So I got this thanks to Dustin and a trade, and I am
hooked. It's so good.
Firstly: the game is easier than
Demon's Souls, at least so far; or it's less frustrating, at least. While you do sometimes have to plow through respawned enemies, the open world aspect and the shortcuts really make it a lot less irritating than trying to go through an entire fucking level of stuff when you're trying to get back to the boss that killed you. And that's very good, because the bosses will kill you. Lots. And lots.
I guess I'm three bosses down? Four? I forget. I think four if you count the easy boss in the starting area. Been at it 10 hours, am up to level 24. Started playing while the meet was still going and have been playing for about 3-ish hours at home to distract myself from the fact that everyone's gone home and we have to get back to real life at some point soon.
This game is definitely hard, and I've had a couple of niggly things with the controls that frustrated me at a couple points, but whatever it is I was doing that was causing the issue seems mostly to have resolved itself. That, or Pyro's PS3 controller is a little weird.
Not really sure what else to say since half the fun of the game is being surprised when it decides to throw something new and awful at you, and trying to guess at what that will be when you read the messages other players leave. Sometimes it all makes perfect sense, other times you scratch your head a bit and it only makes sense in hindsight. Still a fun aspect of the game.
Presentation seems to me slightly behind what I remember from
Demon's Souls, but I guess that's just because it looks about the same and technology keeps getting better. It still looks good, and the design elements are impeccable. Sound is fantastic, and the thing has a wondrous OST. The open world aspect doesn't seem like a huge deal at first but really ends up being a huge improvement to the design of the previous game, and revamped inventory stuff is also a boon.
I may have enjoyed the hell out of
Skyrim for many reasons, and it was a great ride in terms of just being able to see, explore, and do, but this game is raw, unadulterated exhilaration; in exploration, in victory, and in defeat. Heart-pounding stuff, reminds you that you're alive and not just a plastic extension of the controller. The term I'm looking for is
impact; when you enter a new area, or when something looks ominous, that excitement and fear is amplified so much. You sweat, your controller squeaks under your clenched fingers. And the sense of security comes only gradually, with time, familiarity, and stat progress. When I crept around the dark passages of the upper bits at the Undead Parish, and when I first came to the New Lando Ruins in all their bleak, ghostly (and poorly-lit) glory, I was just waiting for horrible things to happen. And whether they did at that moment or not doesn't matter, because in this game you just come to expect it. I've let my guard down slightly while walking past a few sunlit buttresses, taking in a grand sight and feeling peaceful, but it didn't take much for a sudden glimpse of something, or a sound, or the turn of a corner to get me right back into
oh shit mode.
The sense of victory here is palpable too, just like it was in its predecessor. You just can't imagine how much more satisfying victory is when you truly have to earn it, and the sigh of relief you allow yourself when you finally get to that long sought-after bonfire will be deep, meaningful, and satisfying.
Pick this up. Found it for $25 used and worth so much more. Think it's only $40 new. Try it out if you can. Oh, and the guide I found for $17 at Gamestop... real nice hardbound guide from Future Press. I was impressed with it, and in this game it's nice to have around just for those occasional moments when you're truly afraid you're about to totally fuck yourself. I haven't been using it unless I get stuck or have a stat/item-related question (proof positive: I just lost 10,000 souls to the Capra Demon tonight), but nice for those moments of uncertainty where you really have to make a choice on your build, etc.
Yeah... so try it if you can.
Also, despite the game being more on the bleak side, there's plenty to laugh about: