Author Topic: Brink - Update: Splash Damage on not-so-good launch and success of Steam sale  (Read 6774 times)


Offline idolminds

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Re: Bethesda Softworks' next game to be revealed next Thursday on GTTV
« Reply #1 on: Wednesday, May 27, 2009, 05:38:55 PM »
Elder Scrolls: Space Marine EXTREME

Are you a bad enough dude to kill the Evil Space Dictator while on your pimpin' Bling Horse?

Offline MysterD

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Re: Bethesda Softworks' next game to be revealed next Thursday on GTTV
« Reply #2 on: Wednesday, May 27, 2009, 05:42:44 PM »
Elder Scrolls: Space Marine EXTREME

Are you a bad enough dude to kill the Evil Space Dictator while on your pimpin' Bling Horse?

Why not a armor-blinged-out Space Unicorn?

Offline Quemaqua

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Re: Bethesda Softworks' next game to be revealed next Thursday on GTTV
« Reply #3 on: Wednesday, May 27, 2009, 06:07:51 PM »
Yeah, I'm sure it'll be TES5.  If it isn't, everything they said in the past would sort of end up being moot.  I just hope, as I always do, they get the technical stuff right this time.  I know they won't, but part of me hopes they will anyway.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline MysterD

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Re: Bethesda Softworks' next game to be revealed next Thursday on GTTV
« Reply #4 on: Wednesday, May 27, 2009, 06:32:01 PM »
Yeah, I'm sure it'll be TES5.  If it isn't, everything they said in the past would sort of end up being moot.  I just hope, as I always do, they get the technical stuff right this time.  I know they won't, but part of me hopes they will anyway.

At the very worst...
They'll have it right, after the first few patches.
And after the SDK gets released, when the modders fix all the left-over bugs.

Offline Xessive

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Re: Bethesda Softworks' next game to be revealed next Thursday on GTTV
« Reply #5 on: Thursday, May 28, 2009, 02:43:42 AM »
I thought they did a pretty good job with Fallout 3. It wasn't perfect obviously but it was head and shoulders above any of their previous releases in terms of technical performance.

Offline Quemaqua

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Re: Bethesda Softworks' next game to be revealed next Thursday on GTTV
« Reply #6 on: Thursday, May 28, 2009, 05:10:20 PM »
True, but they still fucked things up on the console side pretty seriously, and there were a few glaring errors that came to light as time went on, some of which are still unfixed.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline Xessive

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Re: Bethesda Softworks' next game to be revealed next Thursday on GTTV
« Reply #7 on: Thursday, May 28, 2009, 05:38:34 PM »
True, but they still fucked things up on the console side pretty seriously, and there were a few glaring errors that came to light as time went on, some of which are still unfixed.
Yeah, it is a shame. I've run into some game-breaking bugs myself.

There are some minor things that I'm surprised they hadn't fixed in the several updates to the PC version; for example the combat shotgun still forces the character to move slowly.

Offline MysterD

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Re: Bethesda Softworks' next game to be revealed next Thursday on GTTV
« Reply #8 on: Thursday, May 28, 2009, 08:56:14 PM »
Watching the E3 thing on Spike TV.
Brink is the announced game, which is the game Splash Damage is working on.
Planned for Spring 2010.


Offline W7RE

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Re: Bethesda Softworks' next game to be revealed next Thursday on GTTV
« Reply #9 on: Thursday, May 28, 2009, 08:58:27 PM »
Watching the E3 thing on Spike TV.
Brink is the announced game, which is the game Splash Damage is working on.
Planned for Spring 2010.



it's Oblivion with guns... IN SPACE!



EDIT: For clarification, it's a shot of some space station/spaceship or something, talk of something called "the ark", and some guy's eye close up. No details on anything at all really, just that it seems futuristic and is called Brink.

Offline MysterD

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Re: Bethesda Softworks' next game = BRINK by Splash Damage
« Reply #10 on: Thursday, May 28, 2009, 09:00:40 PM »
Idol was close, eh? :oP

Offline Xessive

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Re: Bethesda Softworks' next game = BRINK by Splash Damage
« Reply #11 on: Friday, May 29, 2009, 02:29:18 AM »
Official BRINK teaser site

Currently it just shows the same teaser but hopefully soon more info will show up.

Offline MysterD

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Re: Bethesda Softworks' next game = BRINK by Splash Damage
« Reply #12 on: Friday, May 29, 2009, 01:32:54 PM »
Yeah, the teaser on Spike TV...did nothing for me.
Didn't really show off much of...anything.

We need MORE INFO!

Offline Quemaqua

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Re: Bethesda Softworks' next game = BRINK by Splash Damage
« Reply #13 on: Friday, May 29, 2009, 08:19:31 PM »
Meh.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline idolminds

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Re: Bethesda Softworks' next game = BRINK by Splash Damage
« Reply #14 on: Sunday, September 06, 2009, 07:22:52 PM »
I'm getting more interested in the game. Goozex had a look at it at PAX.

Offline MysterD

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Re: Bethesda Softworks' next game = BRINK by Splash Damage
« Reply #15 on: Sunday, September 06, 2009, 08:00:59 PM »
Sounds interesting.

I'd really like to see some footage, video, and screenshots...or something.
In due time, I'm sure...

Offline MysterD

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Offline W7RE

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Re: BRINK by Splash Damage - Update: Interview w/ Ed Sterns on RPS (reply 16)
« Reply #17 on: Sunday, December 06, 2009, 07:00:48 PM »
Introductory Airport Walkthrough (new gameplay mechanics, and a little about the world)

Container City Walkthrough:
Part 1: G4TV.com | YouTube
Part 2: G4TV.com | YouTube
Part 3: G4TV.com | YouTube


It sort of looks to me like Borderlands, with a mix of some Mirror's Edge style movement, and Team Fortress 2 looking character design. Apparently it's up to 8 player coop (drop in and out), or ther's a mode where "everyone is a player" (I'm guessing it's probably not the campaign, but a multiplayer match that sort of mirrors the events of the campaign).

Offline W7RE

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Re: Brink by Splash Damage
« Reply #18 on: Friday, March 12, 2010, 03:05:32 PM »
A new cinematic trail has been released. (no gameplay, all CG)

Gametrailers link
YouTube link


Offline MysterD

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Re: Brink by Splash Damage
« Reply #19 on: Friday, August 20, 2010, 04:55:47 PM »
If Direct2Drive's pre-order page for Brink PC is telling us anything here...
...it looks like Steam is required for Brink PC.

Offline idolminds

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Re: Brink by Splash Damage - Update: D2D page says Brink PC requires Steam
« Reply #20 on: Friday, August 20, 2010, 05:21:48 PM »
I saw that a couple weeks ago. It does. Seems Bethesda is on the Steam bandwagon. I'm not hopeful for Rage anymore, either.

Offline W7RE

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Re: Brink by Splash Damage - Update: D2D page says Brink PC requires Steam
« Reply #21 on: Wednesday, March 16, 2011, 10:31:07 PM »

Offline MysterD

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Re: Brink
« Reply #22 on: Tuesday, April 12, 2011, 03:18:07 PM »
Brink PC - System Requirements revealed.

Quote
Over the past few months, we’ve seen a surge of requests from the community asking about Brink’s PC system requirements. Today we’ve got those details PLUS information on how the game uses Steamworks. Lets start with the latter…

With the inclusion of Steamworks, players will have the following features…

    Steam Achievements
    VOIP (in addition to the already existing in-game chat)
    Leaderboards
    VAC (Valve Anti Cheat)
    Dedicated Servers
    Friends Support
    Steam Cloud (for save data)

After the break, check out the game’s minimum and recommended system specs…

Minimum Specs
Processor: Intel Core 2 Duo 2.4GHz or equivalent
Memory: 2GB RAM
Graphics: NVIDIA 8800GS / ATI Radeon HD 2900 Pro or equivalent
OS: Windows XP(SP3)/Vista/Windows 7
Hard Drive: 8GB of free space

Recommended Specs
Processor: Intel Quad Core i5
Memory: 3GB RAM
Graphics: Nvidia GeForce GTX 460 / ATI Radeon™ HD 5850
OS: Windows XP(SP3)/Vista/Windows 7
Hard Drive:  8GB of free space

As we revealed yesterday, Brink’s release is only four weeks away (May 10th in North America, May 13th in Europe). Expect plenty more on the game between now and release.

Offline MysterD

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Re: Brink
« Reply #23 on: Tuesday, May 10, 2011, 02:19:02 PM »

Offline Xessive

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Re: Brink
« Reply #24 on: Tuesday, May 10, 2011, 09:47:56 PM »
Meh, I already pre-ordered it from Amazon :P

Offline MysterD

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Re: Brink
« Reply #25 on: Friday, May 13, 2011, 06:57:56 PM »
FREE DLC coming in June to Brink.

Quote
We would like to thank you for supporting Brink and for your continued feedback. To show our appreciation for your support of Brink, we will be making the first DLC for Brink available for free when it is released. This DLC is planned for June and will offer additional maps and new content for players. We’ll continue to provide announcements about the next title update, as well as the first DLC release as that information becomes available.

Offline MysterD

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Re: Brink - FREE DLC coming in June
« Reply #26 on: Saturday, May 28, 2011, 07:04:26 AM »
Brink: Agent of Changes - FREE DLC details.
    New Maps: Founder's Tower and Labs.
    New Weapons Attachments: Bayonets and Weapon Shields.
    New Outfits: The Sad Punk and The Limey.
    New Abilities: UAV for Operatives, Napalm Grenade for Soldiers, Pyro Mine for Engineers, Field Regen Unit for Medics, Tactical Scanner for any class.
    New Level Cap: Players can now take their characters to Level 24.

EDIT:
More descriptive details on BethBlog about this DLC.

Offline Quemaqua

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Re: Brink - Update: Agent of Changes FREE DLC detailed.
« Reply #27 on: Saturday, May 28, 2011, 07:16:47 AM »
Seems pretty decent... with only 8 maps in the original, an additional 2 seems like a substantial pack of new content.

天才的な閃きと平均以下のテクニックやな。 課長有野

Offline MysterD

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Offline MysterD

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Offline MysterD

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Re: Brink - Update: Agents of Change DLC only FREE for 2 weeks [until Aug 17th]
« Reply #30 on: Thursday, August 04, 2011, 02:43:35 PM »
Steam -> BRINK - Free Weekend going on right now.
Weekend Deal -> Brink = $25.
Agents of Change DLC = Free until Aug 17th

Offline MysterD

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Re: Brink - Update: Brink FREE Weekend on Steam
« Reply #31 on: Monday, August 15, 2011, 03:00:20 PM »
Splash Damage talks about Brink PC version - not-so-good launch and success from the recent Steam-sale.

Quote
Neil Alphonso, lead designer at Splash Damage, readily admits that Brink could have undergone a better launch. "A lot of the game's complaints were entirely valid," he said.

"It was rough, but in the end the game's done alright," Alphonso told Joystiq, shortly after his GDC Europe presentation on the ambitious shooter's development. "Key is to keep supporting the game and keep tuning it more and more."

Asked if the company was going to try a "Welcome Back" weekend after months of patching, he expressed that the recent Brink DLC, which was free for the first two weeks, along with the game's weekend discount on Steam, shot "the [sales] numbers way, way up."

Alphonso said it's too early to discuss if the game will retain a significant portion of the new players. "We still have a lot of work to do, honestly," he said, noting improvements to the overall game and its supporting tech. "We have to support those people."