iPPi's post about putting achievements in DLC for
Assassin's Creed 2 got me thinking: what is the last game I tried to fully complete? I thought about this awhile, and I can only think of three games that I ever tried to get everything:
- Goldeneye 007 (N64)
- Super Mario 64 (N64)
- Star Wars: Rogue Squadron (N64)
I surprised myself with how short the list is.
Goldeneye 07 I sort of consider my crowning achievement in gaming. I was able to unlock 007 mode. To do that you had to complete all the levels on 00 Agent (the hardest difficulty). Some of the levels weren't too bad, but some were ridiculously hard like the Silo and especially the Aztec level.
At the time I played this game, I was at Miami University and in a fraternity. Out of my fraternity brothers, I was the best at this game. One day some of my friends there call me and say, "Hey, can you come over and beat this level? We've been trying for hours and just can't". So I get over there and it's Aztec on 00 Agent. I hadn't beaten it myself yet, but I hadn't tried too many times. So I play and after just a few tries I'm able to get to the shuttle launch but die as it is launching. I play for awhile longer but never come as close. Still, as I play I learn the level: what the best path is to complete the objectives, where all the enemies hide and come from, when the dudes with the Moonraker Laser start coming. I don't end up beating it for them after a couple hours trying, but I go home later and start taking some cracks at it. It took me playing the level a several times a day for a little over a week but I finally got it.
The Egyptian level after that wasn't too bad so I was looking for a challenge and decided to get all the cheats. I got all the easy and medium difficulty ones, but I was never able to get invincibility or invisibility myself. Someone did get invisibility on my game somehow. I don't know who or when or how they did it but I tried to make the time you need and came no where close. Invincibility was ridiculously difficult. If a certain NPC isn't in a certain place (he can be at any one of three places each time you play), you have no hope of beating the time and you don't find him until near the end of the level so it can be pretty frustrating. You have to basically run by people and hope your shots killed them so you don't get shot in the back. You have no time at all to stop for any reason. Ultimately I came close only once after playing it tons of times and gave up.
For
Super Mario 64, I wasn't as dedicated as I was with
Goldeneye 007, but I did try to collect all the stars. Ultimately the clocktower was my undoing and I never got them all. Those tiny, spinning, triangular platforms were ridiculous to navigate with that crappy camera in that game.
In
Rogue Squadron I was able to get every single upgrade and ship, including the TIE Interceptor. Some of the levels were tough to beat within the limits you needed to get the unlocks, but none were anywhere near as difficult as some of the stuff in
Goldeneye 007.