Author Topic: Risen 3 -> Update: PC version graphical update patch released  (Read 3417 times)


Offline MysterD

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Re: Risen 3 announced by Piranha Bytes
« Reply #1 on: Sunday, February 23, 2014, 06:20:26 AM »
World of Risen -> Tidbits of info on R3:TL.

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Combat System:
There will be a prologue during which you can experiment with higher abilities. After that, you continue on level 1.
Blocks work against monsters.
At the beginning, you already have an evasion somersault and short range teleport to escape combat.
Big armours and swords as well as firefalls and lightning strikes.
Voodoo magic will probably also be available.
Unconscious enemies can be plundered.
The will be party members again who will help you in combat
Combat system with four different actions and rudimentary combos.
The combat will be more "rudimentary", similar to Gothic 1 and 2.
There will be both muskets AND bows.

Activities
Roasting meat etc. will happen in a separate window again.
Swimming will be possible.
There will be climbing in certain places.

Storyline
Gameworld: Primarily middle european but also mediterranean and tropical regions.
The world is modelled by hand.
Seperate loading zones like in R2. No free roaming with out loading screens.
Several factions (probably three) from which to choose.
Already known are the “guardians” which resemble the paladins from older games.
New enemy: The shadows (undead which rise from skull caves).
At the beginning of the game, the main character’s soul will be devoured by a might shadow lord.
After that, he will have a soul value which can develop either towards human or demonic.
New hero, the character from previous Risen games will still play a starring role however.
Food will still be swapped to “provisions”.
Quest related NPCs will be immortal.
Astral sight: the ocular will be used to see enemies flashing in red and detect chest loot and other stuff like this.
You find items belonging to dead people in the living world, return them in the world of the dead, and get bonuses, like loot locations
You will meet with the inquisitor from R1 in the land of the dead
You regain humanity by collecting "soul dust" in the world of the dead

GameBanshee -> Some info on R2:TL.
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Technical:
- Steam requirement and no mod tools, like Risen 2
- The game is developed for PC, PlayStation 3 and Xbox 360 -next gen consoles weren't mentioned in the preview
- The engine is the same as Risen 2's, with improved detail rendering - but the cons of Risen 2's graphics (e.g. the rudimentary dialogue animations) should still be present and when compared in particular with its competitors The Witcher 3: Wild Hunt and Dragon Age: Inquisition, aren't up to modern standards.

DLC:
- DLC offer bigger scope

Release Date:
- Expected Release: August 2014

Offline MysterD

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Re: Risen 3 announced by Piranha Bytes
« Reply #2 on: Thursday, August 14, 2014, 03:43:29 PM »


Offline Xessive

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Re: Risen 3
« Reply #4 on: Thursday, August 14, 2014, 11:54:32 PM »
Wow, all over the place.

Offline MysterD

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Re: Risen 3
« Reply #5 on: Friday, July 31, 2015, 11:57:22 AM »
Destructoid -> Risen 3 is being ported to PS4.

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Risen 3: Titan Lords was panned by critics on release after the just above average, piratical Risen 2: Dark Waters, but what else does Deep Silver have to release this year with Dead Island 2 losing its developer?

It's this "Enhanced Edition" of Risen 3 for PS4 and a "Director's Cut" for Wasteland 2.

The PS4 version is supposedly comparable to the original PC release on Ultra (1080p, 30 fps) and releases in August.

Offline MysterD

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Re: Risen 3
« Reply #6 on: Friday, August 21, 2015, 05:29:02 AM »
Risen 3: Titan Lords PC has gotten a free graphical upgrade patch.

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Risen 3: Titan Lords: The graphical fidelity has Risen
AUGUST 21 - DG_DEEPSILVER
...now that we have your attention with our terrible pun, today we'd like to announce that, courtesy of a free automatic update for those who already have the game in their library, we're bringing a slew of visual enhancements to Risen 3: Titan Lords for players running the game on a 64-bit Operating System -

    - Improved texture resolution for items, objects, foliage, terrain, particle effects, characters, monsters and other in-game models.
    - Improved draw distance & viewing ranges
    - Larger caches leading to smoother frame-rates & less LOD streaming
    - The introduction of new state of the art post-process effects such as bokeh depth of field and HDR bloom
    - Addition of a new physically based, more visually realistic cloud rendering technique that adds even more spectacular skies and sunsets to the dynamic day-night cycles.

    For those of you yet to own Risen 3: Titan Lords, fear not: if you're running on a 64-bit OS then you'll automatically receive the 64-bit version of the game upon purchase. Due to the fact that the above improvements are only possible through the extra bandwidth switching to 64-bit affords us, those of you running on a 32-bit OS & purchasing the game will receive the original 32-bit version, which will of course update automatically should you ever move to a 64-bit OS at a future point.

    In addition any DLCs that you have previously purchased (or may purchase in future) will obviously also function in the 64-bit version and all save games & previously obtained Steam achievements will also transfer from the 32-bit version to 64-bit version.

    All the best!
    The Risen 3: Titan Lords Team