Author Topic: Sublevel Zero (Descent roguelike)  (Read 2177 times)

Offline PyroMenace

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Sublevel Zero (Descent roguelike)
« on: Monday, September 14, 2015, 03:40:37 PM »


Looks pretty rad, also is being developed for VR though I can't imagine playing this on Oculus Rift for more than 10 minutes without motion sickness.

Offline Quemaqua

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Re: Sublevel Zero (Descent roguelike)
« Reply #1 on: Monday, September 14, 2015, 05:29:32 PM »
That looks super cool! I was one of the biggest Descent fans ever back in the day. That poor franchise.

Only thing is I wonder whether it being procedural would make it suck. Normally I dig that, but in this case I think the format has always been better served by really cool, unique layouts. Most of what I remember from the first game especially was the level design.

Either way, I'll keep my eye on that for sure.

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