatic anime bullshit?  Are there seriously people out there who are like "I need ten min. of shitty cutscenes talking about the two dimensional feelings of the main characters between every 4-5 min. section of gameplay!" When you start a new mission you're not given the option to go directly to the operation, but luckily can press either start or select to have the dialogue automaticall scroll at a faster pace.  While this is a good thing, it can still take a min or so per intro and exit from all gameplay segments.  Throw in maybe 30-40 seconds of little 'cutscenes' in the middle of some operations and keep in mind that 99% of all operations have a 5 min timer that you shouldn't even come close to hitting. If you're trying to skip through, you're still spending 30-40% of the time in game not playing shit.  That's retarded.

Here's an idea for the plot of Trauma Center: You're a doctor in a hospital and patients keep coming in that you have to fix.  If you fuck up they could very well die.  THE END.