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While the programming work will remain with us here at inXile, we are looking to use a host of tools that Obsidian has created which will help us get assets into the game faster. The faster we can implement and iterate on content, the deeper the game and the more varied choices the gamers can make.
Huh. Well that could be kind of awesome.
"The #1 request we had during our Kickstarter campaign was to have the ability to play the first game. Fortunately EA has continued to support us on this project and has granted us the ability to bring the original to the players," said Brian Fargo, of inXile Entertainment. "It is great to be able to make Wasteland available for those feeling nostalgic or who want to experience it for the first time. It certainly will not be a pre-requisite to understand Wasteland 2, but it adds some extra flavor if you did play the prequel."