Author Topic: Doom II XBLA  (Read 3146 times)

Offline idolminds

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Doom II XBLA
« on: Monday, May 24, 2010, 04:17:15 PM »
Its coming soon, with a new "episode" that I hope finds its way to PC...somehow. But thats not why I made a thread. This is:

Achievements:

Rip and Tear 20
Complete any level on 'Nightmare' in Single player

The Great Communicator 10
Get 20 kills using the Chainsaw in a single level in Single player

You Have Huge Guts 20
Kill a CyberDemon using your fists in Single player

Offline K-man

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Re: Doom II XBLA
« Reply #1 on: Monday, May 24, 2010, 07:11:18 PM »
Apparently Nerve Software did up a new episode for this release.

I'll vouch for the XBLA version of Doom being a very satisfactory port.  I'll be picking this one up for sure.

Offline MysterD

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Re: Doom II XBLA
« Reply #2 on: Monday, May 24, 2010, 07:14:03 PM »
How long is the new episode supposed to be?

Offline K-man

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Re: Doom II XBLA
« Reply #3 on: Monday, May 24, 2010, 07:24:22 PM »
Well an episode generally consisted of ten levels, so I'm going with that.

Offline idolminds

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Re: Doom II XBLA
« Reply #4 on: Monday, May 24, 2010, 07:40:14 PM »
I read 9 levels.

Offline MysterD

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Re: Doom II XBLA
« Reply #5 on: Monday, May 24, 2010, 07:53:30 PM »
So, if this new episode comes to the PC, will it come as DLC?

I'm sure everybody and their cousin already has Doom 2 from either the old days or when Id released The Doom Collection before they released Doom 3. :P

Offline idolminds

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Re: Doom II XBLA
« Reply #6 on: Monday, May 24, 2010, 08:03:52 PM »
They wont release it on PC. Not official, anyway.

Offline MysterD

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Re: Doom II XBLA
« Reply #7 on: Tuesday, May 25, 2010, 01:36:26 PM »
Where's Doom 4?  :o

Offline idolminds

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Re: Doom II XBLA
« Reply #8 on: Tuesday, May 25, 2010, 02:01:40 PM »
In the works on id Tech 5.

Offline MysterD

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Re: Doom II XBLA
« Reply #9 on: Tuesday, May 25, 2010, 02:10:04 PM »
In the works on id Tech 5.

They're taking too long. :P

Offline K-man

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Re: Doom II XBLA
« Reply #10 on: Tuesday, May 25, 2010, 03:07:46 PM »
You know, back in the day Doom seemed like it just left everything else in the dust.  I can remember finding it for the first time on some shareware CD I was given with my 386 computer.  It was like opening some treasure chest.  I had never heard of the game before in my life (rightfully so, since my family couldn't even approach affording a computer.  I was very very lucky to receive it as a hand-me-down from a family friend).  I mean nowadays with all these flashy FPS' Doom is so ungodly antiquated it isn't even funny, but damn if I still don't find it just as fun today as the day I played it for the first time.

There's something to be said about simplicity, I guess.  I wonder if kids will look back upon games like Modern Warfare and Halo the same way I do with Doom, Wolfenstein, Quake 2, etc.

Offline idolminds

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Re: Doom II XBLA
« Reply #11 on: Tuesday, May 25, 2010, 03:14:11 PM »
Thats something Ive thought about as well. Doom is still just as playable and fun as it ever was. The only people that would disagree would be graphics whores.

The other thing is I dislike that people liken Serious Sam and Painkiller as "Doom-likes" just because they have a lot of enemies. I think that does a disservice to Doom. It was much more than just piles of enemies to shoot.

Also, this thread totally didn't go where I planned. The names of those achievements are taken right out of the Doom Comic

Offline MysterD

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Re: Doom II XBLA
« Reply #12 on: Tuesday, May 25, 2010, 03:32:10 PM »
You know, back in the day Doom seemed like it just left everything else in the dust.  I can remember finding it for the first time on some shareware CD I was given with my 386 computer.  It was like opening some treasure chest.  I had never heard of the game before in my life (rightfully so, since my family couldn't even approach affording a computer.  I was very very lucky to receive it as a hand-me-down from a family friend).  I mean nowadays with all these flashy FPS' Doom is so ungodly antiquated it isn't even funny, but damn if I still don't find it just as fun today as the day I played it for the first time.
That's b/c Doom was a FPS innovator, in its time. The same can't be said today - as their gameplay hasn't changed much since Doom; while some of the newer games are pushing the FPS genre in other different directions.

Though, w/ Doom series and most Id games - the graphics sure as hell have changed. Anything Id comes up w/ for graphics when they drop a new engine, expect it to blow your mind...


Offline Cobra951

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Re: Doom II XBLA
« Reply #13 on: Tuesday, May 25, 2010, 04:10:37 PM »
Wolf 3D wasn't quite there, even in its time.  It was very innovative to be sure, and a keeper, but it was Doom that grabbed me like nothing else before it, and few things since.

Offline K-man

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Re: Doom II XBLA
« Reply #14 on: Tuesday, May 25, 2010, 05:21:55 PM »
Well I mean Doom just did something no one had ever seen before.  I mean the environments were just amazing for their time.  And the lighting....oh the lighting.

Offline Cobra951

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Re: Doom II XBLA
« Reply #15 on: Tuesday, May 25, 2010, 07:14:04 PM »
Yeah, yeah.  That's it.  It was a gripping new experience.

Offline Ghandi

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Re: Doom II XBLA
« Reply #16 on: Tuesday, May 25, 2010, 08:18:19 PM »
I remember playing Doom as a kid and listening to Green Day when it came out. Good times.

Offline Cobra951

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Re: Doom II XBLA
« Reply #17 on: Wednesday, May 26, 2010, 02:06:22 PM »
It's out.  They did a fine job with the controls.  I recommend setting it to "always run", then using the left trigger as a brake (for both moving and turning).  Motions are progressive (with the analog sticks) regardless, so you'll get the feel of it quickly, and soon it feels spot on.  You can weapon up and down with B and Y, or use the D-pad for quick select between categories.  E.g., D-up is shotguns, D-right is bullet shooters.  Pressing the same direction again goes to the next lower weapon of the same type.  X is the map, which can be zoomed in & out with the bumpers.  If you have an LCD or other TV/monitor without overscan issues, set the screen size to 7.

Playing the first level of Hell on Earth isn't much of a trial.  It's short and we all know it by heart.  But the first level of the new episode is also available, and that's very cool.  It took me nearly an hour to get 100% kills and secrets.  I played through it again in just under 20 min.

One nifty thing I noticed is that if you let it sit on the menu screen after you're done with the level, it will replay your performance, all of it.  I just wish I could get the menu text and Doom II logo off the screen for that.

Perfect frame rate, of course.  (Anything else would be shitty on modern hardware for this game.)  The music we all know too, and the rendition is a step up from the original's, as I remember it.  It's only about a 36 MB download.  800 pts ($10 US).  I don't intend to buy it at the moment.

Offline K-man

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Re: Doom II XBLA
« Reply #18 on: Wednesday, May 26, 2010, 04:15:59 PM »
I've got 400 points sitting there.  Might as well throw in another 5 and get something I want.